WLW: Difference between revisions

From wowdev
Jump to navigation Jump to search
m (formating.)
Line 1: Line 1:
These files are used for all of World of Warcraft's water. For each contained body of water in the game (except for the oceans) there exists one of these files. There is also a [[WLQ]] file located at the exact same file and pathname as the .wlw files. Little else is known about this file format...
These files are used for all of World of Warcraft's water. For each contained body of water in the game (except for the oceans) there exists one of these files. There is also a [[WLQ]] file located at the exact same file and pathname as the .wlw files. Little else is known about this file format...


==Header==


'''Type Name Description'''
char[4] Identifier "*QIL"
int16 Used 1 if data is in the file.
int32 Version always 01000400
int16 Unknown always 0
int32 nCount how many liquids are in this chunk
''int32? Unknown ?''


= Speculation! =
==Data==


==Header==
*nCount blocks of 0x168 bytes.


'''type name desc'''
= Speculation! =
char[4] identifier "*QIL"
int16 used 1 if data is in the file.
int32 version? always 01000400
int16 ? always 0
int32 count how many liqs in this chunk?
''int32? ? ?''


===Expamles===
===Expamles (Header)===
*''2a 51 49 4c'' '''01 00''' ''01 00 04 00'' 00 00 '''3d 00 00 00'''
*''2a 51 49 4c'' '''01 00''' ''01 00 04 00'' 00 00 '''3d 00 00 00'''
*''2a 51 49 4c'' '''01 00''' ''01 00 04 00'' 00 00 '''01 00 00 00'''
*''2a 51 49 4c'' '''01 00''' ''01 00 04 00'' 00 00 '''01 00 00 00'''
Line 29: Line 30:
*''2a 51 49 4c'' '''01 00''' ''01 00 04 00'' 00 00 '''31 00 00 00'''
*''2a 51 49 4c'' '''01 00''' ''01 00 04 00'' 00 00 '''31 00 00 00'''


==Data==
===Examples (Data)===
 
*count blocks of data.
*0x168 bytes per block.
 
===Examples===


* Example 1
* Example 1

Revision as of 20:44, 13 August 2007

These files are used for all of World of Warcraft's water. For each contained body of water in the game (except for the oceans) there exists one of these files. There is also a WLQ file located at the exact same file and pathname as the .wlw files. Little else is known about this file format...

Header

Type		Name			Description
char[4]		Identifier		"*QIL"
int16		Used			1 if data is in the file.
int32		Version			always 01000400
int16		Unknown			always 0
int32		nCount			how many liquids are in this chunk
int32?		Unknown			?

Data

  • nCount blocks of 0x168 bytes.

Speculation!

Expamles (Header)

  • 2a 51 49 4c 01 00 01 00 04 00 00 00 3d 00 00 00
  • 2a 51 49 4c 01 00 01 00 04 00 00 00 01 00 00 00
  • 2a 51 49 4c 01 00 01 00 04 00 00 00 1f 01 00 00
  • 2a 51 49 4c 00 00 01 00 04 00 00 00 02 00 00 00
  • 2a 51 49 4c 00 00 01 00 04 00 00 00 0c 00 00 00
  • 2a 51 49 4c 01 00 01 00 04 00 00 00 0d 00 00 00
  • 2a 51 49 4c 01 00 01 00 04 00 00 00 06 00 00 00
  • 2a 51 49 4c 00 00 01 00 04 00 00 00 00 00 00 00
  • 2a 51 49 4c 01 00 01 00 04 00 00 00 00 00 00 00
  • 2a 51 49 4c 01 00 01 00 04 00 00 00 03 00 00 00
  • 2a 51 49 4c 01 00 01 00 04 00 00 00 31 00 00 00

Examples (Data)

  • Example 1
2f 4d d4 c4 dd 49 ee 40 9f cd 25 c5 85 42 d3 c4
dd 49 ee 40 9f cd 25 c5 da 37 d2 c4 dd 49 ee 40
9f cd 25 c5 2f 2d d1 c4 dd 49 ee 40 4a 48 25 c5
2f 4d d4 c4 dd 49 ee 40 4a 48 25 c5 85 42 d3 c4
dd 49 ee 40 4a 48 25 c5 da 37 d2 c4 dd 49 ee 40
4a 48 25 c5 2f 2d d1 c4 dd 49 ee 40 f5 c2 24 c5
2f 4d d4 c4 dd 49 ee 40 f5 c2 24 c5 85 42 d3 c4
dd 49 ee 40 f5 c2 24 c5 da 37 d2 c4 dd 49 ee 40
f5 c2 24 c5 2f 2d d1 c4 dd 49 ee 40 9f 3d 24 c5
2f 4d d4 c4 dd 49 ee 40 9f 3d 24 c5 85 42 d3 c4
dd 49 ee 40 9f 3d 24 c5 da 37 d2 c4 dd 49 ee 40
9f 3d 24 c5 2f 2d d1 c4 dd 49 ee 40 00 00 00 40

00 00 80 3f 01 00 00 00 03 00 00 00 07 00 00 00
01 00 00 00 08 00 00 00 02 00 00 00 01 00 00 00
02 00 00 00 03 00 00 00 00 00 00 00 05 00 00 00
03 00 00 00 02 00 00 00 01 00 00 00 03 00 00 00
03 00 00 00 04 00 00 00 00 00 00 00 02 00 00 00
00 00 00 00 06 00 00 00 01 00 00 00 07 00 00 00
02 00 00 00 01 00 00 00 02 00 00 00 03 00 00 00
03 00 00 00 02 00 00 00 00 00 00 00 07 00 00 00
01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 9f 5d 27 c5
  • Example 2
00 ea f6 c3 b3 78 47 42 b9 a1 a0 c4 55 bf f2 c3
b3 78 47 42 b9 a1 a0 c4 ab 94 ee c3 b3 78 47 42
b9 a1 a0 c4 00 6a ea c3 b3 78 47 42 0e 97 9f c4
00 ea f6 c3 b3 78 47 42 0e 97 9f c4 55 bf f2 c3
b3 78 47 42 0e 97 9f c4 ab 94 ee c3 b3 78 47 42
0e 97 9f c4 00 6a ea c3 b3 78 47 42 64 8c 9e c4
00 ea f6 c3 b3 78 47 42 64 8c 9e c4 55 bf f2 c3
b3 78 47 42 64 8c 9e c4 ab 94 ee c3 b3 78 47 42
64 8c 9e c4 00 6a ea c3 b3 78 47 42 b9 81 9d c4
00 ea f6 c3 b3 78 47 42 b9 81 9d c4 55 bf f2 c3
b3 78 47 42 b9 81 9d c4 ab 94 ee c3 b3 78 47 42
b9 81 9d c4 00 6a ea c3 b3 78 47 42 00 00 80 3f

00 00 80 3f 01 00 00 00 01 00 00 00 02 00 00 00
03 00 00 00 ff ff ff ff 00 00 00 00 02 00 00 00
02 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff
00 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff
00 00 00 00 ff ff ff ff 00 00 00 00 01 00 00 00
02 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff
00 00 00 00 02 00 00 00 02 00 00 00 ff ff ff ff
00 00 00 00 ff ff ff ff 00 00 00 00 01 00 00 00
01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 b9 a1 a0 c4

--Schlumpf 00:30, 12 August 2007 (CEST)