DB/DeathThudLookups

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Structure

Column 	Field 			Type 		Notes 
1 	ID 			Integer 	
2 	Size 			Integer 	0: Small, 1: Medium, 3: Large, 4: Giant, 5: Colossal (a reference somewhere? still, its right.)
3 	iRefID_TerrainType	Integer 	TerrainTypeSounds
4 	iRefID_SoundEntries 	Integer 	Dirt Sound Effect 
5 	iRefID_SoundEntries 	Integer 	Water Sound Effect 

0.5.3.3368, 1.21.1.5875, 6.0.1.18179

struct DeathThudLookupsRec {
  uint32_t m_ID;
  uint32_t m_SizeClass;                                               // 0: Small, 1: Medium, 3: Large, 4: Giant, 5: Colossal, equivalent to CUnitDisplay::GetUnitSize()
  foreign_key<uint32_t, &TerrainTypeRec::m_ID> m_TerrainTypeSoundID;
  foreign_key<uint32_t, &SoundEntriesRec::m_ID> m_SoundEntryID;
  foreign_key<uint32_t, &SoundEntriesRec::m_ID> m_SoundEntryIDWater;
};