DB/SpellRadius: Difference between revisions
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Used to determine the size of the AoE Targetting Cursor? (Interface\SpellShadow\Spell-Shadow-Acceptable) | Used to determine the size of the AoE Targetting Cursor? (Interface\SpellShadow\Spell-Shadow-Acceptable) | ||
==0.5.3.3368== | |||
struct SpellRadiusRec { | |||
uint32_t m_ID; | |||
float m_radius; | |||
float m_radiusPerLevel; | |||
float m_radiusMax; | |||
}; | |||
==Structure== | ==Structure== | ||
struct SpellRadiusEntry // sizeof(0x10) | struct SpellRadiusEntry // sizeof(0x10) |
Revision as of 15:57, 5 June 2016
Used to determine the size of the AoE Targetting Cursor? (Interface\SpellShadow\Spell-Shadow-Acceptable)
0.5.3.3368
struct SpellRadiusRec { uint32_t m_ID; float m_radius; float m_radiusPerLevel; float m_radiusMax; };
Structure
struct SpellRadiusEntry // sizeof(0x10) { m_ID; // +0x0, size 0x4, type 0 m_radius; // +0x4, size 0x4, type 3 m_radiusPerLevel; // +0x8, size 0x4, type 3 m_radiusMax; // +0xC, size 0x4, type 3 };
6.0.1.18179
struct SpellRadiusRec { uint32_t m_ID; float m_radius; float m_radiusPerLevel; float m_radiusMin; float m_radiusMax; };