DB/WeaponSwingSounds2: Difference between revisions

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==0.5.3.3368==
struct WeaponSwingSounds2Rec {
  uint32_t m_ID;
  uint32_t m_SwingType;
  uint32_t m_Crit;
  uint32_t m_SoundID;
};
==Structure==
==Structure==
  '''Column Field Type Notes'''  
  '''Column Field Type Notes'''  
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  4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer
  4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer


==6.0.1.18179==
==0.5.3.3368, 1.12.1.5875, 6.0.1.18179==
  struct WeaponSwingSounds2Rec {
  struct WeaponSwingSounds2Rec {
   uint32_t m_ID;
   uint32_t m_ID;

Revision as of 23:29, 1 October 2017

Structure

Column 	Field 			Type 		Notes 
1 	ID 			Integer 	
2 	weight 			Integer 	0 = light (knife), 1 = medium (1H sword/axe), 2 = heavy (2H sword/axe)
3 	critical 		Boolean 	critical hit = 1 
4 	iRefID_SoundEntries 	Integer 	

0.5.3.3368, 1.12.1.5875, 6.0.1.18179

struct WeaponSwingSounds2Rec {
  uint32_t m_ID;
  uint32_t m_SwingType;                                      // 0 = light (knife), 1 = medium (1H sword/axe), 2 = heavy (2H sword/axe), WEAPONSWING_SOUNDTYPES, 
                                                             // match with ItemSubClassRec::m_WeaponSwingSize
  uint32_t m_Crit;                                           // boolean
  foreign_key<uint32_t, &SoundEntriesRec::m_ID> m_SoundID;
};