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- ...AT_AS_PERIODIC || 0x02000000 || 25 - Makes the spell appear as Periodic in client combat logs (Ex. Vampiric Embrace). Also used by spells that trigger anothe | 1,073,741,824 || SPELL_ATTR3_DONT_DISPLAY_RANGE || 0x40000000 || 30 - Client does not display range in tooltip for these spells.4 KB (569 words) - 04:03, 22 May 2023
- | 16 || SPELL_ATTR2_DISPLAY_IN_STANCE_BAR || 0x00000010 || 4 - Client displays icon in stance bar when learned, even if not shapeshift. Uses Shap ...LL_ATTR2_NO_JUMP_WHILE_CAST_PENDING|| 0x00040000 || 18 - Self descriptive. Client only.4 KB (573 words) - 03:54, 22 May 2023
- | 16 || SPELL_ATTR2_DISPLAY_IN_STANCE_BAR || 0x00000010 || 4 - Client displays icon in stance bar when learned, even if not shapeshift. Uses Shap ...LL_ATTR2_NO_JUMP_WHILE_CAST_PENDING|| 0x00040000 || 18 - Self descriptive. Client only.4 KB (575 words) - 04:02, 22 May 2023
- ...t all field names are documented within the data itself. Additionally, the client contains meta-style information which includes the human-readable variant o ...mented below), the [[WWF]] specification itself is much larger and is used client-wide e.g. [[WDT#mpv|mpv.wdt]]. As such, changes to <tt>WWFParticulateGroup<5 KB (551 words) - 01:11, 19 May 2023
- ...DE_DURATION = 0x00000400, // 10 do not send duration to client3 KB (267 words) - 13:03, 5 April 2020
- *size: may be variable but client hardcodes size. Its based on the header. header.vertices_x*header.vertices_ Due to the nature of the parser in the client, any ADT MCNK subchunk can appear as well. This is probably not intended.4 KB (573 words) - 13:32, 16 June 2019
- ...s (see wowhead or the itemcache). -1 or 0 if none. Actually ignored by the client.2 KB (250 words) - 21:53, 1 October 2017
- NO_DUPLICATES = 0x0020, // client prevents the same sound overlapping | 13 || Birds || // "Point Sound Emitters" in 2.5 client5 KB (583 words) - 10:46, 12 November 2022
- Number of columns actually varies depending on client version. The information how to read a particular structure is given [https2 KB (227 words) - 19:01, 11 March 2018
- ...tain a low-resolution heightmap for a world. This is probably what the WoW client uses to draw the solid-colored mountain ranges in the background ('in front If the MAHO chunk is missing, the client will treat that map area as having a MAHO chunk with all values set to 0.6 KB (911 words) - 22:19, 15 November 2022
- ! Client Message2 KB (392 words) - 20:39, 21 May 2021
- ...ich Shaders to use on different surfaces. The files are hardcoded into the client. As of 3.0.9, WoW loads:2 KB (278 words) - 13:18, 20 May 2014
- Disallow from client = 0x000400,3 KB (307 words) - 22:12, 25 August 2021
- [[Category:Client]]2 KB (302 words) - 13:52, 20 May 2014
- ...ll of World of Warcraft's water however are not read by any version of the client. For each contained body of water in the game (except for the oceans) there2 KB (271 words) - 13:25, 16 December 2019
- ...e is one file per root [[WMO]]. They are not supposed to be shipped to the client and are used by the server only.3 KB (352 words) - 00:09, 7 November 2022
- ...has the exact same format as the DB entries. This file is generated by the client from the <code>SMSG_ADDON_INFO</code> packet. There is no header or anythin2 KB (309 words) - 12:42, 16 September 2017
- ...he_AMD_Radeon_TM_R9_390_Series.wbf</tt>. They are only used by the Windows client and only for devices with DirectX 12 support.3 KB (383 words) - 21:41, 2 August 2018
- [[Category:Client]]3 KB (421 words) - 18:17, 26 June 2018
- ...ed during a draw call, fog color often has to be modified accordingly. The client maps blending modes to fog modes using <tt>s_fogModeList</tt>. Similar to fog modes above, blending modes also impact lighting. The client maps blending modes to lighting modes using <tt>s_shadedList</tt>.12 KB (2,040 words) - 03:58, 29 June 2023