Spell.dbc/EffectApplyAuraName

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Commentary after the string name (SPELL_AURA_xyz) is usually either explanation on how it is implemented or information pertaining to the Misc columns of the current DBC file.
More details and some links with material regarding Misc values can be found at the bottom of the page.

enum SpellEffectApplyAuraName 3.3.5a ≥ Wrath

  &AuraEffect::HandleNULL, // 0 SPELL_AURA_NONE
  &AuraEffect::HandleBindSight, // 1 SPELL_AURA_BIND_SIGHT
  &AuraEffect::HandleModPossess, // 2 SPELL_AURA_MOD_POSSESS
  &AuraEffect::HandleNoImmediateEffect, // 3 SPELL_AURA_PERIODIC_DAMAGE implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleAuraDummy, // 4 SPELL_AURA_DUMMY
  &AuraEffect::HandleModConfuse, // 5 SPELL_AURA_MOD_CONFUSE
  &AuraEffect::HandleModCharm, // 6 SPELL_AURA_MOD_CHARM
  &AuraEffect::HandleModFear, // 7 SPELL_AURA_MOD_FEAR
  &AuraEffect::HandleNoImmediateEffect, // 8 SPELL_AURA_PERIODIC_HEAL implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleModAttackSpeed, // 9 SPELL_AURA_MOD_ATTACKSPEED
  &AuraEffect::HandleModThreat, // 10 SPELL_AURA_MOD_THREAT
  &AuraEffect::HandleModTaunt, // 11 SPELL_AURA_MOD_TAUNT
  &AuraEffect::HandleAuraModStun, // 12 SPELL_AURA_MOD_STUN
  &AuraEffect::HandleModDamageDone, // 13 SPELL_AURA_MOD_DAMAGE_DONE
  &AuraEffect::HandleNoImmediateEffect, // 14 SPELL_AURA_MOD_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus
  &AuraEffect::HandleNoImmediateEffect, // 15 SPELL_AURA_DAMAGE_SHIELD implemented in Unit::DoAttackDamage
  &AuraEffect::HandleModStealth, // 16 SPELL_AURA_MOD_STEALTH
  &AuraEffect::HandleModStealthDetect, // 17 SPELL_AURA_MOD_DETECT
  &AuraEffect::HandleModInvisibility, // 18 SPELL_AURA_MOD_INVISIBILITY
  &AuraEffect::HandleModInvisibilityDetect, // 19 SPELL_AURA_MOD_INVISIBILITY_DETECTION
  &AuraEffect::HandleNoImmediateEffect, // 20 SPELL_AURA_OBS_MOD_HEALTH implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleNoImmediateEffect, // 21 SPELL_AURA_OBS_MOD_POWER implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleAuraModResistance, // 22 SPELL_AURA_MOD_RESISTANCE
  &AuraEffect::HandleNoImmediateEffect, // 23 SPELL_AURA_PERIODIC_TRIGGER_SPELL implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleNoImmediateEffect, // 24 SPELL_AURA_PERIODIC_ENERGIZE implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleAuraModPacify, // 25 SPELL_AURA_MOD_PACIFY
  &AuraEffect::HandleAuraModRoot, // 26 SPELL_AURA_MOD_ROOT
  &AuraEffect::HandleAuraModSilence, // 27 SPELL_AURA_MOD_SILENCE
  &AuraEffect::HandleNoImmediateEffect, // 28 SPELL_AURA_REFLECT_SPELLS implement in Unit::SpellHitResult
  &AuraEffect::HandleAuraModStat, // 29 SPELL_AURA_MOD_STAT Cf. SharedDefines.h at "enum Stats". All 5 stats = -1
  &AuraEffect::HandleAuraModSkill, // 30 SPELL_AURA_MOD_SKILL
  &AuraEffect::HandleAuraModIncreaseSpeed, // 31 SPELL_AURA_MOD_INCREASE_SPEED
  &AuraEffect::HandleAuraModIncreaseMountedSpeed, // 32 SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED
  &AuraEffect::HandleAuraModDecreaseSpeed, // 33 SPELL_AURA_MOD_DECREASE_SPEED
  &AuraEffect::HandleAuraModIncreaseHealth, // 34 SPELL_AURA_MOD_INCREASE_HEALTH
  &AuraEffect::HandleAuraModIncreaseEnergy, // 35 SPELL_AURA_MOD_INCREASE_ENERGY
  &AuraEffect::HandleAuraModShapeshift, // 36 SPELL_AURA_MOD_SHAPESHIFT
  &AuraEffect::HandleAuraModEffectImmunity, // 37 SPELL_AURA_EFFECT_IMMUNITY
  &AuraEffect::HandleAuraModStateImmunity, // 38 SPELL_AURA_STATE_IMMUNITY
  &AuraEffect::HandleAuraModSchoolImmunity, // 39 SPELL_AURA_SCHOOL_IMMUNITY
  &AuraEffect::HandleAuraModDmgImmunity, // 40 SPELL_AURA_DAMAGE_IMMUNITY
  &AuraEffect::HandleAuraModDispelImmunity, // 41 SPELL_AURA_DISPEL_IMMUNITY
  &AuraEffect::HandleNoImmediateEffect, // 42 SPELL_AURA_PROC_TRIGGER_SPELL implemented in Unit::ProcDamageAndSpellFor and Unit::HandleProcTriggerSpell
  &AuraEffect::HandleNoImmediateEffect, // 43 SPELL_AURA_PROC_TRIGGER_DAMAGE implemented in Unit::ProcDamageAndSpellFor
  &AuraEffect::HandleAuraTrackCreatures, // 44 SPELL_AURA_TRACK_CREATURES
  &AuraEffect::HandleAuraTrackResources, // 45 SPELL_AURA_TRACK_RESOURCES
  &AuraEffect::HandleNULL, // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a)
  &AuraEffect::HandleAuraModParryPercent, // 47 SPELL_AURA_MOD_PARRY_PERCENT
  &AuraEffect::HandleNULL, // 48 SPELL_AURA_48 spell Napalm (area damage spell with additional delayed damage effect)
  &AuraEffect::HandleAuraModDodgePercent, // 49 SPELL_AURA_MOD_DODGE_PERCENT
  &AuraEffect::HandleNoImmediateEffect, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT implemented in Unit::SpellCriticalHealingBonus
  &AuraEffect::HandleAuraModBlockPercent, // 51 SPELL_AURA_MOD_BLOCK_PERCENT
  &AuraEffect::HandleAuraModWeaponCritPercent, // 52 SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
  &AuraEffect::HandleNoImmediateEffect, // 53 SPELL_AURA_PERIODIC_LEECH implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleModHitChance, // 54 SPELL_AURA_MOD_HIT_CHANCE
  &AuraEffect::HandleModSpellHitChance, // 55 SPELL_AURA_MOD_SPELL_HIT_CHANCE
  &AuraEffect::HandleAuraTransform, // 56 SPELL_AURA_TRANSFORM
  &AuraEffect::HandleModSpellCritChance, // 57 SPELL_AURA_MOD_SPELL_CRIT_CHANCE
  &AuraEffect::HandleAuraModIncreaseSwimSpeed, // 58 SPELL_AURA_MOD_INCREASE_SWIM_SPEED
  &AuraEffect::HandleNoImmediateEffect, // 59 SPELL_AURA_MOD_DAMAGE_DONE_CREATURE implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus
  &AuraEffect::HandleAuraModPacifyAndSilence, // 60 SPELL_AURA_MOD_PACIFY_SILENCE
  &AuraEffect::HandleAuraModScale, // 61 SPELL_AURA_MOD_SCALE
  &AuraEffect::HandleNoImmediateEffect, // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleNULL, // 63 unused (3.2.0) old SPELL_AURA_PERIODIC_MANA_FUNNEL
  &AuraEffect::HandleNoImmediateEffect, // 64 SPELL_AURA_PERIODIC_MANA_LEECH implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleModCastingSpeed, // 65 SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
  &AuraEffect::HandleFeignDeath, // 66 SPELL_AURA_FEIGN_DEATH
  &AuraEffect::HandleAuraModDisarm, // 67 SPELL_AURA_MOD_DISARM
  &AuraEffect::HandleAuraModStalked, // 68 SPELL_AURA_MOD_STALKED
  &AuraEffect::HandleNoImmediateEffect, // 69 SPELL_AURA_SCHOOL_ABSORB implemented in Unit::CalcAbsorbResist
  &AuraEffect::HandleUnused, // 70 SPELL_AURA_EXTRA_ATTACKS clientside
  &AuraEffect::HandleModSpellCritChanceShool, // 71 SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL
  &AuraEffect::HandleModPowerCostPCT, // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
  &AuraEffect::HandleModPowerCost, // 73 SPELL_AURA_MOD_POWER_COST_SCHOOL
  &AuraEffect::HandleNoImmediateEffect, // 74 SPELL_AURA_REFLECT_SPELLS_SCHOOL implemented in Unit::SpellHitResult
  &AuraEffect::HandleNoImmediateEffect, // 75 SPELL_AURA_MOD_LANGUAGE
  &AuraEffect::HandleNoImmediateEffect, // 76 SPELL_AURA_FAR_SIGHT
  &AuraEffect::HandleModMechanicImmunity, // 77 SPELL_AURA_MECHANIC_IMMUNITY
  &AuraEffect::HandleAuraMounted, // 78 SPELL_AURA_MOUNTED
  &AuraEffect::HandleModDamagePercentDone, // 79 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
  &AuraEffect::HandleModPercentStat, // 80 SPELL_AURA_MOD_PERCENT_STAT
  &AuraEffect::HandleNoImmediateEffect, // 81 SPELL_AURA_SPLIT_DAMAGE_PCT implemented in Unit::CalcAbsorbResist
  &AuraEffect::HandleWaterBreathing, // 82 SPELL_AURA_WATER_BREATHING
  &AuraEffect::HandleModBaseResistance, // 83 SPELL_AURA_MOD_BASE_RESISTANCE
  &AuraEffect::HandleNoImmediateEffect, // 84 SPELL_AURA_MOD_REGEN implemented in Player::RegenerateHealth
  &AuraEffect::HandleModPowerRegen, // 85 SPELL_AURA_MOD_POWER_REGEN implemented in Player::Regenerate
  &AuraEffect::HandleChannelDeathItem, // 86 SPELL_AURA_CHANNEL_DEATH_ITEM
  &AuraEffect::HandleNoImmediateEffect, // 87 SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus
  &AuraEffect::HandleNoImmediateEffect, // 88 SPELL_AURA_MOD_HEALTH_REGEN_PERCENT implemented in Player::RegenerateHealth
  &AuraEffect::HandleNoImmediateEffect, // 89 SPELL_AURA_PERIODIC_DAMAGE_PERCENT
  &AuraEffect::HandleNULL, // 90 unused (3.0.8a) old SPELL_AURA_MOD_RESIST_CHANCE
  &AuraEffect::HandleNoImmediateEffect, // 91 SPELL_AURA_MOD_DETECT_RANGE implemented in Creature::GetAttackDistance
  &AuraEffect::HandlePreventFleeing, // 92 SPELL_AURA_PREVENTS_FLEEING
  &AuraEffect::HandleModUnattackable, // 93 SPELL_AURA_MOD_UNATTACKABLE
  &AuraEffect::HandleNoImmediateEffect, // 94 SPELL_AURA_INTERRUPT_REGEN implemented in Player::Regenerate
  &AuraEffect::HandleAuraGhost, // 95 SPELL_AURA_GHOST
  &AuraEffect::HandleNoImmediateEffect, // 96 SPELL_AURA_SPELL_MAGNET implemented in Unit::SelectMagnetTarget
  &AuraEffect::HandleNoImmediateEffect, // 97 SPELL_AURA_MANA_SHIELD implemented in Unit::CalcAbsorbResist
  &AuraEffect::HandleAuraModSkill, // 98 SPELL_AURA_MOD_SKILL_TALENT
  &AuraEffect::HandleAuraModAttackPower, // 99 SPELL_AURA_MOD_ATTACK_POWER
  &AuraEffect::HandleUnused, //100 SPELL_AURA_AURAS_VISIBLE obsolete? all player can see all auras now, but still have spells including GM-spell
  &AuraEffect::HandleModResistancePercent, //101 SPELL_AURA_MOD_RESISTANCE_PCT
  &AuraEffect::HandleNoImmediateEffect, //102 SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleAuraModTotalThreat, //103 SPELL_AURA_MOD_TOTAL_THREAT
  &AuraEffect::HandleAuraWaterWalk, //104 SPELL_AURA_WATER_WALK
  &AuraEffect::HandleAuraFeatherFall, //105 SPELL_AURA_FEATHER_FALL
  &AuraEffect::HandleAuraHover, //106 SPELL_AURA_HOVER
  &AuraEffect::HandleNoImmediateEffect, //107 SPELL_AURA_ADD_FLAT_MODIFIER implemented in AuraEffect::CalculateSpellMod()
  &AuraEffect::HandleNoImmediateEffect, //108 SPELL_AURA_ADD_PCT_MODIFIER implemented in AuraEffect::CalculateSpellMod()
  &AuraEffect::HandleNoImmediateEffect, //109 SPELL_AURA_ADD_TARGET_TRIGGER
  &AuraEffect::HandleModPowerRegenPCT, //110 SPELL_AURA_MOD_POWER_REGEN_PERCENT implemented in Player::Regenerate, Creature::Regenerate
  &AuraEffect::HandleNoImmediateEffect, //111 SPELL_AURA_ADD_CASTER_HIT_TRIGGER implemented in Unit::SelectMagnetTarget
  &AuraEffect::HandleNoImmediateEffect, //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
  &AuraEffect::HandleNoImmediateEffect, //113 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleNoImmediateEffect, //114 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleNoImmediateEffect, //115 SPELL_AURA_MOD_HEALING implemented in Unit::SpellBaseHealingBonusForVictim
  &AuraEffect::HandleNoImmediateEffect, //116 SPELL_AURA_MOD_REGEN_DURING_COMBAT
  &AuraEffect::HandleNoImmediateEffect, //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE implemented in Unit::MagicSpellHitResult
  &AuraEffect::HandleNoImmediateEffect, //118 SPELL_AURA_MOD_HEALING_PCT implemented in Unit::SpellHealingBonus (This is for healing taken/received like spell 7068)
  &AuraEffect::HandleNULL, //119 unused (3.2.0) old SPELL_AURA_SHARE_PET_TRACKING
  &AuraEffect::HandleAuraUntrackable, //120 SPELL_AURA_UNTRACKABLE
  &AuraEffect::HandleAuraEmpathy, //121 SPELL_AURA_EMPATHY
  &AuraEffect::HandleModOffhandDamagePercent, //122 SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT
  &AuraEffect::HandleModTargetResistance, //123 SPELL_AURA_MOD_TARGET_RESISTANCE
  &AuraEffect::HandleAuraModRangedAttackPower, //124 SPELL_AURA_MOD_RANGED_ATTACK_POWER
  &AuraEffect::HandleNoImmediateEffect, //125 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleNoImmediateEffect, //126 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleNoImmediateEffect, //127 SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleModPossessPet, //128 SPELL_AURA_MOD_POSSESS_PET
  &AuraEffect::HandleAuraModIncreaseSpeed, //129 SPELL_AURA_MOD_SPEED_ALWAYS
  &AuraEffect::HandleAuraModIncreaseMountedSpeed, //130 SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS
  &AuraEffect::HandleNoImmediateEffect, //131 SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleAuraModIncreaseEnergyPercent, //132 SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
  &AuraEffect::HandleAuraModIncreaseHealthPercent, //133 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
  &AuraEffect::HandleAuraModRegenInterrupt, //134 SPELL_AURA_MOD_MANA_REGEN_INTERRUPT
  &AuraEffect::HandleModHealingDone, //135 SPELL_AURA_MOD_HEALING_DONE
  &AuraEffect::HandleNoImmediateEffect, //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT implemented in Unit::SpellHealingBonus (this is for healing done, like spell 73822)
  &AuraEffect::HandleModTotalPercentStat, //137 SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE Cf. SharedDefines.h at "enum Stats". -1 = all stats
  &AuraEffect::HandleModMeleeSpeedPct, //138 SPELL_AURA_MOD_MELEE_HASTE
  &AuraEffect::HandleForceReaction, //139 SPELL_AURA_FORCE_REACTION
  &AuraEffect::HandleAuraModRangedHaste, //140 SPELL_AURA_MOD_RANGED_HASTE
  &AuraEffect::HandleRangedAmmoHaste, //141 SPELL_AURA_MOD_RANGED_AMMO_HASTE
  &AuraEffect::HandleAuraModBaseResistancePCT, //142 SPELL_AURA_MOD_BASE_RESISTANCE_PCT
  &AuraEffect::HandleAuraModResistanceExclusive, //143 SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE
  &AuraEffect::HandleNoImmediateEffect, //144 SPELL_AURA_SAFE_FALL implemented in WorldSession::HandleMovementOpcodes
  &AuraEffect::HandleAuraModPetTalentsPoints, //145 SPELL_AURA_MOD_PET_TALENT_POINTS
  &AuraEffect::HandleNoImmediateEffect, //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
  &AuraEffect::HandleModStateImmunityMask, //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
  &AuraEffect::HandleAuraRetainComboPoints, //148 SPELL_AURA_RETAIN_COMBO_POINTS
  &AuraEffect::HandleNoImmediateEffect, //149 SPELL_AURA_REDUCE_PUSHBACK
  &AuraEffect::HandleShieldBlockValue, //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
  &AuraEffect::HandleAuraTrackStealthed, //151 SPELL_AURA_TRACK_STEALTHED
  &AuraEffect::HandleNoImmediateEffect, //152 SPELL_AURA_MOD_DETECTED_RANGE implemented in Creature::GetAttackDistance
  &AuraEffect::HandleNoImmediateEffect, //153 SPELL_AURA_SPLIT_DAMAGE_FLAT
  &AuraEffect::HandleModStealthLevel, //154 SPELL_AURA_MOD_STEALTH_LEVEL
  &AuraEffect::HandleNoImmediateEffect, //155 SPELL_AURA_MOD_WATER_BREATHING
  &AuraEffect::HandleNoImmediateEffect, //156 SPELL_AURA_MOD_REPUTATION_GAIN
  &AuraEffect::HandleNULL, //157 SPELL_AURA_PET_DAMAGE_MULTI
  &AuraEffect::HandleShieldBlockValue, //158 SPELL_AURA_MOD_SHIELD_BLOCKVALUE
  &AuraEffect::HandleNoImmediateEffect, //159 SPELL_AURA_NO_PVP_CREDIT only for Honorless Target spell
  &AuraEffect::HandleNoImmediateEffect, //160 SPELL_AURA_MOD_AOE_AVOIDANCE implemented in Unit::MagicSpellHitResult
  &AuraEffect::HandleNoImmediateEffect, //161 SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT
  &AuraEffect::HandleNoImmediateEffect, //162 SPELL_AURA_POWER_BURN implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleNoImmediateEffect, //163 SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
  &AuraEffect::HandleUnused, //164 unused (3.2.0), only one test spell
  &AuraEffect::HandleNoImmediateEffect, //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus
  &AuraEffect::HandleAuraModAttackPowerPercent, //166 SPELL_AURA_MOD_ATTACK_POWER_PCT
  &AuraEffect::HandleAuraModRangedAttackPowerPercent, //167 SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT
  &AuraEffect::HandleNoImmediateEffect, //168 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS implemented in Unit::SpellDamageBonus, Unit::MeleeDamageBonus
  &AuraEffect::HandleNoImmediateEffect, //169 SPELL_AURA_MOD_CRIT_PERCENT_VERSUS implemented in Unit::DealDamageBySchool, Unit::DoAttackDamage, Unit::SpellCriticalBonus
  &AuraEffect::HandleNULL, //170 SPELL_AURA_DETECT_AMORE various spells that change visual of units for aura target (clientside?)
  &AuraEffect::HandleAuraModIncreaseSpeed, //171 SPELL_AURA_MOD_SPEED_NOT_STACK
  &AuraEffect::HandleAuraModIncreaseMountedSpeed, //172 SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK
  &AuraEffect::HandleNULL, //173 unused (3.2.0) no spells, old SPELL_AURA_ALLOW_CHAMPION_SPELLS only for Proclaim Champion spell
  &AuraEffect::HandleModSpellDamagePercentFromStat, //174 SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT implemented in Unit::SpellBaseDamageBonus
  &AuraEffect::HandleModSpellHealingPercentFromStat, //175 SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT implemented in Unit::SpellBaseHealingBonus
  &AuraEffect::HandleSpiritOfRedemption, //176 SPELL_AURA_SPIRIT_OF_REDEMPTION only for Spirit of Redemption spell, die at aura end
  &AuraEffect::HandleCharmConvert, //177 SPELL_AURA_AOE_CHARM
  &AuraEffect::HandleNoImmediateEffect, //178 SPELL_AURA_MOD_DEBUFF_RESISTANCE implemented in Unit::MagicSpellHitResult
  &AuraEffect::HandleNoImmediateEffect, //179 SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE implemented in Unit::SpellCriticalBonus
  &AuraEffect::HandleNoImmediateEffect, //180 SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS implemented in Unit::SpellDamageBonus
  &AuraEffect::HandleNULL, //181 unused (3.2.0) old SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS
  &AuraEffect::HandleAuraModResistenceOfStatPercent, //182 SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT
  &AuraEffect::HandleNULL, //183 SPELL_AURA_MOD_CRITICAL_THREAT only used in 28746 - miscvalue - spell school
  &AuraEffect::HandleNoImmediateEffect, //184 SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
  &AuraEffect::HandleNoImmediateEffect, //185 SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
  &AuraEffect::HandleNoImmediateEffect, //186 SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE implemented in Unit::MagicSpellHitResult
  &AuraEffect::HandleNoImmediateEffect, //187 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance
  &AuraEffect::HandleNoImmediateEffect, //188 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance
  &AuraEffect::HandleModRating, //189 SPELL_AURA_MOD_RATING - Table can be found in Combat Ratings.
  &AuraEffect::HandleNoImmediateEffect, //190 SPELL_AURA_MOD_FACTION_REPUTATION_GAIN implemented in Player::CalculateReputationGain
  &AuraEffect::HandleAuraModUseNormalSpeed, //191 SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
  &AuraEffect::HandleModMeleeRangedSpeedPct, //192 SPELL_AURA_MOD_MELEE_RANGED_HASTE
  &AuraEffect::HandleModCombatSpeedPct, //193 SPELL_AURA_MELEE_SLOW (in fact combat (any type attack) speed pct)
  &AuraEffect::HandleNoImmediateEffect, //194 SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL implemented in Unit::CalcAbsorbResist
  &AuraEffect::HandleNoImmediateEffect, //195 SPELL_AURA_MOD_TARGET_ABILITY_ABSORB_SCHOOL implemented in Unit::CalcAbsorbResist
  &AuraEffect::HandleNULL, //196 SPELL_AURA_MOD_COOLDOWN - flat mod of spell cooldowns
  &AuraEffect::HandleNoImmediateEffect, //197 SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE implemented in Unit::SpellCriticalBonus Unit::GetUnitCriticalChance
  &AuraEffect::HandleNULL, //198 unused (3.2.0) old SPELL_AURA_MOD_ALL_WEAPON_SKILLS
  &AuraEffect::HandleNoImmediateEffect, //199 SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT implemented in Unit::MagicSpellHitResult
  &AuraEffect::HandleNoImmediateEffect, //200 SPELL_AURA_MOD_XP_PCT implemented in Player::RewardPlayerAndGroupAtKill
  &AuraEffect::HandleAuraAllowFlight, //201 SPELL_AURA_FLY this aura enable flight mode...
  &AuraEffect::HandleNoImmediateEffect, //202 SPELL_AURA_CANNOT_BE_DODGED implemented in Unit::RollPhysicalOutcomeAgainst
  &AuraEffect::HandleNoImmediateEffect, //203 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE implemented in Unit::CalculateMeleeDamage and Unit::CalculateSpellDamage
  &AuraEffect::HandleNoImmediateEffect, //204 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE implemented in Unit::CalculateMeleeDamage and Unit::CalculateSpellDamage
  &AuraEffect::HandleNULL, //205 SPELL_AURA_MOD_SCHOOL_CRIT_DMG_TAKEN
  &AuraEffect::HandleAuraModIncreaseFlightSpeed, //206 SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED
  &AuraEffect::HandleAuraModIncreaseFlightSpeed, //207 SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED
  &AuraEffect::HandleAuraModIncreaseFlightSpeed, //208 SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED
  &AuraEffect::HandleAuraModIncreaseFlightSpeed, //209 SPELL_AURA_MOD_MOUNTED_FLIGHT_SPEED_ALWAYS
  &AuraEffect::HandleAuraModIncreaseFlightSpeed, //210 SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS
  &AuraEffect::HandleAuraModIncreaseFlightSpeed, //211 SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK
  &AuraEffect::HandleAuraModRangedAttackPowerOfStatPercent, //212 SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT
  &AuraEffect::HandleNoImmediateEffect, //213 SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT implemented in Player::RewardRage
  &AuraEffect::HandleNULL, //214 Tamed Pet Passive
  &AuraEffect::HandleArenaPreparation, //215 SPELL_AURA_ARENA_PREPARATION
  &AuraEffect::HandleModCastingSpeed, //216 SPELL_AURA_HASTE_SPELLS
  &AuraEffect::HandleNULL, //217 69106 - killing spree helper - unknown use
  &AuraEffect::HandleAuraModRangedHaste, //218 SPELL_AURA_HASTE_RANGED
  &AuraEffect::HandleModManaRegen, //219 SPELL_AURA_MOD_MANA_REGEN_FROM_STAT
  &AuraEffect::HandleModRatingFromStat, //220 SPELL_AURA_MOD_RATING_FROM_STAT - Table can be found in Combat Ratings.
  &AuraEffect::HandleNULL, //221 SPELL_AURA_MOD_DETAUNT
  &AuraEffect::HandleUnused, //222 unused (3.2.0) only for spell 44586 that not used in real spell cast
  &AuraEffect::HandleNoImmediateEffect, //223 SPELL_AURA_RAID_PROC_FROM_CHARGE
  &AuraEffect::HandleUnused, //224 unused (3.0.8a)
  &AuraEffect::HandleNoImmediateEffect, //225 SPELL_AURA_RAID_PROC_FROM_CHARGE_WITH_VALUE
  &AuraEffect::HandleNoImmediateEffect, //226 SPELL_AURA_PERIODIC_DUMMY implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleNoImmediateEffect, //227 SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleNoImmediateEffect, //228 SPELL_AURA_DETECT_STEALTH stealth detection
  &AuraEffect::HandleNoImmediateEffect, //229 SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
  &AuraEffect::HandleAuraModIncreaseHealth, //230 SPELL_AURA_MOD_INCREASE_HEALTH_2
  &AuraEffect::HandleNoImmediateEffect, //231 SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
  &AuraEffect::HandleNoImmediateEffect, //232 SPELL_AURA_MECHANIC_DURATION_MOD implement in Unit::CalculateSpellDuration
  &AuraEffect::HandleUnused, //233 set model id to the one of the creature with id GetMiscValue() - clientside
  &AuraEffect::HandleNoImmediateEffect, //234 SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK implement in Unit::CalculateSpellDuration
  &AuraEffect::HandleNoImmediateEffect, //235 SPELL_AURA_MOD_DISPEL_RESIST implement in Unit::MagicSpellHitResult
  &AuraEffect::HandleAuraControlVehicle, //236 SPELL_AURA_CONTROL_VEHICLE
  &AuraEffect::HandleModSpellDamagePercentFromAttackPower, //237 SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER implemented in Unit::SpellBaseDamageBonus
  &AuraEffect::HandleModSpellHealingPercentFromAttackPower, //238 SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER implemented in Unit::SpellBaseHealingBonus
  &AuraEffect::HandleAuraModScale, //239 SPELL_AURA_MOD_SCALE_2 only in Noggenfogger Elixir (16595) before 2.3.0 aura 61
  &AuraEffect::HandleAuraModExpertise, //240 SPELL_AURA_MOD_EXPERTISE
  &AuraEffect::HandleForceMoveForward, //241 SPELL_AURA_FORCE_MOVE_FORWARD Forces the caster to move forward
  &AuraEffect::HandleNULL, //242 SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING - 2 test spells: 44183 and 44182
  &AuraEffect::HandleAuraModFaction, //243 SPELL_AURA_MOD_FACTION
  &AuraEffect::HandleComprehendLanguage, //244 SPELL_AURA_COMPREHEND_LANGUAGE
  &AuraEffect::HandleNoImmediateEffect, //245 SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL - Dispel type i.e 1 Magic, 2 Curse, 3 Disease, 4 Poison
  &AuraEffect::HandleNoImmediateEffect, //246 SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK implemented in Spell::EffectApplyAura
  &AuraEffect::HandleAuraCloneCaster, //247 SPELL_AURA_CLONE_CASTER
  &AuraEffect::HandleNoImmediateEffect, //248 SPELL_AURA_MOD_COMBAT_RESULT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
  &AuraEffect::HandleAuraConvertRune, //249 SPELL_AURA_CONVERT_RUNE
  &AuraEffect::HandleAuraModIncreaseHealth, //250 SPELL_AURA_MOD_INCREASE_HEALTH_2
  &AuraEffect::HandleNoImmediateEffect, //251 SPELL_AURA_MOD_ENEMY_DODGE
  &AuraEffect::HandleModCombatSpeedPct, //252 SPELL_AURA_252 Is there any difference between this and SPELL_AURA_MELEE_SLOW ? maybe not stacking mod?
  &AuraEffect::HandleNoImmediateEffect, //253 SPELL_AURA_MOD_BLOCK_CRIT_CHANCE implemented in Unit::isBlockCritical
  &AuraEffect::HandleAuraModDisarm, //254 SPELL_AURA_MOD_DISARM_OFFHAND
  &AuraEffect::HandleNoImmediateEffect, //255 SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT implemented in Unit::SpellDamageBonus
  &AuraEffect::HandleNoReagentUseAura, //256 SPELL_AURA_NO_REAGENT_USE Use SpellClassMask for spell select
  &AuraEffect::HandleNULL, //257 SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS Use SpellClassMask for spell select
  &AuraEffect::HandleNULL, //258 SPELL_AURA_MOD_SPELL_VISUAL
  &AuraEffect::HandleNoImmediateEffect, //259 SPELL_AURA_MOD_HOT_PCT implemented in Unit::SpellHealingBonus
  &AuraEffect::HandleNoImmediateEffect, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
  &AuraEffect::HandlePhase, //261 SPELL_AURA_PHASE
  &AuraEffect::HandleNoImmediateEffect, //262 SPELL_AURA_ABILITY_IGNORE_AURASTATE implemented in spell::cancast
  &AuraEffect::HandleAuraAllowOnlyAbility, //263 SPELL_AURA_ALLOW_ONLY_ABILITY player can use only abilities set in SpellClassMask
  &AuraEffect::HandleUnused, //264 unused (3.2.0)
  &AuraEffect::HandleUnused, //265 unused (3.2.0)
  &AuraEffect::HandleUnused, //266 unused (3.2.0)
  &AuraEffect::HandleNoImmediateEffect, //267 SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL implemented in Unit::IsImmunedToSpellEffect
  &AuraEffect::HandleAuraModAttackPowerOfStatPercent, //268 SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT
  &AuraEffect::HandleNoImmediateEffect, //269 SPELL_AURA_MOD_IGNORE_TARGET_RESIST implemented in Unit::CalcAbsorbResist and CalcArmorReducedDamage
  &AuraEffect::HandleNoImmediateEffect, //270 SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST implemented in Unit::CalcAbsorbResist and CalcArmorReducedDamage
  &AuraEffect::HandleNoImmediateEffect, //271 SPELL_AURA_MOD_DAMAGE_FROM_CASTER implemented in Unit::SpellDamageBonus
  &AuraEffect::HandleNoImmediateEffect, //272 SPELL_AURA_IGNORE_MELEE_RESET
  &AuraEffect::HandleUnused, //273 clientside
  &AuraEffect::HandleNoImmediateEffect, //274 SPELL_AURA_CONSUME_NO_AMMO implemented in spell::CalculateDamageDoneForAllTargets
  &AuraEffect::HandleNoImmediateEffect, //275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT Use SpellClassMask for spell select
  &AuraEffect::HandleNULL, //276 mod damage % mechanic?
  &AuraEffect::HandleNoImmediateEffect, //277 SPELL_AURA_MOD_ABILITY_AFFECTED_TARGETS implemented in spell::settargetmap
  &AuraEffect::HandleAuraModDisarm, //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon
  &AuraEffect::HandleNoImmediateEffect, //279 SPELL_AURA_INITIALIZE_IMAGES
  &AuraEffect::HandleNoImmediateEffect, //280 SPELL_AURA_MOD_TARGET_ARMOR_PCT
  &AuraEffect::HandleNoImmediateEffect, //281 SPELL_AURA_MOD_HONOR_GAIN_PCT implemented in Player::RewardHonor
  &AuraEffect::HandleAuraIncreaseBaseHealthPercent, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
  &AuraEffect::HandleNoImmediateEffect, //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
  &AuraEffect::HandleAuraLinked, //284 SPELL_AURA_LINKED
  &AuraEffect::HandleAuraModAttackPowerOfArmor, //285 SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR implemented in Player::UpdateAttackPowerAndDamage
  &AuraEffect::HandleNoImmediateEffect, //286 SPELL_AURA_ABILITY_PERIODIC_CRIT implemented in AuraEffect::PeriodicTick
  &AuraEffect::HandleNoImmediateEffect, //287 SPELL_AURA_DEFLECT_SPELLS implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult
  &AuraEffect::HandleNoImmediateEffect, //288 SPELL_AURA_IGNORE_HIT_DIRECTION implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult Unit::RollMeleeOutcomeAgainst
  &AuraEffect::HandleNULL, //289 unused (3.2.0)
  &AuraEffect::HandleAuraModCritPct, //290 SPELL_AURA_MOD_CRIT_PCT
  &AuraEffect::HandleNoImmediateEffect, //291 SPELL_AURA_MOD_XP_QUEST_PCT implemented in Player::RewardQuest
  &AuraEffect::HandleAuraOpenStable, //292 SPELL_AURA_OPEN_STABLE
  &AuraEffect::HandleAuraOverrideSpells, //293 auras which probably add set of abilities to their target based on it's miscvalue
  &AuraEffect::HandleNoImmediateEffect, //294 SPELL_AURA_PREVENT_REGENERATE_POWER implemented in Player::Regenerate(Powers power)
  &AuraEffect::HandleNULL, //295 0 spells in 3.3.5
  &AuraEffect::HandleAuraSetVehicle, //296 SPELL_AURA_SET_VEHICLE_ID sets vehicle on target
  &AuraEffect::HandleNULL, //297 Spirit Burst spells
  &AuraEffect::HandleNULL, //298 70569 - Strangulating, maybe prevents talk or cast
  &AuraEffect::HandleNULL, //299 unused
  &AuraEffect::HandleNoImmediateEffect, //300 SPELL_AURA_SHARE_DAMAGE_PCT implemented in Unit::DealDamage
  &AuraEffect::HandleNoImmediateEffect, //301 SPELL_AURA_SCHOOL_HEAL_ABSORB implemented in Unit::CalcHealAbsorb
  &AuraEffect::HandleNULL, //302 0 spells in 3.3.5
  &AuraEffect::HandleNoImmediateEffect, //303 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE implemented in Unit::SpellDamageBonus, Unit::MeleeDamageBonus
  &AuraEffect::HandleAuraModFakeInebriation, //304 SPELL_AURA_MOD_DRUNK
  &AuraEffect::HandleAuraModIncreaseSpeed, //305 SPELL_AURA_MOD_MINIMUM_SPEED
  &AuraEffect::HandleNULL, //306 0 spells in 3.3.5
  &AuraEffect::HandleNULL, //307 0 spells in 3.3.5
  &AuraEffect::HandleNULL, //308 new aura for hunter traps
  &AuraEffect::HandleNULL, //309 0 spells in 3.3.5
  &AuraEffect::HandleNoImmediateEffect, //310 SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE implemented in Spell::CalculateDamageDone
  &AuraEffect::HandleNULL, //311 0 spells in 3.3.5
  &AuraEffect::HandleNULL, //312 0 spells in 3.3.5
  &AuraEffect::HandleNULL, //313 0 spells in 3.3.5
  &AuraEffect::HandlePreventResurrection, //314 SPELL_AURA_PREVENT_RESURRECTION todo
  &AuraEffect::HandleNoImmediateEffect, //315 SPELL_AURA_UNDERWATER_WALKING todo
  &AuraEffect::HandleNoImmediateEffect, //316 SPELL_AURA_PERIODIC_HASTE implemented in AuraEffect::CalculatePeriodic


Version - 10.1.7 (Updated 2/11/23) - EffectApplyAuraName (DF)

   &AuraEffect::HandleNULL,                                      //  0 SPELL_AURA_NONE
   &AuraEffect::HandleBindSight,                                 //  1 SPELL_AURA_BIND_SIGHT
   &AuraEffect::HandleModPossess,                                //  2 SPELL_AURA_MOD_POSSESS
   &AuraEffect::HandleNoImmediateEffect,                         //  3 SPELL_AURA_PERIODIC_DAMAGE implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleAuraDummy,                                 //  4 SPELL_AURA_DUMMY
   &AuraEffect::HandleModConfuse,                                //  5 SPELL_AURA_MOD_CONFUSE
   &AuraEffect::HandleModCharm,                                  //  6 SPELL_AURA_MOD_CHARM
   &AuraEffect::HandleModFear,                                   //  7 SPELL_AURA_MOD_FEAR
   &AuraEffect::HandleNoImmediateEffect,                         //  8 SPELL_AURA_PERIODIC_HEAL implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleModAttackSpeed,                            //  9 SPELL_AURA_MOD_ATTACKSPEED
   &AuraEffect::HandleModThreat,                                 // 10 SPELL_AURA_MOD_THREAT
   &AuraEffect::HandleModTaunt,                                  // 11 SPELL_AURA_MOD_TAUNT
   &AuraEffect::HandleAuraModStun,                               // 12 SPELL_AURA_MOD_STUN
   &AuraEffect::HandleModDamageDone,                             // 13 SPELL_AURA_MOD_DAMAGE_DONE
   &AuraEffect::HandleNoImmediateEffect,                         // 14 SPELL_AURA_MOD_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus
   &AuraEffect::HandleNoImmediateEffect,                         // 15 SPELL_AURA_DAMAGE_SHIELD    implemented in Unit::DoAttackDamage
   &AuraEffect::HandleModStealth,                                // 16 SPELL_AURA_MOD_STEALTH
   &AuraEffect::HandleModStealthDetect,                          // 17 SPELL_AURA_MOD_DETECT
   &AuraEffect::HandleModInvisibility,                           // 18 SPELL_AURA_MOD_INVISIBILITY
   &AuraEffect::HandleModInvisibilityDetect,                     // 19 SPELL_AURA_MOD_INVISIBILITY_DETECT
   &AuraEffect::HandleNoImmediateEffect,                         // 20 SPELL_AURA_OBS_MOD_HEALTH implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleNoImmediateEffect,                         // 21 SPELL_AURA_OBS_MOD_POWER implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleAuraModResistance,                         // 22 SPELL_AURA_MOD_RESISTANCE
   &AuraEffect::HandleNoImmediateEffect,                         // 23 SPELL_AURA_PERIODIC_TRIGGER_SPELL implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleNoImmediateEffect,                         // 24 SPELL_AURA_PERIODIC_ENERGIZE implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleAuraModPacify,                             // 25 SPELL_AURA_MOD_PACIFY
   &AuraEffect::HandleAuraModRoot,                               // 26 SPELL_AURA_MOD_ROOT
   &AuraEffect::HandleAuraModSilence,                            // 27 SPELL_AURA_MOD_SILENCE
   &AuraEffect::HandleNoImmediateEffect,                         // 28 SPELL_AURA_REFLECT_SPELLS        implement in Unit::SpellHitResult
   &AuraEffect::HandleAuraModStat,                               // 29 SPELL_AURA_MOD_STAT  // This value uses the defined integer (0,1,2..) instead of the int32 flag (2,4,8,16..)
   &AuraEffect::HandleAuraModSkill,                              // 30 SPELL_AURA_MOD_SKILL
   &AuraEffect::HandleAuraModIncreaseSpeed,                      // 31 SPELL_AURA_MOD_INCREASE_SPEED
   &AuraEffect::HandleAuraModIncreaseMountedSpeed,               // 32 SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED
   &AuraEffect::HandleAuraModDecreaseSpeed,                      // 33 SPELL_AURA_MOD_DECREASE_SPEED
   &AuraEffect::HandleAuraModIncreaseHealth,                     // 34 SPELL_AURA_MOD_INCREASE_HEALTH
   &AuraEffect::HandleAuraModIncreaseEnergy,                     // 35 SPELL_AURA_MOD_INCREASE_ENERGY
   &AuraEffect::HandleAuraModShapeshift,                         // 36 SPELL_AURA_MOD_SHAPESHIFT
   &AuraEffect::HandleAuraModEffectImmunity,                     // 37 SPELL_AURA_EFFECT_IMMUNITY
   &AuraEffect::HandleAuraModStateImmunity,                      // 38 SPELL_AURA_STATE_IMMUNITY
   &AuraEffect::HandleAuraModSchoolImmunity,                     // 39 SPELL_AURA_SCHOOL_IMMUNITY
   &AuraEffect::HandleAuraModDmgImmunity,                        // 40 SPELL_AURA_DAMAGE_IMMUNITY
   &AuraEffect::HandleAuraModDispelImmunity,                     // 41 SPELL_AURA_DISPEL_IMMUNITY
   &AuraEffect::HandleNoImmediateEffect,                         // 42 SPELL_AURA_PROC_TRIGGER_SPELL  implemented in AuraEffect::HandleProc
   &AuraEffect::HandleNoImmediateEffect,                         // 43 SPELL_AURA_PROC_TRIGGER_DAMAGE implemented in AuraEffect::HandleProc
   &AuraEffect::HandleAuraTrackCreatures,                        // 44 SPELL_AURA_TRACK_CREATURES
   &AuraEffect::HandleNULL,                                      // 45 SPELL_AURA_TRACK_RESOURCES implemented clientside
   &AuraEffect::HandleNULL,                                      // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a) // Ignore all Gear test spells
   &AuraEffect::HandleAuraModParryPercent,                       // 47 SPELL_AURA_MOD_PARRY_PERCENT
   &AuraEffect::HandleNoImmediateEffect,                         // 48 SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT // One periodic spell
   &AuraEffect::HandleAuraModDodgePercent,                       // 49 SPELL_AURA_MOD_DODGE_PERCENT
   &AuraEffect::HandleNoImmediateEffect,                         // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT implemented in Unit::SpellCriticalHealingBonus
   &AuraEffect::HandleAuraModBlockPercent,                       // 51 SPELL_AURA_MOD_BLOCK_PERCENT
   &AuraEffect::HandleAuraModWeaponCritPercent,                  // 52 SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
   &AuraEffect::HandleNoImmediateEffect,                         // 53 SPELL_AURA_PERIODIC_LEECH implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleNoImmediateEffect,                         // 54 SPELL_AURA_MOD_HIT_CHANCE implemented in Unit::MeleeSpellMissChance
   &AuraEffect::HandleModSpellHitChance,                         // 55 SPELL_AURA_MOD_SPELL_HIT_CHANCE
   &AuraEffect::HandleAuraTransform,                             // 56 SPELL_AURA_TRANSFORM
   &AuraEffect::HandleModSpellCritChance,                        // 57 SPELL_AURA_MOD_SPELL_CRIT_CHANCE
   &AuraEffect::HandleAuraModIncreaseSwimSpeed,                  // 58 SPELL_AURA_MOD_INCREASE_SWIM_SPEED
   &AuraEffect::HandleNoImmediateEffect,                         // 59 SPELL_AURA_MOD_DAMAGE_DONE_CREATURE implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus
   &AuraEffect::HandleAuraModPacifyAndSilence,                   // 60 SPELL_AURA_MOD_PACIFY_SILENCE
   &AuraEffect::HandleAuraModScale,                              // 61 SPELL_AURA_MOD_SCALE
   &AuraEffect::HandleNoImmediateEffect,                         // 62 SPELL_AURA_PERIODIC_HEALTH_FUNNEL implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleNoImmediateEffect,                         // 63 SPELL_AURA_MOD_ADDITIONAL_POWER_COST implemented in SpellInfo::CalcPowerCost
   &AuraEffect::HandleNoImmediateEffect,                         // 64 SPELL_AURA_PERIODIC_MANA_LEECH implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleModCastingSpeed,                           // 65 SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
   &AuraEffect::HandleFeignDeath,                                // 66 SPELL_AURA_FEIGN_DEATH
   &AuraEffect::HandleAuraModDisarm,                             // 67 SPELL_AURA_MOD_DISARM
   &AuraEffect::HandleAuraModStalked,                            // 68 SPELL_AURA_MOD_STALKED
   &AuraEffect::HandleNoImmediateEffect,                         // 69 SPELL_AURA_SCHOOL_ABSORB implemented in Unit::CalcAbsorbResist
   &AuraEffect::HandleNoImmediateEffect,                         // 70 SPELL_AURA_PERIODIC_WEAPON_PERCENT_DAMAGE implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleStoreTeleportReturnPoint,                  // 71 SPELL_AURA_STORE_TELEPORT_RETURN_POINT
   &AuraEffect::HandleNoImmediateEffect,                         // 72 SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
   &AuraEffect::HandleModPowerCost,                              // 73 SPELL_AURA_MOD_POWER_COST_SCHOOL
   &AuraEffect::HandleNoImmediateEffect,                         // 74 SPELL_AURA_REFLECT_SPELLS_SCHOOL  implemented in Unit::SpellHitResult
   &AuraEffect::HandleNoImmediateEffect,                         // 75 SPELL_AURA_MOD_LANGUAGE
   &AuraEffect::HandleNoImmediateEffect,                         // 76 SPELL_AURA_FAR_SIGHT
   &AuraEffect::HandleModMechanicImmunity,                       // 77 SPELL_AURA_MECHANIC_IMMUNITY
   &AuraEffect::HandleAuraMounted,                               // 78 SPELL_AURA_MOUNTED
   &AuraEffect::HandleModDamagePercentDone,                      // 79 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
   &AuraEffect::HandleModPercentStat,                            // 80 SPELL_AURA_MOD_PERCENT_STAT
   &AuraEffect::HandleNoImmediateEffect,                         // 81 SPELL_AURA_SPLIT_DAMAGE_PCT implemented in Unit::CalcAbsorbResist
   &AuraEffect::HandleWaterBreathing,                            // 82 SPELL_AURA_WATER_BREATHING
   &AuraEffect::HandleModBaseResistance,                         // 83 SPELL_AURA_MOD_BASE_RESISTANCE
   &AuraEffect::HandleNoImmediateEffect,                         // 84 SPELL_AURA_MOD_REGEN implemented in Player::RegenerateHealth
   &AuraEffect::HandleModPowerRegen,                             // 85 SPELL_AURA_MOD_POWER_REGEN implemented in Player::Regenerate
   &AuraEffect::HandleChannelDeathItem,                          // 86 SPELL_AURA_CHANNEL_DEATH_ITEM
   &AuraEffect::HandleNoImmediateEffect,                         // 87 SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN implemented in Unit::MeleeDamageBonus and Unit::SpellDamageBonus
   &AuraEffect::HandleNoImmediateEffect,                         // 88 SPELL_AURA_MOD_HEALTH_REGEN_PERCENT implemented in Player::RegenerateHealth
   &AuraEffect::HandleNoImmediateEffect,                         // 89 SPELL_AURA_PERIODIC_DAMAGE_PERCENT
   &AuraEffect::HandleUnused,                                    // 90 unused (4.3.4) old SPELL_AURA_MOD_RESIST_CHANCE
   &AuraEffect::HandleNoImmediateEffect,                         // 91 SPELL_AURA_MOD_DETECT_RANGE implemented in Creature::GetAttackDistance
   &AuraEffect::HandlePreventFleeing,                            // 92 SPELL_AURA_PREVENTS_FLEEING
   &AuraEffect::HandleModUnattackable,                           // 93 SPELL_AURA_MOD_UNATTACKABLE
   &AuraEffect::HandleNoImmediateEffect,                         // 94 SPELL_AURA_INTERRUPT_REGEN implemented in Player::Regenerate
   &AuraEffect::HandleAuraGhost,                                 // 95 SPELL_AURA_GHOST
   &AuraEffect::HandleNoImmediateEffect,                         // 96 SPELL_AURA_SPELL_MAGNET implemented in Unit::GetMagicHitRedirectTarget
   &AuraEffect::HandleNoImmediateEffect,                         // 97 SPELL_AURA_MANA_SHIELD implemented in Unit::CalcAbsorbResist
   &AuraEffect::HandleAuraModSkill,                              // 98 SPELL_AURA_MOD_SKILL_TALENT
   &AuraEffect::HandleAuraModAttackPower,                        // 99 SPELL_AURA_MOD_ATTACK_POWER
   &AuraEffect::HandleUnused,                                    //100 SPELL_AURA_AURAS_VISIBLE obsolete? all player can see all auras now, but still have spells including GM-spell
   &AuraEffect::HandleModResistancePercent,                      //101 SPELL_AURA_MOD_RESISTANCE_PCT
   &AuraEffect::HandleNoImmediateEffect,                         //102 SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleAuraModTotalThreat,                        //103 SPELL_AURA_MOD_TOTAL_THREAT
   &AuraEffect::HandleAuraWaterWalk,                             //104 SPELL_AURA_WATER_WALK
   &AuraEffect::HandleAuraFeatherFall,                           //105 SPELL_AURA_FEATHER_FALL
   &AuraEffect::HandleAuraHover,                                 //106 SPELL_AURA_HOVER
   &AuraEffect::HandleNoImmediateEffect,                         //107 SPELL_AURA_ADD_FLAT_MODIFIER implemented in AuraEffect::CalculateSpellMod()
   &AuraEffect::HandleNoImmediateEffect,                         //108 SPELL_AURA_ADD_PCT_MODIFIER implemented in AuraEffect::CalculateSpellMod()
   &AuraEffect::HandleNoImmediateEffect,                         //109 SPELL_AURA_ADD_TARGET_TRIGGER
   &AuraEffect::HandleModPowerRegenPCT,                          //110 SPELL_AURA_MOD_POWER_REGEN_PERCENT implemented in Player::Regenerate, Creature::Regenerate
   &AuraEffect::HandleNoImmediateEffect,                         //111 SPELL_AURA_INTERCEPT_MELEE_RANGED_ATTACKS implemented in Unit::GetMeleeHitRedirectTarget
   &AuraEffect::HandleNoImmediateEffect,                         //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
   &AuraEffect::HandleNoImmediateEffect,                         //113 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleNoImmediateEffect,                         //114 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleNoImmediateEffect,                         //115 SPELL_AURA_MOD_HEALING                 implemented in Unit::SpellBaseHealingBonusForVictim
   &AuraEffect::HandleNoImmediateEffect,                         //116 SPELL_AURA_MOD_REGEN_DURING_COMBAT
   &AuraEffect::HandleNoImmediateEffect,                         //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE     implemented in Unit::MagicSpellHitResult
   &AuraEffect::HandleNoImmediateEffect,                         //118 SPELL_AURA_MOD_HEALING_PCT             implemented in Unit::SpellHealingBonus
   &AuraEffect::HandleAuraPvpTalents,                            //119 SPELL_AURA_PVP_TALENTS
   &AuraEffect::HandleAuraUntrackable,                           //120 SPELL_AURA_UNTRACKABLE
   &AuraEffect::HandleAuraEmpathy,                               //121 SPELL_AURA_EMPATHY
   &AuraEffect::HandleModOffhandDamagePercent,                   //122 SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT
   &AuraEffect::HandleModTargetResistance,                       //123 SPELL_AURA_MOD_TARGET_RESISTANCE
   &AuraEffect::HandleAuraModRangedAttackPower,                  //124 SPELL_AURA_MOD_RANGED_ATTACK_POWER
   &AuraEffect::HandleNoImmediateEffect,                         //125 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleNoImmediateEffect,                         //126 SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleNoImmediateEffect,                         //127 SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleNULL,                                      //128 SPELL_AURA_MOD_FIXATE
   &AuraEffect::HandleAuraModIncreaseSpeed,                      //129 SPELL_AURA_MOD_SPEED_ALWAYS
   &AuraEffect::HandleAuraModIncreaseMountedSpeed,               //130 SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS
   &AuraEffect::HandleNoImmediateEffect,                         //131 SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleAuraModIncreaseEnergyPercent,              //132 SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
   &AuraEffect::HandleAuraModIncreaseHealthPercent,              //133 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
   &AuraEffect::HandleAuraModRegenInterrupt,                     //134 SPELL_AURA_MOD_MANA_REGEN_INTERRUPT  // This is combat regen and can also halt other resources such as runic power and rage from automatically draining.
   &AuraEffect::HandleModHealingDone,                            //135 SPELL_AURA_MOD_HEALING_DONE
   &AuraEffect::HandleModHealingDonePct,                         //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT
   &AuraEffect::HandleModTotalPercentStat,                       //137 SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
   &AuraEffect::HandleModMeleeSpeedPct,                          //138 SPELL_AURA_MOD_MELEE_HASTE
   &AuraEffect::HandleForceReaction,                             //139 SPELL_AURA_FORCE_REACTION
   &AuraEffect::HandleAuraModRangedHaste,                        //140 SPELL_AURA_MOD_RANGED_HASTE
   &AuraEffect::HandleUnused,                                    //141 SPELL_AURA_141 // old SPELL_AURA_MOD_RANGED_AMMO_HASTE, unused now
   &AuraEffect::HandleAuraModBaseResistancePCT,                  //142 SPELL_AURA_MOD_BASE_RESISTANCE_PCT
   &AuraEffect::HandleNULL,                                      //143 SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
   &AuraEffect::HandleNoImmediateEffect,                         //144 SPELL_AURA_SAFE_FALL                         implemented in WorldSession::HandleMovementOpcodes
   &AuraEffect::HandleAuraModIncreaseHealthPercent,              //145 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT2
   &AuraEffect::HandleNoImmediateEffect,                         //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
   &AuraEffect::HandleModMechanicImmunityMask,                   //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
   &AuraEffect::HandleNULL,                                      //148 SPELL_AURA_MOD_CHARGE_RECOVERY_RATE
   &AuraEffect::HandleNoImmediateEffect,                         //149 SPELL_AURA_REDUCE_PUSHBACK
   &AuraEffect::HandleShieldBlockValuePercent,                   //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
   &AuraEffect::HandleAuraTrackStealthed,                        //151 SPELL_AURA_TRACK_STEALTHED
   &AuraEffect::HandleNoImmediateEffect,                         //152 SPELL_AURA_MOD_DETECTED_RANGE implemented in Creature::GetAttackDistance
   &AuraEffect::HandleNoImmediateEffect,                         //153 SPELL_AURA_MOD_AUTOATTACK_RANGE implemented in Unit::IsWithinMeleeRange
   &AuraEffect::HandleModStealthLevel,                           //154 SPELL_AURA_MOD_STEALTH_LEVEL       //    Stealth Level Modifier
   &AuraEffect::HandleNoImmediateEffect,                         //155 SPELL_AURA_MOD_WATER_BREATHING
   &AuraEffect::HandleNoImmediateEffect,                         //156 SPELL_AURA_MOD_REPUTATION_GAIN
   &AuraEffect::HandleNULL,                                      //157 SPELL_AURA_PET_DAMAGE_MULTI       //    Mod Pet Damage
   &AuraEffect::HandleAuraAllowTalentSwapping,                   //158 SPELL_AURA_ALLOW_TALENT_SWAPPING
   &AuraEffect::HandleNoImmediateEffect,                         //159 SPELL_AURA_NO_PVP_CREDIT      only for Honorless Target spell
   &AuraEffect::HandleUnused,                                    //160 Unused (4.3.4) old SPELL_AURA_MOD_AOE_AVOIDANCE
   &AuraEffect::HandleNoImmediateEffect,                         //161 SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT
   &AuraEffect::HandleNoImmediateEffect,                         //162 SPELL_AURA_POWER_BURN implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleNoImmediateEffect,                         //163 SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
   &AuraEffect::HandleForceBreathBar,                            //164 SPELL_AURA_FORCE_BREATH_BAR
   &AuraEffect::HandleNoImmediateEffect,                         //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus
   &AuraEffect::HandleAuraModAttackPowerPercent,                 //166 SPELL_AURA_MOD_ATTACK_POWER_PCT
   &AuraEffect::HandleAuraModRangedAttackPowerPercent,           //167 SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT
   &AuraEffect::HandleNoImmediateEffect,                         //168 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS            implemented in Unit::SpellDamageBonus, Unit::MeleeDamageBonus
   &AuraEffect::HandleSetFFAPvP,                                 //169 SPELL_AURA_SET_FFA_PVP implemented in Player::UpdatePvPState
   &AuraEffect::HandleDetectAmore,                               //170 SPELL_AURA_DETECT_AMORE       used to detect various spells that change visual of units for aura target
   &AuraEffect::HandleAuraModIncreaseSpeed,                      //171 SPELL_AURA_MOD_SPEED_NOT_STACK
   &AuraEffect::HandleAuraModIncreaseMountedSpeed,               //172 SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK
   &AuraEffect::HandleUnused,                                    //173 unused (4.3.4) no spells, old SPELL_AURA_ALLOW_CHAMPION_SPELLS  only for Proclaim Champion spell
   &AuraEffect::HandleModSpellDamagePercentFromStat,             //174 SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT  implemented in Unit::SpellBaseDamageBonus // by default intellect, dependent from SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT
   &AuraEffect::HandleModSpellHealingPercentFromStat,            //175 SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT implemented in Unit::SpellBaseHealingBonus
   &AuraEffect::HandleSpiritOfRedemption,                        //176 SPELL_AURA_SPIRIT_OF_REDEMPTION   only for Spirit of Redemption spell, die at aura end
   &AuraEffect::HandleCharmConvert,                              //177 SPELL_AURA_AOE_CHARM
   &AuraEffect::HandleAuraModMaxPowerPct,                        //178 SPELL_AURA_MOD_MAX_POWER_PCT
   &AuraEffect::HandleAuraModPowerDisplay,                       //179 SPELL_AURA_MOD_POWER_DISPLAY
   &AuraEffect::HandleNoImmediateEffect,                         //180 SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS   implemented in Unit::SpellDamageBonus
   &AuraEffect::HandleNULL,                                      //181 SPELL_AURA_MOD_SPELL_CURRENCY_REAGENTS_COUNT_PCT
   &AuraEffect::HandleSuppressItemPassiveEffectBySpellLabel,     //182 SPELL_AURA_SUPPRESS_ITEM_PASSIVE_EFFECT_BY_SPELL_LABEL
   &AuraEffect::HandleNoImmediateEffect,                         //183 SPELL_AURA_MOD_CRIT_CHANCE_VERSUS_TARGET_HEALTH implemented in Unit::GetUnitCriticalChance, Unit::GetUnitSpellCriticalChance
   &AuraEffect::HandleNoImmediateEffect,                         //184 SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE  implemented in Unit::RollMeleeOutcomeAgainst
   &AuraEffect::HandleNoImmediateEffect,                         //185 SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
   &AuraEffect::HandleNoImmediateEffect,                         //186 SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE  implemented in Unit::MagicSpellHitResult
   &AuraEffect::HandleNoImmediateEffect,                         //187 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE  implemented in Unit::GetUnitCriticalChance
   &AuraEffect::HandleNULL,                                      //188 SPELL_AURA_MOD_UI_HEALING_RANGE handled clientside - affects UnitInRange lua function only
   &AuraEffect::HandleModRating,                                 //189 SPELL_AURA_MOD_RATING - Table can be found in Combat Ratings.
   &AuraEffect::HandleNoImmediateEffect,                         //190 SPELL_AURA_MOD_FACTION_REPUTATION_GAIN     implemented in Player::CalculateReputationGain
   &AuraEffect::HandleAuraModUseNormalSpeed,                     //191 SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
   &AuraEffect::HandleModMeleeRangedSpeedPct,                    //192 SPELL_AURA_MOD_MELEE_RANGED_HASTE
   &AuraEffect::HandleModCombatSpeedPct,                         //193 SPELL_AURA_MELEE_SLOW (in fact combat (any type attack) speed pct)
   &AuraEffect::HandleNoImmediateEffect,                         //194 SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL implemented in Unit::CalcAbsorbResist
   &AuraEffect::HandleLearnSpell,                                //195 SPELL_AURA_LEARN_SPELL
   &AuraEffect::HandleNULL,                                      //196 SPELL_AURA_MOD_COOLDOWN - flat mod of spell cooldowns // only 24818 Noxious Breath
   &AuraEffect::HandleNoImmediateEffect,                         //197 SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE implemented in Unit::SpellCriticalBonus Unit::GetUnitCriticalChance
   &AuraEffect::HandleNoImmediateEffect,                         //198 SPELL_AURA_MOD_COMBAT_RATING_FROM_COMBAT_RATING implemented in Player::UpdateRating::Combat Ratings
   &AuraEffect::HandleUnused,                                    //199 unused (4.3.4) old SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT
   &AuraEffect::HandleNoImmediateEffect,                         //200 SPELL_AURA_MOD_XP_PCT implemented in Player::RewardPlayerAndGroupAtKill
   &AuraEffect::HandleAuraAllowFlight,                           //201 SPELL_AURA_FLY                             enables flight state
   &AuraEffect::HandleNoImmediateEffect,                         //202 SPELL_AURA_CANNOT_BE_DODGED                implemented in Unit::RollPhysicalOutcomeAgainst
   &AuraEffect::HandleNULL,                                      //203 SPELL_AURA_PREVENT_INTERRUPT
   &AuraEffect::HandleNULL,                                      //204 SPELL_AURA_PREVENT_CORPSE_RELEASE
   &AuraEffect::HandleNULL,                                      //205 SPELL_AURA_MOD_CHARGE_COOLDOWN
   &AuraEffect::HandleAuraModIncreaseFlightSpeed,                //206 SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED
   &AuraEffect::HandleAuraModIncreaseFlightSpeed,                //207 SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED
   &AuraEffect::HandleAuraModIncreaseFlightSpeed,                //208 SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED
   &AuraEffect::HandleAuraModIncreaseFlightSpeed,                //209 SPELL_AURA_MOD_MOUNTED_FLIGHT_SPEED_ALWAYS
   &AuraEffect::HandleAuraModIncreaseFlightSpeed,                //210 SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS
   &AuraEffect::HandleAuraModIncreaseFlightSpeed,                //211 SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK
   &AuraEffect::HandleNoImmediateEffect,                         //212 SPELL_AURA_MOD_HONOR_GAIN_PCT implemented in Player::RewardHonor
   &AuraEffect::HandleNoImmediateEffect,                         //213 SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT implemented in Player::RewardRage
   &AuraEffect::HandleNULL,                                      //214 Tamed Pet Passive
   &AuraEffect::HandleArenaPreparation,                          //215 SPELL_AURA_ARENA_PREPARATION
   &AuraEffect::HandleModCastingSpeed,                           //216 SPELL_AURA_HASTE_SPELLS
   &AuraEffect::HandleModMeleeSpeedPct,                          //217 SPELL_AURA_MOD_MELEE_HASTE_2
   &AuraEffect::HandleNoImmediateEffect,                         //218 SPELL_AURA_ADD_PCT_MODIFIER_BY_SPELL_LABEL implemented in AuraEffect::CalculateSpellMod()
   &AuraEffect::HandleNoImmediateEffect,                         //219 SPELL_AURA_ADD_FLAT_MODIFIER_BY_SPELL_LABEL implemented in AuraEffect::CalculateSpellMod()
   &AuraEffect::HandleNULL,                                      //220 SPELL_AURA_MOD_ABILITY_SCHOOL_MASK
   &AuraEffect::HandleModDetaunt,                                //221 SPELL_AURA_MOD_DETAUNT
   &AuraEffect::HandleNoImmediateEffect,                         //222 SPELL_AURA_REMOVE_TRANSMOG_COST implemented in WorldSession::HandleTransmogrifyItems
   &AuraEffect::HandleNoImmediateEffect,                         //223 SPELL_AURA_REMOVE_BARBER_SHOP_COST implemented in Player::GetBarberShopCost
   &AuraEffect::HandleNULL,                                      //224 SPELL_AURA_LEARN_TALENT
   &AuraEffect::HandleNULL,                                      //225 SPELL_AURA_MOD_VISIBILITY_RANGE
   &AuraEffect::HandleNoImmediateEffect,                         //226 SPELL_AURA_PERIODIC_DUMMY implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleNoImmediateEffect,                         //227 SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE implemented in AuraEffect::PeriodicTick
   &AuraEffect::HandleNoImmediateEffect,                         //228 SPELL_AURA_DETECT_STEALTH stealth detection
   &AuraEffect::HandleNoImmediateEffect,                         //229 SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
   &AuraEffect::HandleAuraModIncreaseHealth,                     //230 SPELL_AURA_MOD_INCREASE_HEALTH_2
   &AuraEffect::HandleNoImmediateEffect,                         //231 SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
   &AuraEffect::HandleNoImmediateEffect,                         //232 SPELL_AURA_MECHANIC_DURATION_MOD           implement in Unit::CalculateSpellDuration
   &AuraEffect::HandleUnused,                                    //233 set model id to the one of the creature with id GetMiscValue() - client-side only
   &AuraEffect::HandleNoImmediateEffect,                         //234 SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK implement in Unit::CalculateSpellDuration
   &AuraEffect::HandleNULL,                                      //235 SPELL_AURA_MOD_HOVER_NO_HEIGHT_OFFSET handled clientside
   &AuraEffect::HandleAuraControlVehicle,                        //236 SPELL_AURA_CONTROL_VEHICLE
   &AuraEffect::HandleNULL,                                      //237 SPELL_AURA_237
   &AuraEffect::HandleNULL,                                      //238 SPELL_AURA_238
   &AuraEffect::HandleAuraModScale,                              //239 SPELL_AURA_MOD_SCALE_2 only in Noggenfogger Elixir (16595) before 2.3.0 aura 61
   &AuraEffect::HandleAuraModExpertise,                          //240 SPELL_AURA_MOD_EXPERTISE
   &AuraEffect::HandleForceMoveForward,                          //241 SPELL_AURA_FORCE_MOVE_FORWARD Forces the caster to move forward
   &AuraEffect::HandleNULL,                                      //242 SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING - 2 test spells: 44183 and 44182
   &AuraEffect::HandleAuraModFaction,                            //243 SPELL_AURA_MOD_FACTION
   &AuraEffect::HandleComprehendLanguage,                        //244 SPELL_AURA_COMPREHEND_LANGUAGE
   &AuraEffect::HandleNoImmediateEffect,                         //245 SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL - Dispel type i.e 1 Magic, 2 Curse, 3 Disease, 4 Poison
   &AuraEffect::HandleNoImmediateEffect,                         //246 SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK implemented in Spell::EffectApplyAura
   &AuraEffect::HandleAuraCloneCaster,                           //247 SPELL_AURA_CLONE_CASTER
   &AuraEffect::HandleNoImmediateEffect,                         //248 SPELL_AURA_MOD_COMBAT_RESULT_CHANCE         implemented in Unit::RollMeleeOutcomeAgainst
   &AuraEffect::HandleNoImmediateEffect,                         //249 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE_BY_TARGET_AURA_MECHANIC implemented in Unit::SpellDamagePctDone and Unit::MeleeDamagePctDone
   &AuraEffect::HandleAuraModIncreaseHealth,                     //250 SPELL_AURA_MOD_INCREASE_HEALTH_2
   &AuraEffect::HandleNoImmediateEffect,                         //251 SPELL_AURA_MOD_ENEMY_DODGE                  implemented in Unit::GetUnitDodgeChance
   &AuraEffect::HandleModCombatSpeedPct,                         //252 SPELL_AURA_252 Is there any difference between this and SPELL_AURA_MELEE_SLOW ? maybe not stacking mod?
   &AuraEffect::HandleNoImmediateEffect,                         //253 SPELL_AURA_MOD_BLOCK_CRIT_CHANCE  implemented in Unit::isBlockCritical
   &AuraEffect::HandleAuraModDisarm,                             //254 SPELL_AURA_MOD_DISARM_OFFHAND
   &AuraEffect::HandleNoImmediateEffect,                         //255 SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT    implemented in Unit::SpellDamageBonus
   &AuraEffect::HandleNoReagentUseAura,                          //256 SPELL_AURA_NO_REAGENT_USE Use SpellClassMask for spell select
   &AuraEffect::HandleNULL,                                      //257 SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS Use SpellClassMask for spell select
   &AuraEffect::HandleNoImmediateEffect,                         //258 SPELL_AURA_OVERRIDE_SUMMONED_OBJECT implemented in Spell::EffectTransmitted
   &AuraEffect::HandleNoImmediateEffect,                         //259 SPELL_AURA_MOD_HOT_PCT implemented in Unit::SpellHealingBonusTaken
   &AuraEffect::HandleNoImmediateEffect,                         //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
   &AuraEffect::HandlePhase,                                     //261 SPELL_AURA_PHASE
   &AuraEffect::HandleNoImmediateEffect,                         //262 SPELL_AURA_ABILITY_IGNORE_AURASTATE implemented in Spell::CheckCast
   &AuraEffect::HandleNoImmediateEffect,                         //263 SPELL_AURA_DISABLE_CASTING_EXCEPT_ABILITIES implemented in Spell::CheckCast
   &AuraEffect::HandleNoImmediateEffect,                         //264 SPELL_AURA_DISABLE_ATTACKING_EXCEPT_ABILITIES implemented in Spell::CheckCast, Unit::AttackerStateUpdate
   &AuraEffect::HandleUnused,                                    //265 unused (4.3.4)
   &AuraEffect::HandleNULL,                                      //266 SPELL_AURA_SET_VIGNETTE
   &AuraEffect::HandleNoImmediateEffect,                         //267 SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL         implemented in Unit::IsImmunedToSpellEffect
   &AuraEffect::HandleModArmorPctFromStat,                       //268 SPELL_AURA_MOD_ARMOR_PCT_FROM_STAT              also implemented in Player::UpdateArmor()
   &AuraEffect::HandleNoImmediateEffect,                         //269 SPELL_AURA_MOD_IGNORE_TARGET_RESIST implemented in Unit::CalcAbsorbResist and CalcArmorReducedDamage
   &AuraEffect::HandleNoImmediateEffect,                         //270 SPELL_AURA_MOD_SCHOOL_MASK_DAMAGE_FROM_CASTER    implemented in Unit::SpellDamageBonusTaken and Unit::MeleeDamageBonusTaken
   &AuraEffect::HandleNoImmediateEffect,                         //271 SPELL_AURA_MOD_SPELL_DAMAGE_FROM_CASTER    implemented in Unit::SpellDamageBonusTaken and Unit::MeleeDamageBonusTaken
   &AuraEffect::HandleNULL,                                      //272 SPELL_AURA_MOD_BLOCK_VALUE_PCT
   &AuraEffect::HandleUnused,                                    //273 clientside
   &AuraEffect::HandleNULL,                                      //274 SPELL_AURA_MOD_BLOCK_VALUE_FLAT
   &AuraEffect::HandleNoImmediateEffect,                         //275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT Use SpellClassMask for spell select
   &AuraEffect::HandleNULL,                                      //276 mod damage % mechanic?
   &AuraEffect::HandleUnused,                                    //277 unused (4.3.4) old SPELL_AURA_MOD_MAX_AFFECTED_TARGETS
   &AuraEffect::HandleAuraModDisarm,                             //278 SPELL_AURA_MOD_DISARM_RANGED disarm ranged weapon
   &AuraEffect::HandleNoImmediateEffect,                         //279 SPELL_AURA_INITIALIZE_IMAGES
   &AuraEffect::HandleUnused,                                    //280 unused (4.3.4) old SPELL_AURA_MOD_ARMOR_PENETRATION_PCT // When relevant this worked similar to Aura 345. Misc flags are unknown but 7 was confirmed.
   &AuraEffect::HandleNoImmediateEffect,                         //281 SPELL_AURA_PROVIDE_SPELL_FOCUS implemented in Spell::CheckCast
   &AuraEffect::HandleAuraIncreaseBaseHealthPercent,             //282 SPELL_AURA_MOD_BASE_HEALTH_PCT
   &AuraEffect::HandleNoImmediateEffect,                         //283 SPELL_AURA_MOD_HEALING_RECEIVED       implemented in Unit::SpellHealingBonus // Possibly only for some spell family class spells
   &AuraEffect::HandleAuraLinked,                                //284 SPELL_AURA_LINKED
   &AuraEffect::HandleAuraLinked,                                //285 SPELL_AURA_LINKED_2
   &AuraEffect::HandleNULL,                                      //286 SPELL_AURA_MOD_RECOVERY_RATE
   &AuraEffect::HandleNoImmediateEffect,                         //287 SPELL_AURA_DEFLECT_SPELLS             implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult
   &AuraEffect::HandleNoImmediateEffect,                         //288 SPELL_AURA_IGNORE_HIT_DIRECTION  implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult Unit::RollMeleeOutcomeAgainst
   &AuraEffect::HandleNoImmediateEffect,                         //289 SPELL_AURA_PREVENT_DURABILITY_LOSS implemented in Player::DurabilityPointsLoss
   &AuraEffect::HandleAuraModCritPct,                            //290 SPELL_AURA_MOD_CRIT_PCT
   &AuraEffect::HandleNoImmediateEffect,                         //291 SPELL_AURA_MOD_XP_QUEST_PCT  implemented in Player::RewardQuest
   &AuraEffect::HandleAuraOpenStable,                            //292 SPELL_AURA_OPEN_STABLE
   &AuraEffect::HandleAuraOverrideSpells,                        //293 SPELL_AURA_OVERRIDE_SPELLS auras which probably add set of abilities to their target based on it's miscvalue
   &AuraEffect::HandleNoImmediateEffect,                         //294 SPELL_AURA_PREVENT_REGENERATE_POWER implemented in Player::Regenerate(Powers power)
   &AuraEffect::HandleNoImmediateEffect,                         //295 SPELL_AURA_MOD_PERIODIC_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonusTaken, Unit::SpellDamageBonusTaken
   &AuraEffect::HandleAuraSetVehicle,                            //296 SPELL_AURA_SET_VEHICLE_ID sets vehicle on target
   &AuraEffect::HandleAuraModRootAndDisableGravity,              //297 SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY
   &AuraEffect::HandleAuraModStunAndDisableGravity,              //298 SPELL_AURA_MOD_STUN_DISABLE_GRAVITY
   &AuraEffect::HandleUnused,                                    //299 unused (4.3.4)
   &AuraEffect::HandleNoImmediateEffect,                         //300 SPELL_AURA_SHARE_DAMAGE_PCT implemented in Unit::DealDamage
   &AuraEffect::HandleNoImmediateEffect,                         //301 SPELL_AURA_SCHOOL_HEAL_ABSORB implemented in Unit::CalcHealAbsorb  //Ex. Necrotic Strike(73975).
   &AuraEffect::HandleUnused,                                    //302 unused (4.3.4)
   &AuraEffect::HandleNoImmediateEffect,                         //303 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE implemented in Unit::SpellDamageBonus, Unit::MeleeDamageBonus
   &AuraEffect::HandleAuraModFakeInebriation,                    //304 SPELL_AURA_MOD_DRUNK
   &AuraEffect::HandleAuraModIncreaseSpeed,                      //305 SPELL_AURA_MOD_MINIMUM_SPEED
   &AuraEffect::HandleNoImmediateEffect,                         //306 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance
   &AuraEffect::HandleNoImmediateEffect,                         //307 SPELL_AURA_CAST_WHILE_WALKING_BY_SPELL_LABEL implemented in Unit::CanCastSpellWhileMoving
   &AuraEffect::HandleNoImmediateEffect,                         //308 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER_WITH_ABILITIES implemented in Unit::GetUnitSpellCriticalChance
   &AuraEffect::HandleNULL,                                      //309 SPELL_AURA_MOD_RESILIENCE  // Modifies Resilience at the base level, not as a rating. BasePoints - 100 = 1%
   &AuraEffect::HandleNoImmediateEffect,                         //310 SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE implemented in Spell::CalculateDamageDone
   &AuraEffect::HandleNULL,                                      //311 SPELL_AURA_IGNORE_COMBAT
   &AuraEffect::HandleNULL,                                      //312 SPELL_AURA_ANIM_REPLACEMENT_SET implemented clientside
   &AuraEffect::HandleNULL,                                      //313 SPELL_AURA_MOUNT_ANIM_REPLACEMENT_SET implemented clientside
   &AuraEffect::HandlePreventResurrection,                       //314 SPELL_AURA_PREVENT_RESURRECTION todo
   &AuraEffect::HandleNoImmediateEffect,                         //315 SPELL_AURA_UNDERWATER_WALKING todo
   &AuraEffect::HandleNoImmediateEffect,                         //316 SPELL_AURA_SCHOOL_ABSORB_OVERKILL implemented in Unit::DealDamage()
   &AuraEffect::HandleNULL,                                      //317 SPELL_AURA_MOD_SPELL_POWER_PCT
   &AuraEffect::HandleMastery,                                   //318 SPELL_AURA_MASTERY
   &AuraEffect::HandleModMeleeSpeedPct,                          //319 SPELL_AURA_MOD_MELEE_HASTE_3
   &AuraEffect::HandleNULL,                                      //320 SPELL_AURA_320
   &AuraEffect::HandleAuraModNoActions,                          //321 SPELL_AURA_MOD_NO_ACTIONS
   &AuraEffect::HandleNoImmediateEffect,                         //322 SPELL_AURA_INTERFERE_TARGETTING implemented in Spell::CheckCast
   &AuraEffect::HandleUnused,                                    //323 unused (4.3.4)
   &AuraEffect::HandleNULL,                                      //324 SPELL_AURA_OVERRIDE_UNLOCKED_AZERITE_ESSENCE_RANK // testing aura
   &AuraEffect::HandleUnused,                                    //325 SPELL_AURA_LEARN_PVP_TALENT
   &AuraEffect::HandlePhaseGroup,                                //326 SPELL_AURA_PHASE_GROUP // Puts the player in all the phases that are in the group with id = miscB
   &AuraEffect::HandlePhaseAlwaysVisible,                        //327 SPELL_AURA_PHASE_ALWAYS_VISIBLE // Sets PhaseShiftFlags::AlwaysVisible
   &AuraEffect::HandleTriggerSpellOnPowerPercent,                //328 SPELL_AURA_TRIGGER_SPELL_ON_POWER_PCT // Triggers spell when power goes above (MiscB = 0) or falls below (MiscB = 1) specified percent value (once, not every time condition has meet)
   &AuraEffect::HandleNULL,                                      //329 SPELL_AURA_MOD_POWER_GAIN_PCT
   &AuraEffect::HandleNoImmediateEffect,                         //330 SPELL_AURA_CAST_WHILE_WALKING implemented in Unit::CanCastSpellWhileMoving
   &AuraEffect::HandleAuraForceWeather,                          //331 SPELL_AURA_FORCE_WEATHER
   &AuraEffect::HandleNoImmediateEffect,                         //332 SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS implemented in Unit::GetCastSpellInfo
   &AuraEffect::HandleNoImmediateEffect,                         //333 SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED implemented in Unit::GetCastSpellInfo // Spells cast with this override have no cast time or power cost
   &AuraEffect::HandleNoImmediateEffect,                         //334 SPELL_AURA_MOD_AUTOATTACK_CRIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
   &AuraEffect::HandleNULL,                                      //335 SPELL_AURA_335
   &AuraEffect::HandleMountRestrictions,                         //336 SPELL_AURA_MOUNT_RESTRICTIONS implemented in Unit::GetMountCapability
   &AuraEffect::HandleNoImmediateEffect,                         //337 SPELL_AURA_MOD_VENDOR_ITEMS_PRICES
   &AuraEffect::HandleNoImmediateEffect,                         //338 SPELL_AURA_MOD_DURABILITY_LOSS
   &AuraEffect::HandleNoImmediateEffect,                         //339 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER_PET implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance
   &AuraEffect::HandleNULL,                                      //340 SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER // Increases health gained when resurrected by a guild member by X
   &AuraEffect::HandleModSpellCategoryCooldown,                  //341 SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN // Modifies cooldown of all spells using affected category
   &AuraEffect::HandleModMeleeRangedSpeedPct,                    //342 SPELL_AURA_MOD_MELEE_RANGED_HASTE_2
   &AuraEffect::HandleNoImmediateEffect,                         //343 SPELL_AURA_MOD_MELEE_DAMAGE_FROM_CASTER - Implemented in Unit::MeleeDamageBonusTaken
   &AuraEffect::HandleNoImmediateEffect,                         //344 SPELL_AURA_MOD_AUTOATTACK_DAMAGE - Implemented in Unit::MeleeDamageBonusDone
   &AuraEffect::HandleNoImmediateEffect,                         //345 SPELL_AURA_BYPASS_ARMOR_FOR_CASTER  // The main difference between using this and Aura 101 is that only the casting target can ignore the armor. Ex. Find Weakness(91021)5.4.8.
   &AuraEffect::HandleEnableAltPower,                            //346 SPELL_AURA_ENABLE_ALT_POWER
   &AuraEffect::HandleNoImmediateEffect,                         //347 SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE  implemented in SpellHistory::StartCooldown
   &AuraEffect::HandleNoImmediateEffect,                         //348 SPELL_AURA_MOD_MONEY_GAIN implemented in WorldSession::HandleLootMoneyOpcode // Modifies gold gains from source: [Misc = 0, Quests][Misc = 1, Loot]
   &AuraEffect::HandleNoImmediateEffect,                         //349 SPELL_AURA_MOD_CURRENCY_GAIN implemented in Player::ModifyCurrency
   &AuraEffect::HandleNULL,                                      //350 SPELL_AURA_350
   &AuraEffect::HandleNULL,                                      //351 SPELL_AURA_MOD_CURRENCY_CATEGORY_GAIN_PCT // Same as 349 except calculated as a multiplier.
   &AuraEffect::HandleNULL,                                      //352 SPELL_AURA_352
   &AuraEffect::HandleNULL,                                      //353 SPELL_AURA_MOD_CAMOUFLAGE
   &AuraEffect::HandleNoImmediateEffect,                         //354 SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH implemented in Unit::SpellHealingPctDone // Restoration Shaman mastery - mod healing based on target's health (less = more healing)
   &AuraEffect::HandleNULL,                                      //355 SPELL_AURA_MOD_CASTING_SPEED
   &AuraEffect::HandleNoImmediateEffect,                         //356 SPELL_AURA_PROVIDE_TOTEM_CATEGORY implemented in Player::HasItemTotemCategory
   &AuraEffect::HandleNULL,                                      //357 SPELL_AURA_ENABLE_BOSS1_UNIT_FRAME
   &AuraEffect::HandleNULL,                                      //358 SPELL_AURA_358
   &AuraEffect::HandleNoImmediateEffect,                         //359 SPELL_AURA_MOD_HEALING_DONE_VERSUS_AURASTATE implemented in Unit::SpellHealingPctDone
   &AuraEffect::HandleNULL,                                      //360 SPELL_AURA_PROC_TRIGGER_SPELL_COPY // Procs the same spell that caused this proc (Dragonwrath, Tarecgosa's Rest)
   &AuraEffect::HandleNoImmediateEffect,                         //361 SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL implemented in Unit::AttackerStateUpdate
   &AuraEffect::HandleUnused,                                    //362 unused (4.3.4)
   &AuraEffect::HandleNULL,                                      //363 SPELL_AURA_MOD_NEXT_SPELL // Used by 101601 Throw Totem - causes the client to initialize spell cast with specified spell
   &AuraEffect::HandleUnused,                                    //364 unused (4.3.4)
   &AuraEffect::HandleNULL,                                      //365 SPELL_AURA_MAX_FAR_CLIP_PLANE // Overrides client's View Distance setting to max("Fair", current_setting) and turns off terrain display
   &AuraEffect::HandleOverrideSpellPowerByAttackPower,           //366 SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT // Sets spellpower equal to % of attack power, discarding all other bonuses (from gear and buffs)
   &AuraEffect::HandleNULL,                                      //367 SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_RANGED_SPELL
   &AuraEffect::HandleUnused,                                    //368 unused (4.3.4)
   &AuraEffect::HandleNULL,                                      //369 SPELL_AURA_ENABLE_POWER_BAR_TIMER
   &AuraEffect::HandleNULL,                                      //370 SPELL_AURA_SPELL_OVERRIDE_NAME_GROUP // picks a random SpellOverrideName id from a group (group id in miscValue)
   &AuraEffect::HandleNULL,                                      //371
   &AuraEffect::HandleNULL,                                      //372 SPELL_AURA_OVERRIDE_MOUNT_FROM_SET
   &AuraEffect::HandleNULL,                                      //373 SPELL_AURA_MOD_SPEED_NO_CONTROL
   &AuraEffect::HandleNoImmediateEffect,                         //374 SPELL_AURA_MODIFY_FALL_DAMAGE_PCT implemented in Player::HandleFall
   &AuraEffect::HandleNULL,                                      //375 SPELL_AURA_HIDE_MODEL_AND_EQUIPEMENT_SLOTS implemented clientside
   &AuraEffect::HandleNULL,                                      //376 SPELL_AURA_MOD_CURRENCY_GAIN_FROM_SOURCE
   &AuraEffect::HandleNoImmediateEffect,                         //377 SPELL_AURA_CAST_WHILE_WALKING_ALL implemented in Unit::CanCastSpellWhileMoving // Enables casting all spells while moving
   &AuraEffect::HandleModPossessPet,                             //378 SPELL_AURA_MOD_POSSESS_PET
   &AuraEffect::HandleModManaRegenPct,                           //379 SPELL_AURA_MOD_MANA_REGEN_PCT implemented in Player::UpdateManaRegen
   &AuraEffect::HandleNULL,                                      //380
   &AuraEffect::HandleNULL,                                      //381 SPELL_AURA_MOD_DAMAGE_TAKEN_FROM_CASTER_PET
   &AuraEffect::HandleNULL,                                      //382 SPELL_AURA_MOD_PET_STAT_PCT
   &AuraEffect::HandleNoImmediateEffect,                         //383 SPELL_AURA_IGNORE_SPELL_COOLDOWN implemented in SpellHistory::HasCooldown
   &AuraEffect::HandleNULL,                                      //384
   &AuraEffect::HandleNULL,                                      //385
   &AuraEffect::HandleNULL,                                      //386
   &AuraEffect::HandleNULL,                                      //387
   &AuraEffect::HandleNULL,                                      //388 SPELL_AURA_MOD_TAXI_FLIGHT_SPEED  // Increased flight path speed.
   &AuraEffect::HandleNULL,                                      //389
   &AuraEffect::HandleNULL,                                      //390
   &AuraEffect::HandleNULL,                                      //391
   &AuraEffect::HandleNULL,                                      //392
   &AuraEffect::HandleNULL,                                      //393 SPELL_AURA_BLOCK_SPELLS_IN_FRONT
   &AuraEffect::HandleShowConfirmationPrompt,                    //394 SPELL_AURA_SHOW_CONFIRMATION_PROMPT
   &AuraEffect::HandleCreateAreaTrigger,                         //395 SPELL_AURA_AREA_TRIGGER
   &AuraEffect::HandleTriggerSpellOnPowerAmount,                 //396 SPELL_AURA_TRIGGER_SPELL_ON_POWER_AMOUNT // Triggers spell when power goes above (MiscA = 0) or falls below (MiscA = 1) specified percent value (once, not every time condition has meet)
   &AuraEffect::HandleBattlegroundPlayerPosition,                //397 SPELL_AURA_BATTLEGROUND_PLAYER_POSITION_FACTIONAL
   &AuraEffect::HandleBattlegroundPlayerPosition,                //398 SPELL_AURA_BATTLEGROUND_PLAYER_POSITION
   &AuraEffect::HandleNULL,                                      //399 SPELL_AURA_MOD_TIME_RATE
   &AuraEffect::HandleAuraModSkill,                              //400 SPELL_AURA_MOD_SKILL_2
   &AuraEffect::HandleNULL,                                      //401
   &AuraEffect::HandleAuraModOverridePowerDisplay,               //402 SPELL_AURA_MOD_OVERRIDE_POWER_DISPLAY
   &AuraEffect::HandleNoImmediateEffect,                         //403 SPELL_AURA_OVERRIDE_SPELL_VISUAL implemented in Unit::GetCastSpellXSpellVisualId
   &AuraEffect::HandleOverrideAttackPowerBySpellPower,           //404 SPELL_AURA_OVERRIDE_ATTACK_POWER_BY_SP_PCT  // This does the same as Aura 370 except with attack power.
   &AuraEffect::HandleModRatingPct,                              //405 SPELL_AURA_MOD_RATING_PCT - Table can be found in Combat Ratings.
   &AuraEffect::HandleNoImmediateEffect,                         //406 SPELL_AURA_KEYBOUND_OVERRIDE implemented in WorldSession::HandleKeyboundOverride
   &AuraEffect::HandleNULL,                                      //407 SPELL_AURA_MOD_FEAR_2
   &AuraEffect::HandleUnused,                                    //408 SPELL_AURA_SET_ACTION_BUTTON_SPELL_COUNT clientside // Ex. This puts the number of procs left next to a spell.
   &AuraEffect::HandleAuraCanTurnWhileFalling,                   //409 SPELL_AURA_CAN_TURN_WHILE_FALLING
   &AuraEffect::HandleNULL,                                      //410
   &AuraEffect::HandleNoImmediateEffect,                         //411 SPELL_AURA_MOD_MAX_CHARGES implemented in SpellHistory::GetMaxCharges // Misc Value is SpellCategory ID.
   &AuraEffect::HandleNULL,                                      //412
   &AuraEffect::HandleNULL,                                      //413 SPELL_AURA_MOD_RANGED_ATTACK_DEFLECT_CHANCE
   &AuraEffect::HandleNULL,                                      //414 SPELL_AURA_MOD_RANGED_ATTACK_BLOCK_CHANCE_IN_FRONT
   &AuraEffect::HandleNULL,                                      //415
   &AuraEffect::HandleNoImmediateEffect,                         //416 SPELL_AURA_MOD_COOLDOWN_BY_HASTE_REGEN implemented in SpellHistory::StartCooldown  // Ex. Sanctity of Battle(25956), 5.4.8 , requires spell family flags. MiscValue1 = 11.
   &AuraEffect::HandleNoImmediateEffect,                         //417 SPELL_AURA_MOD_GLOBAL_COOLDOWN_BY_HASTE_REGEN implemented in Spell::TriggerGlobalCooldown  // Ex. Sanctity of Battle(25956), 5.4.8 , requires spell family flags. MiscValue1 = 11.
   &AuraEffect::HandleAuraModMaxPower,                           //418 SPELL_AURA_MOD_MAX_POWER
   &AuraEffect::HandleAuraModIncreaseBaseManaPercent,            //419 SPELL_AURA_MOD_BASE_MANA_PCT
   &AuraEffect::HandleNoImmediateEffect,                         //420 SPELL_AURA_MOD_BATTLE_PET_XP_PCT - Implemented in BattlePetMgr::GrantBattlePetExperience
   &AuraEffect::HandleNULL,                                      //421 SPELL_AURA_MOD_ABSORB_EFFECTS_DONE_PCT
   &AuraEffect::HandleNULL,                                      //422 SPELL_AURA_MOD_ABSORB_EFFECTS_TAKEN_PCT
   &AuraEffect::HandleModManaCostPct,                            //423 SPELL_AURA_MOD_MANA_COST_PCT
   &AuraEffect::HandleNULL,                                      //424 SPELL_AURA_CASTER_IGNORE_LOS
   &AuraEffect::HandleNULL,                                      //425
   &AuraEffect::HandleNULL,                                      //426
   &AuraEffect::HandleNULL,                                      //427 SPELL_AURA_SCALE_PLAYER_LEVEL
   &AuraEffect::HandleLinkedSummon,                              //428 SPELL_AURA_LINKED_SUMMON
   &AuraEffect::HandleNULL,                                      //429 SPELL_AURA_MOD_SUMMON_DAMAGE // increases damage done by all summons, not just controlled pets
   &AuraEffect::HandlePlayScene,                                 //430 SPELL_AURA_PLAY_SCENE
   &AuraEffect::HandleModOverrideZonePVPType,                    //431 SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
   &AuraEffect::HandleNULL,                                      //432
   &AuraEffect::HandleNULL,                                      //433
   &AuraEffect::HandleNULL,                                      //434
   &AuraEffect::HandleNULL,                                      //435
   &AuraEffect::HandleNoImmediateEffect,                         //436 SPELL_AURA_MOD_ENVIRONMENTAL_DAMAGE_TAKEN implemented in Player::EnvironmentalDamage
   &AuraEffect::HandleAuraModMinimumSpeedRate,                   //437 SPELL_AURA_MOD_MINIMUM_SPEED_RATE
   &AuraEffect::HandleNULL,                                      //438 SPELL_AURA_PRELOAD_PHASE
   &AuraEffect::HandleNULL,                                      //439
   &AuraEffect::HandleNULL,                                      //440 SPELL_AURA_MOD_MULTISTRIKE_DAMAGE
   &AuraEffect::HandleNULL,                                      //441 SPELL_AURA_MOD_MULTISTRIKE_CHANCE
   &AuraEffect::HandleNULL,                                      //442 SPELL_AURA_MOD_READINESS
   &AuraEffect::HandleNULL,                                      //443 SPELL_AURA_MOD_LEECH
   &AuraEffect::HandleNULL,                                      //444
   &AuraEffect::HandleNULL,                                      //445
   &AuraEffect::HandleNULL,                                      //446
   &AuraEffect::HandleNoImmediateEffect,                         //447 SPELL_AURA_MOD_XP_FROM_CREATURE_TYPE implemented in KillRewarder::_RewardXP
   &AuraEffect::HandleNULL,                                      //448
   &AuraEffect::HandleNULL,                                      //449
   &AuraEffect::HandleNULL,                                      //450
   &AuraEffect::HandleOverridePetSpecs,                          //451 SPELL_AURA_OVERRIDE_PET_SPECS
   &AuraEffect::HandleNULL,                                      //452
   &AuraEffect::HandleNoImmediateEffect,                         //453 SPELL_AURA_CHARGE_RECOVERY_MOD implemented in SpellHistory::GetChargeRecoveryTime
   &AuraEffect::HandleNoImmediateEffect,                         //454 SPELL_AURA_CHARGE_RECOVERY_MULTIPLIER implemented in SpellHistory::GetChargeRecoveryTime
   &AuraEffect::HandleAuraModRoot,                               //455 SPELL_AURA_MOD_ROOT_2
   &AuraEffect::HandleNoImmediateEffect,                         //456 SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE implemented in SpellHistory::GetChargeRecoveryTime
   &AuraEffect::HandleNoImmediateEffect,                         //457 SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN implemented in SpellHistory::GetChargeRecoveryTime
   &AuraEffect::HandleNoImmediateEffect,                         //458 SPELL_AURA_IGNORE_DUAL_WIELD_HIT_PENALTY implemented in Unit::MeleeSpellMissChance
   &AuraEffect::HandleIgnoreMovementForces,                      //459 SPELL_AURA_IGNORE_MOVEMENT_FORCES
   &AuraEffect::HandleNULL,                                      //460 SPELL_AURA_RESET_COOLDOWNS_ON_DUEL_START
   &AuraEffect::HandleNULL,                                      //461
   &AuraEffect::HandleNULL,                                      //462 SPELL_AURA_MOD_HEALING_AND_ABSORB_FROM_CASTER
   &AuraEffect::HandleNULL,                                      //463 SPELL_AURA_CONVERT_CRIT_RATING_PCT_TO_PARRY_RATING used by Riposte
   &AuraEffect::HandleNULL,                                      //464 SPELL_AURA_MOD_ATTACK_POWER_OF_BONUS_ARMOR
   &AuraEffect::HandleModBonusArmor,                             //465 SPELL_AURA_MOD_BONUS_ARMOR
   &AuraEffect::HandleModBonusArmorPercent,                      //466 SPELL_AURA_MOD_BONUS_ARMOR_PCT // Affects bonus armor gain from all sources except base stats
   &AuraEffect::HandleModStatBonusPercent,                       //467 SPELL_AURA_MOD_STAT_BONUS_PCT // Affects stat gain from all sources except base stats
   &AuraEffect::HandleTriggerSpellOnHealthPercent,               //468 SPELL_AURA_TRIGGER_SPELL_ON_HEALTH_PCT // Triggers spell when health goes above (MiscA = 0) or falls below (MiscA = 1) specified percent value (once, not every time condition has meet)
   &AuraEffect::HandleShowConfirmationPrompt,                    //469 SPELL_AURA_SHOW_CONFIRMATION_PROMPT_WITH_DIFFICULTY
   &AuraEffect::HandleNULL,                                      //470 SPELL_AURA_MOD_AURA_TIME_RATE_BY_SPELL_LABEL
   &AuraEffect::HandleModVersatilityByPct,                       //471 SPELL_AURA_MOD_VERSATILITY
   &AuraEffect::HandleNULL,                                      //472
   &AuraEffect::HandleNoImmediateEffect,                         //473 SPELL_AURA_PREVENT_DURABILITY_LOSS_FROM_COMBAT implemented in Player::DurabilityPointLossForEquipSlot // Prevents durability loss from dealing/taking damage
   &AuraEffect::HandleNULL,                                      //474 SPELL_AURA_REPLACE_ITEM_BONUS_TREE
   &AuraEffect::HandleAllowUsingGameobjectsWhileMounted,         //475 SPELL_AURA_ALLOW_USING_GAMEOBJECTS_WHILE_MOUNTED
   &AuraEffect::HandleNULL,                                      //476 SPELL_AURA_MOD_CURRENCY_GAIN_LOOTED
   &AuraEffect::HandleNULL,                                      //477
   &AuraEffect::HandleNULL,                                      //478
   &AuraEffect::HandleNULL,                                      //479
   &AuraEffect::HandleNULL,                                      //480 SPELL_AURA_MOD_ARTIFACT_ITEM_LEVEL
   &AuraEffect::HandleNoImmediateEffect,                         //481 SPELL_AURA_CONVERT_CONSUMED_RUNE implemented in Spell::TakeRunePower
   &AuraEffect::HandleNULL,                                      //482
   &AuraEffect::HandleNULL,                                      //483 SPELL_AURA_SUPPRESS_TRANSFORMS
   &AuraEffect::HandleNULL,                                      //484 SPELL_AURA_ALLOW_INTERRUPT_SPELL
   &AuraEffect::HandleModMovementForceMagnitude,                 //485 SPELL_AURA_MOD_MOVEMENT_FORCE_MAGNITUDE
   &AuraEffect::HandleNULL,                                      //486
   &AuraEffect::HandleCosmeticMounted,                           //487 SPELL_AURA_COSMETIC_MOUNTED
   &AuraEffect::HandleNULL,                                      //488
   &AuraEffect::HandleModAlternativeDefaultLanguage,             //489 SPELL_AURA_MOD_ALTERNATIVE_DEFAULT_LANGUAGE
   &AuraEffect::HandleNULL,                                      //490
   &AuraEffect::HandleNULL,                                      //491
   &AuraEffect::HandleNULL,                                      //492
   &AuraEffect::HandleNULL,                                      //493 // 1 spell, 267116 - Animal Companion (modifies Call Pet)
   &AuraEffect::HandleNULL,                                      //494 SPELL_AURA_SET_POWER_POINT_CHARGE
   &AuraEffect::HandleTriggerSpellOnExpire,                      //495 SPELL_AURA_TRIGGER_SPELL_ON_EXPIRE
   &AuraEffect::HandleNULL,                                      //496 SPELL_AURA_ALLOW_CHANGING_EQUIPMENT_IN_TORGHAST
   &AuraEffect::HandleNULL,                                      //497 SPELL_AURA_MOD_ANIMA_GAIN
   &AuraEffect::HandleNULL,                                      //498 SPELL_AURA_CURRENCY_LOSS_PCT_ON_DEATH
   &AuraEffect::HandleNULL,                                      //499 SPELL_AURA_MOD_RESTED_XP_CONSUMPTION
   &AuraEffect::HandleNULL,                                      //500 SPELL_AURA_IGNORE_SPELL_CHARGE_COOLDOWN
   &AuraEffect::HandleNULL,                                      //501 SPELL_AURA_MOD_CRITICAL_DAMAGE_TAKEN_FROM_CASTER
   &AuraEffect::HandleNULL,                                      //502 SPELL_AURA_MOD_VERSATILITY_DAMAGE_DONE_BENEFIT
   &AuraEffect::HandleNULL,                                      //503 SPELL_AURA_MOD_VERSATILITY_HEALING_DONE_BENEFIT
   &AuraEffect::HandleNoImmediateEffect,                         //504 SPELL_AURA_MOD_HEALING_TAKEN_FROM_CASTER implemented in Unit::SpellHealingBonusTaken
   &AuraEffect::HandleNULL,                                      //505 SPELL_AURA_MOD_PLAYER_CHOICE_REROLLS
   &AuraEffect::HandleDisableInertia,                            //506 SPELL_AURA_DISABLE_INERTIA
   &AuraEffect::HandleNoImmediateEffect,                         //507 SPELL_AURA_MOD_DAMAGE_TAKEN_FROM_CASTER_BY_LABEL implemented in Unit::SpellDamageBonusTaken
   &AuraEffect::HandleNULL,                                      //508
   &AuraEffect::HandleNULL,                                      //509
   &AuraEffect::HandleNULL,                                      //510 SPELL_AURA_MODIFIED_RAID_INSTANCE // NYI; Related to "Fated" raid affixes
   &AuraEffect::HandleNULL,                                      //511 SPELL_AURA_APPLY_PROFESSION_EFFECT // NYI; MiscValue[0] = ProfessionEffectID
   &AuraEffect::HandleNULL,                                      //512
   &AuraEffect::HandleNULL,                                      //513
   &AuraEffect::HandleNULL,                                      //514
   &AuraEffect::HandleNULL,                                      //515
   &AuraEffect::HandleNULL,                                      //516
   &AuraEffect::HandleNULL,                                      //517
   &AuraEffect::HandleNULL,                                      //518
   &AuraEffect::HandleNULL,                                      //519 SPELL_AURA_MOD_COOLDOWN_RECOVERY_RATE_ALL NYI; applies to all spells, not filtered by familyflags or label
   &AuraEffect::HandleNULL,                                      //520
   &AuraEffect::HandleNULL,                                      //521
   &AuraEffect::HandleNULL,                                      //522
   &AuraEffect::HandleNULL,                                      //523
   &AuraEffect::HandleNULL,                                      //524
   &AuraEffect::HandleNULL,                                      //525 SPELL_AURA_DISPLAY_PROFESSION_EQUIPMENT NYI; MiscValue[0] = Profession (enum, not id)
   &AuraEffect::HandleNULL,                                      //526
   &AuraEffect::HandleNULL,                                      //527
   &AuraEffect::HandleNULL,                                      //528 SPELL_AURA_ALLOW_BLOCKING_SPELLS
   &AuraEffect::HandleNULL,                                      //529 SPELL_AURA_MOD_SPELL_BLOCK_CHANCE
   &AuraEffect::HandleNULL,                                      //530
   &AuraEffect::HandleNULL,                                      //531
   &AuraEffect::HandleNULL,                                      //532
   &AuraEffect::HandleNULL,                                      //533 SPELL_AURA_DISABLE_NAVIGATION // disables map pins
   &AuraEffect::HandleNULL,                                      //534
   &AuraEffect::HandleNULL,                                      //535 // related to profession equipment; NYI; MiscValue[0] = Profession (enum, not id)
   &AuraEffect::HandleNoImmediateEffect,                         //536 SPELL_AURA_IGNORE_SPELL_CREATURE_TYPE_REQUIREMENTS implemented in SpellInfo::CheckTargetCreatureType
   &AuraEffect::HandleNULL,                                      //537
   &AuraEffect::HandleUnused,                                    //538 SPELL_AURA_MOD_FAKE_INEBRIATION_MOVEMENT_ONLY handled clientside
   &AuraEffect::HandleNoImmediateEffect,                         //539 SPELL_AURA_ALLOW_MOUNT_IN_COMBAT implemented in SpellInfo::CanBeUsedInCombat
   &AuraEffect::HandleNULL,                                      //540 SPELL_AURA_MOD_SUPPORT_STAT
   &AuraEffect::HandleModRequiredMountCapabilityFlags,           //541 SPELL_AURA_MOD_REQUIRED_MOUNT_CAPABILITY_FLAGS
   &AuraEffect::HandleNULL,                                      //542
   &AuraEffect::HandleNULL,                                      //543
   &AuraEffect::HandleNULL,                                      //544


Originally extracted from Trinity Core Source "..src\server\game\Spells\Auras\SpellAuraEffects.cpp" with additional information from "..src\server\game\Spells\Auras\SpellAuraDefines.h".

To get/create the EffectMiscValue of an aura (which can be a mask, containing multiple values), you have to search in the core (or compare existing spells in the DBC). You can find the values inside CPP enums, like in SharedDefines.h, Unit.h etc...


Here are some links for Spell Effects, Spell Attributes, Combat Ratings, and Spell Mods that can help you understand how these auras along with other auxiliary spell mechanics function, come together, and form a fully cohesive spell within the game.
These are by far not all of the aspects involved in a spell (which will vary depending upon several things, primarily your game version), but are a good starting point to look over, especially if you are newer to file structure and core emulations.