DB/SpellRadius
Jump to navigation
Jump to search
Used to determine the size of the AoE Targetting Cursor? (Interface\SpellShadow\Spell-Shadow-Acceptable)
0.5.3.3368, 1.12.1.5875, 4.0.3
struct SpellRadiusRec { uint32_t m_ID; float m_radius; float m_radiusPerLevel; // Amount of radial increase per level float m_radiusMax; // Absolute maximum radius };
6.0.1.18179
struct SpellRadiusRec { uint32_t m_ID; float m_radius; float m_radiusPerLevel; float m_radiusMin; float m_radiusMax; };