DB/SummonProperties: Difference between revisions
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===Flags (from Classic TBC client)=== | ===Flags (from Classic TBC client)=== |
Revision as of 23:23, 3 November 2021
struct SummonPropertiesEntry { uint32 Id; // 0 uint32 Control; // 1, 0 : - NONE -, 1 : Guardian, 2 : Pet, 3 : Possessed , 4 : Possessed Vehicle, 5 : Vehicle (Wild, but Ride Spell will be cast) uint32 Faction; // 2, 14 rows > 0 uint32 Type; // 3, see enum uint32 Slot; // 4, [-1]-[6]. 0 : None, 1-4 : Totem 1-4, 5: Critter, 6: Quest (Players Only), -1 = Any Available Totem uint32 Flags; // 5 };
6.0.1.18179
struct SummonPropertiesRec { uint32_t m_id; uint32_t m_control; uint32_t m_faction; uint32_t m_title; uint32_t m_slot; uint32_t m_flags; };
Summon Types (3.3.5)
ID | Name |
---|---|
0 | None |
1 | Pet |
2 | Guardian |
3 | Minion |
4 | Totem |
5 | Mini pet |
6 | Guardian2 |
7 | Wild2 |
8 | Wild3 |
9 | Vehicle |
10 | Vehicle2 |
11 | Lightwell |
12 | Jeeves |
Flags (from Classic TBC client)
Value | Description |
---|---|
1 | Attack Summoner |
2 | Help when Summoned in combat |
3 | Use Level Offset |
4 | Despawn on Summoner Death |
5 | Only Visible to Summoner |
6 | Cannot Dismiss Pet |
7 | Use Demon Timeout |
8 | Unlimited Summons |
9 | Use Creature Level |
10 | Join Summoner's Spawn Group |
11 | Do Not Toggle |
12 | Despawn When Expired |
13 | Use Summoner Faction |
14 | Do Not Follow Mounted Summoner |
15 | Save Pet Autocast |
16 | Ignore Summoner's Phase (Wild Only) |
17 | Only Visible to Summoner's Group |
18 | Despawn on Summoner Logout |
19 | Cast Ride Vehicle Spell on Summoner |
20 | Guardian Acts Like a Pet |
21 | Don't Snap Sessile To Ground |
22 | Summons from Battle Pet Journal |
23 | Unit Clutter |
24 | Default Name Color |
25 | Use Own Invisibility Detection (Ignore Owner's Invisibility Detection) |
26 | Despawn When Replaced (Totem Slots Only) |
27 | Despawn When Teleporting Out of Range |
28 | Summoned at Group Formation Position |
29 | Don't Despawn On Summoner's Death |
30 | Use Title As Creature Name |
31 | Attackable By Summoner |
32 | Don't dismiss when an encounter is aborted |
33 | Flag 33 (Coming soon!) |