DB/WeaponImpactSounds

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0.5.3.3368

struct WeaponImpactSoundsRec {
  uint32_t m_ID;
  uint32_t m_WeaponSubClassID;
  uint32_t m_ParrySoundType;
  uint32_t m_impactSoundID[10];
  uint32_t m_critImpactSoundID[10];
};

Structure

Column	Field 			Type 		Notes 
1 	ID 			Integer 	
2 	WeaponSubClassID 		Integer 	
3 	ParrySoundType 		Boolean* 	
4 	iRefID_impactSoundID 	Integer[10]
14 	iRefID_critImpactSoundID 	Integer[10]	 

6.0.1.18179

struct WeaponImpactSoundsRec {
  uint32_t m_ID;
  uint32_t m_WeaponSubClassID;
  uint32_t m_ParrySoundType;
  uint32_t m_impactSoundID[10];
  uint32_t m_critImpactSoundID[10];
};