DB/SpellMissileMotion: Difference between revisions
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==Structure== | ==Structure== | ||
struct SpellMissileMotionEntry // sizeof(0x14) | struct SpellMissileMotionEntry // sizeof(0x14) |
Revision as of 00:56, 23 February 2016
Structure
struct SpellMissileMotionEntry // sizeof(0x14) { m_ID; // +0x0, size 0x4, type 0 m_name; // +0x4, size 0x4, type 2 m_scriptBody; // +0x8, size 0x4, type 2 m_flags; // +0xC, size 0x4, type 0 m_missileCount; // +0x10, size 0x4, type 0 };