Spectate Mode

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Data For 2.4.1 // 2007 By Malu05

Spectate Details

While spectator mode is on the movement keys are being used by the camera so you can't move the player with those. However enabling "click to move" makes it possible to move the player while in spectator mode. You toggle spectate mode in the playerbase. "3.0.3.9183", "diffrenceB2_Spectater", "0x2900" (playerbase + 0x2900) Setting this value to 255 enables spectator mode. Since this is the "haxor" way of doing it no values for the spectate mode have been set.

The values i reversed for the Machinima tool is:

Structure by Malu05 2008
Offset  	Type	Discription			Additional Details
0117416C	float	X
01174170	float	Y
01174174	float	Z
01174178	float	AutoPan X 			(AutoPan will make the camera move automatcically)
0117417C	float	AutoPan Y
01174180	float	AutoPan Z
01174188	uint64	GUID ;Chasecam steady		(Used to make the camera always face a certain target)
01174190	uint64	GUID ;Chasecam relative		(Relative will follow the target while steady will stay and target)
011741A0	float	Camera Zoom
011741A4	float	Camera Movement Speed
011741A8	int	COLLISION ;1/0 switch

When toggleing SpectateMode in WoW machinima Tool, it sets Camera_X,Y and Z to the same position as your char tho with Z + 1 to mimic the normal camera Z position (not 0)

Legacy Spectate Offsets

"3.0.1.8471", "diffrenceB2_Spectatercam", "0x00D9690C") ;X Spectate
"2.4.3.8606", "diffrenceB2_Spectatercam", "0x00CEF474") ;X Spectate
"2.4.2.8278", "diffrenceB2_Spectatercam", "0x00E5A93C") ;X Spectate
"2.4.1.8125", "diffrenceB2_Spectatercam", "0x00e548ec") ;X Spectate
"2.3.3.7799", "diffrenceB2_Spectatercam", "0x00e548ec") ;X Spectate