DB/TaxiPathNode: Difference between revisions

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(iRefIDs fixed.)
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Contains data for every point along a flight path. Col. 3 contains which point along the flight path the data applies to.
Contains data for every point along a flight path. Col. 3 contains which point along the flight path the data applies to.
'''Should be ignored by WoW since patch 2.1.0 or whatever due to zeppelin-path-exploition.'''
'''May be ignored by WoW since patch 2.1.0 or whatever due to zeppelin-path-exploition.'''


==Header Info ==
==Header Info ==
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  '''Column Field Type Notes'''  
  '''Column Field Type Notes'''  
  1 ID Integer is this correct?  
  1 ID Integer is this correct?  
  2 iRefID_TaxiPath Integer Path that these points are on (Ref to TaxiPath.dbc)  
  2 iRefID_[[TaxiPath.dbc|TaxiPath]] Integer Path that these points are on (Ref to TaxiPath.dbc)  
  3 PointNumber Integer The point number along the path (ie 1 -> 2 -> ... -> x)  
  3 PointNumber Integer The point number along the path (ie 1 -> 2 -> ... -> x)  
  4 iRefID_Map Integer Map the flight point is on  
  4 iRefID_[[Map.dbc|Map]] Integer Map the flight point is on  
  5 X Float The X coordinate  
  5 X Float The X coordinate  
  6 Y Float The Y coordinate  
  6 Y Float The Y coordinate  

Revision as of 21:52, 15 August 2007

Contains data for every point along a flight path. Col. 3 contains which point along the flight path the data applies to. May be ignored by WoW since patch 2.1.0 or whatever due to zeppelin-path-exploition.

Header Info

Records.................12095
Fields......................9
Record Size................36
String Block Size...........1

Structure

Column	Field 		Type 		Notes 
1 	ID 		Integer 	is this correct? 
2 	iRefID_TaxiPath	Integer 	Path that these points are on (Ref to TaxiPath.dbc) 
3 	PointNumber 	Integer 	The point number along the path (ie 1 -> 2 -> ... -> x) 
4 	iRefID_Map 	Integer 	Map the flight point is on 
5 	X 		Float 		The X coordinate 
6 	Y 		Float 		The Y coordinate 
7 	Z 		Float 		The Z coordinate 
8 	Unknown 	Integer 	Q: Number of objects on path? -- Something to do with Boats / Zepplins / Tram? 
9 	Delay 		Integer 	Delay in seconds before moving to next point (used on boats / trams / zepplins) 

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