DB/SpellMechanic
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Structure
Column Field Type 1 ID Integer 2-18 Name Loc
1.12.1.5875, 6.0.1.18179
struct SpellMechanicRec { uint32_t m_ID; langstringrefⁱ m_stateName_lang; };
These are the SpellMechanic values as found in the 3.3.5 SpellMechanic.dbc
Crow 10th October 2021
Mechanic name | ID |
---|---|
CHARMED | 1 |
DISORIENTED | 2 |
DISARMED | 3 |
DISTRACTED | 4 |
FLEEING | 5 |
GRIPPED | 6 |
ROOTED | 7 |
SLOWED | 8 |
SILENCED | 9 |
ASLEEP | 10 |
SNARED | 11 |
STUNNED | 12 |
FROZEN | 13 |
INCAPACITATED | 14 |
BLEEDING | 15 |
HEALING | 16 |
POLYMORPHED | 17 |
BANISHED | 18 |
SHIELDED | 19 |
SHACKLED | 20 |
MOUNTED | 21 |
INFECTED | 22 |
TURNED | 23 |
HORRIFIED | 24 |
INVULNERABLE | 25 |
INTERRUPTED | 26 |
DAZED | 27 |
DISCOVERY | 28 |
INVULNERABLE | 29 |
SAPPED | 30 |
ENRAGED | 31 |