User contributions for Deamon
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28 March 2017
- 21:3521:35, 28 March 2017 diff hist −4 ADT/v18 →MLLL (Legion+)
- 21:3521:35, 28 March 2017 diff hist +15 ADT/v18 →MLLL (Legion+)
- 20:5920:59, 28 March 2017 diff hist −62 ADT/v18 →MLLL (Legion+)
27 March 2017
- 13:3813:38, 27 March 2017 diff hist +104 ADT/v18 →MLLL (Legion+)
26 March 2017
- 16:5916:59, 26 March 2017 diff hist +3 ADT/v18 →MLLL (Legion+)
20 March 2017
- 22:1122:11, 20 March 2017 diff hist +41 ADT/v18 →MHDR chunk
23 February 2017
- 21:2921:29, 23 February 2017 diff hist −7 M2/.skin →Header
- 18:0618:06, 23 February 2017 diff hist +221 WMO →MOPV chunk
- 17:5917:59, 23 February 2017 diff hist +49 N File:Portal Explanation.png Explanation for how to manage portal sides in WMO current
8 February 2017
- 12:3712:37, 8 February 2017 diff hist +30 DB/Light →LightRec::ConvertDBToGameCoords()
- 12:2812:28, 8 February 2017 diff hist −11 DB/Light →LightRec::ConvertDBToGameCoords()
- 12:2812:28, 8 February 2017 diff hist +5 DB/Light →LightRec::ConvertDBToGameCoords()
- 12:2712:27, 8 February 2017 diff hist 0 DB/Light →LightRec::ConvertDBToGameCoords()
- 12:2612:26, 8 February 2017 diff hist +351 DB/Light →LightRec::ConvertDBToGameCoords()
23 January 2017
- 18:1318:13, 23 January 2017 diff hist +24 M2 →Particle emitters
- 17:3617:36, 23 January 2017 diff hist +109 M2 →M2ParticleOld
- 17:3417:34, 23 January 2017 diff hist −3 M2 →M2ParticleOld
22 January 2017
- 03:0803:08, 22 January 2017 diff hist +258 M2 →Header
6 January 2017
- 10:5210:52, 6 January 2017 diff hist +110 DB/HelmetGeosetVisData No edit summary
21 November 2016
- 20:0620:06, 21 November 2016 diff hist +995 Talk:M2 →Blend values current
- 19:2519:25, 21 November 2016 diff hist +27 Talk:M2 →Blend values
- 19:1619:16, 21 November 2016 diff hist +69 Talk:M2 updated using fallenoak's findings
18 October 2016
- 14:4714:47, 18 October 2016 diff hist +1,697 M2/.skin →Texture units
20 September 2016
- 17:4017:40, 20 September 2016 diff hist +28 Day night cycle →CShaderEffect
2 September 2016
- 14:3614:36, 2 September 2016 diff hist +55 WMO →MODD chunk
31 August 2016
- 15:5215:52, 31 August 2016 diff hist +5 Pixel shader logic for mixing colors →Symbols
- 15:5115:51, 31 August 2016 diff hist +26 Pixel shader logic for mixing colors No edit summary
- 15:5115:51, 31 August 2016 diff hist +12 Pixel shader logic for mixing colors →Symbols
- 14:0914:09, 31 August 2016 diff hist +30 Pixel shader logic for mixing colors →Symbols
- 14:0714:07, 31 August 2016 diff hist 0 Pixel shader logic for mixing colors →Symbols
- 14:0414:04, 31 August 2016 diff hist +48 Pixel shader logic for mixing colors →Symbols
- 14:0114:01, 31 August 2016 diff hist +34 Pixel shader logic for mixing colors No edit summary
- 14:0014:00, 31 August 2016 diff hist +636 Pixel shader logic for mixing colors →Symbols
30 August 2016
- 18:4818:48, 30 August 2016 diff hist +122 Pixel shader logic for mixing colors No edit summary
- 18:4318:43, 30 August 2016 diff hist +192 Pixel shader logic for mixing colors No edit summary
- 18:1618:16, 30 August 2016 diff hist +50 Pixel shader logic for mixing colors No edit summary
- 18:0518:05, 30 August 2016 diff hist +505 Pixel shader logic for mixing colors No edit summary
- 17:5017:50, 30 August 2016 diff hist +312 Pixel shader logic for mixing colors No edit summary
- 16:5416:54, 30 August 2016 diff hist +184 Pixel shader logic for mixing colors →M2 shaders
- 16:4716:47, 30 August 2016 diff hist +906 Pixel shader logic for mixing colors No edit summary
- 12:2212:22, 30 August 2016 diff hist +743 Pixel shader logic for mixing colors No edit summary
- 11:5011:50, 30 August 2016 diff hist −5 Pixel shader logic for mixing colors →Combiners_Opaque_Mod2xNA
- 11:5011:50, 30 August 2016 diff hist +12 Pixel shader logic for mixing colors →M2 shaders
- 11:4911:49, 30 August 2016 diff hist +2,176 Pixel shader logic for mixing colors →M2 shaders
- 11:3811:38, 30 August 2016 diff hist +1 Pixel shader logic for mixing colors →Combiners_Opaque
- 11:3711:37, 30 August 2016 diff hist +4 Pixel shader logic for mixing colors →Symbols
- 11:3611:36, 30 August 2016 diff hist +4 Pixel shader logic for mixing colors →M2 shaders
- 11:3611:36, 30 August 2016 diff hist +1,050 N Pixel shader logic for mixing colors Created page with "WoW combines colors of textures in shader. The actual formula used depends on shader used. __TOC__ ==Symbols== vec4 ''tex1'' - color from first texture<br> vec4 ''tex2'' -..."
14 July 2016
- 12:4212:42, 14 July 2016 diff hist +622 BLP →Compressed textures
13 July 2016
- 11:5911:59, 13 July 2016 diff hist +52 M2 →Attachments