DB/SpellMechanic: Difference between revisions

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{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Effect Targets
! Mechanic name || ID
|-
|-
|  CHARMED || 1
|  CHARMED || 1

Revision as of 05:28, 11 October 2021

Structure

Column	Field 		Type 
1 	ID 		Integer 	
2-18 	Name 		Loc	

1.12.1.5875, 6.0.1.18179

struct SpellMechanicRec {
  uint32_t m_ID;
  langstringref m_stateName_lang;
};


These are the SpellMechanic values as found in the 3.3.5 SpellMechanic.dbc


Crow 10th October 2021

Mechanic name ID
CHARMED 1
DISORIENTED 2
DISARMED 3
DISTRACTED 4
FLEEING 5
GRIPPED 6
ROOTED 7
SLOWED 8
SILENCED 9
ASLEEP 10
SNARED 11
STUNNED 12
FROZEN 13
INCAPACITATED 14
BLEEDING 15
HEALING 16
POLYMORPHED 17
BANISHED 18
SHIELDED 19
SHACKLED 20
MOUNTED 21
INFECTED 22
TURNED 23
HORRIFIED 24
INVULNERABLE 25
INTERRUPTED 26
DAZED 27
DISCOVERY 28
INVULNERABLE 29 //no, it's not an error, it seems to be a different kind of invulnerable with different DR's
SAPPED 30
ENRAGED 31