DB/SummonProperties
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struct SummonPropertiesEntry { uint32 Id; // 0 uint32 Control; // 1, 0 : - NONE -, 1 : Guardian, 2 : Pet, 3 : Possessed , 4 : Possessed Vehicle, 5 : Vehicle (Wild, but Ride Spell will be cast) uint32 Faction; // 2, 14 rows > 0 uint32 Type; // 3, see enum below uint32 Slot; // 4, [-1]-[6]. 0 : None, 1-4 : Totem 1-4, 5: Critter, 6: Quest (Players Only), -1 = Any Available Totem uint32 Flags; // 5 see enum below };
6.0.1.18179
struct SummonPropertiesRec { uint32_t m_id; uint32_t m_control; uint32_t m_faction; uint32_t m_title; uint32_t m_slot; uint32_t m_flags; };
Summon Types (3.3.5)
ID | Name |
---|---|
0 | None |
1 | Pet |
2 | Guardian |
3 | Minion |
4 | Totem |
5 | Mini pet |
6 | Guardian2 |
7 | Wild2 |
8 | Wild3 |
9 | Vehicle |
10 | Vehicle2 |
11 | Lightwell |
12 | Jeeves |
Flags (from Classic TBC client)
Value | Description |
---|---|
0x00000001 | Attack Summoner |
0x00000002 | Help when Summoned in combat |
0x00000004 | Use Level Offset |
0x00000008 | Despawn on Summoner Death |
0x00000010 | Only Visible to Summoner |
0x00000020 | Cannot Dismiss Pet |
0x00000040 | Use Demon Timeout |
0x00000080 | Unlimited Summons |
0x00000100 | Use Creature Level |
0x00000200 | Join Summoner's Spawn Group |
0x00000400 | Do Not Toggle |
0x00000800 | Despawn When Expired |
0x00001000 | Use Summoner Faction |
0x00002000 | Do Not Follow Mounted Summoner |
0x00004000 | Save Pet Autocast |
0x00008000 | Ignore Summoner's Phase (Wild Only) |
0x00010000 | Only Visible to Summoner's Group |
0x00020000 | Despawn on Summoner Logout |
0x00040000 | Cast Ride Vehicle Spell on Summoner |
0x00080000 | Guardian Acts Like a Pet |
0x00100000 | Don't Snap Sessile To Ground |
0x00200000 | Summons from Battle Pet Journal |
0x00400000 | Unit Clutter |
0x00800000 | Default Name Color |
0x01000000 | Use Own Invisibility Detection (Ignore Owner's Invisibility Detection) |
0x02000000 | Despawn When Replaced (Totem Slots Only) |
0x04000000 | Despawn When Teleporting Out of Range |
0x08000000 | Summoned at Group Formation Position |
0x10000000 | Don't Despawn On Summoner's Death |
0x20000000 | Use Title As Creature Name |
0x40000000 | Attackable By Summoner |
0x80000000 | Don't dismiss when an encounter is aborted |