Spell.dbc/powerType: Difference between revisions
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Notes - These are used in <b>at the least [[Spell.dbc/EffectApplyAuraName|Aura Effects]] number 30, 85, and 110</b>. Visit the page for more information. | Notes - These are used in <b>at the least [[Spell.dbc/EffectApplyAuraName|Aura Effects]] number 30, 85, and 110</b>. Visit the page for more information. | ||
Also, for clarification this is data for the MiscValue Column when applicable which is dependent on your core version. | |||
Revision as of 18:11, 13 May 2023
Version - 3.3.5a - powerType ()
-2 = HP 0 = Mana 1 = Rage 2 = Focus 3 = Energy 4 = Pet Happiness 5 = Runes //Rune Types are as follows - 0 = Blood Rune, 1 = Unholy Rune, 2 = Frost Rune, and 3 = Death Rune. 6 = Runic 7 = Max Powers 127 = All Powers
Notes - These are used in at the least Aura Effects number 30, 85, and 110. Visit the page for more information. Also, for clarification this is data for the MiscValue Column when applicable which is dependent on your core version.
Version - 10.1.0+ (Master Branch 5/13/23) - Powers ()
enum Powers : int8
POWER_HEALTH = -2, // TITLE Health POWER_MANA = 0, // TITLE Mana POWER_RAGE = 1, // TITLE Rage POWER_FOCUS = 2, // TITLE Focus POWER_ENERGY = 3, // TITLE Energy POWER_COMBO_POINTS = 4, // TITLE Combo Points POWER_RUNES = 5, // TITLE Runes POWER_RUNIC_POWER = 6, // TITLE Runic Power POWER_SOUL_SHARDS = 7, // TITLE Soul Shards POWER_LUNAR_POWER = 8, // TITLE Lunar Power POWER_HOLY_POWER = 9, // TITLE Holy Power POWER_ALTERNATE_POWER = 10, // TITLE Alternate POWER_MAELSTROM = 11, // TITLE Maelstrom POWER_CHI = 12, // TITLE Chi POWER_INSANITY = 13, // TITLE Insanity POWER_BURNING_EMBERS = 14, // TITLE Burning Embers (Obsolete) POWER_DEMONIC_FURY = 15, // TITLE Demonic Fury (Obsolete) POWER_ARCANE_CHARGES = 16, // TITLE Arcane Charges POWER_FURY = 17, // TITLE Fury POWER_PAIN = 18, // TITLE Pain POWER_ESSENCE = 19, // TITLE Essence POWER_RUNE_BLOOD = 20, // TITLE Blood Runes POWER_RUNE_FROST = 21, // TITLE Frost Runes POWER_RUNE_UNHOLY = 22, // TITLE Unholy Runes POWER_ALTERNATE_QUEST = 23, // TITLE Alternate (Quest) POWER_ALTERNATE_ENCOUNTER = 24, // TITLE Alternate (Encounter) POWER_ALTERNATE_MOUNT = 25, // TITLE Alternate (Mount) MAX_POWERS = 26, // SKIP POWER_ALL = 127 // SKIP
If you are running TrinityCore or one its many forks then this information is most likely located in the source file of "..src\server\game\Spell\SpellMgr.h".