DB/SpellRadius: Difference between revisions

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Used to determine the size of the AoE Targetting Cursor?  (Interface\SpellShadow\Spell-Shadow-Acceptable)
Used to determine the size of the AoE Targetting Cursor?  (Interface\SpellShadow\Spell-Shadow-Acceptable)


==0.5.3.3368==
struct SpellRadiusRec {
  uint32_t m_ID;
  float m_radius;
  float m_radiusPerLevel;
  float m_radiusMax;
};
==Structure==
==Structure==
  struct SpellRadiusEntry // sizeof(0x10)
  struct SpellRadiusEntry // sizeof(0x10)

Revision as of 15:57, 5 June 2016

Used to determine the size of the AoE Targetting Cursor? (Interface\SpellShadow\Spell-Shadow-Acceptable)

0.5.3.3368

struct SpellRadiusRec {
  uint32_t m_ID;
  float m_radius;
  float m_radiusPerLevel;
  float m_radiusMax;
};

Structure

struct SpellRadiusEntry // sizeof(0x10)
{
   m_ID; // +0x0, size 0x4, type 0
   m_radius; // +0x4, size 0x4, type 3
   m_radiusPerLevel; // +0x8, size 0x4, type 3
   m_radiusMax; // +0xC, size 0x4, type 3
};

6.0.1.18179

struct SpellRadiusRec {
  uint32_t m_ID;
  float m_radius;
  float m_radiusPerLevel;
  float m_radiusMin;
  float m_radiusMax;
};