DB/WeaponImpactSounds: Difference between revisions
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==0.5.3.3368== | |||
struct WeaponImpactSoundsRec { | |||
uint32_t m_ID; | |||
uint32_t m_WeaponSubClassID; | |||
uint32_t m_ParrySoundType; | |||
uint32_t m_impactSoundID[10]; | |||
uint32_t m_critImpactSoundID[10]; | |||
}; | |||
==Structure== | ==Structure== | ||
'''Column Field Type Notes''' | '''Column Field Type Notes''' |
Revision as of 16:26, 5 June 2016
0.5.3.3368
struct WeaponImpactSoundsRec { uint32_t m_ID; uint32_t m_WeaponSubClassID; uint32_t m_ParrySoundType; uint32_t m_impactSoundID[10]; uint32_t m_critImpactSoundID[10]; };
Structure
Column Field Type Notes 1 ID Integer 2 WeaponSubClassID Integer 3 ParrySoundType Boolean* 4 iRefID_impactSoundID Integer[10] 14 iRefID_critImpactSoundID Integer[10]
6.0.1.18179
struct WeaponImpactSoundsRec { uint32_t m_ID; uint32_t m_WeaponSubClassID; uint32_t m_ParrySoundType; uint32_t m_impactSoundID[10]; uint32_t m_critImpactSoundID[10]; };