DB/SoundWaterType: Difference between revisions
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{{Template:Sandbox/VersionRange|min_expansionlevel= | {{Template:Sandbox/VersionRange|min_expansionlevel=0|max_expansionlevel=3}} | ||
==0.5.3.3368, | The client expects this DBC to have groups of 3 records grouped by m_soundType. Each group will have exactly one record of each of the valid m_soundSubtype values. | ||
{{Template:SectionBox/VersionRange|max_expansionlevel=0|max_build=0.5.3.3368}} | |||
In the alpha, these groups are stored in a <code>LIQUIDINFO</code> struct. <code>HandleWaterAmbiences</code> controls what LIQUIDINFOs should be active and the LIQUIDINFOs themselves control what one of their three sounds plays. | |||
==0.5.3.3368 - 3.3.5a.12340== | |||
struct SoundWaterTypeRec { | struct SoundWaterTypeRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
uint32_t m_soundType; | uint32_t m_soundType; // grouping key | ||
uint32_t m_soundSubtype; | uint32_t m_soundSubtype; // valid values are 0, 4 or 8. client reads as <code>(m_soundSubtype >> 2) & 3</code> | ||
{{Template:Type/foreign_key|table=SoundEntries}} m_SoundID; | |||
}; | }; | ||
==Structure== | ==Structure== | ||
'''Column Field Type Notes''' | '''Column Field Type Notes''' | ||
1 ID Integer | 1 ID Integer | ||
2 | 2 SoundType Integer Key for grouping records together | ||
3 | 3 SoundSubtype Integer Valid values are 0, 4, 8. Exactly one of each must be used in each group | ||
4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer | 4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer | ||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_Alpha]] | |||
[[Category:DBC_Vanilla]] | |||
[[Category:DBC_BC]] | |||
[[Category:DBC_WotLK]] | [[Category:DBC_WotLK]] |
Latest revision as of 23:15, 3 October 2017
The client expects this DBC to have groups of 3 records grouped by m_soundType. Each group will have exactly one record of each of the valid m_soundSubtype values.
In the alpha, these groups are stored in a LIQUIDINFO
struct. HandleWaterAmbiences
controls what LIQUIDINFOs should be active and the LIQUIDINFOs themselves control what one of their three sounds plays.
0.5.3.3368 - 3.3.5a.12340
struct SoundWaterTypeRec {
uint32_t m_ID;
uint32_t m_soundType; // grouping key
uint32_t m_soundSubtype; // valid values are 0, 4 or 8. client reads as (m_soundSubtype >> 2) & 3
foreign_keyⁱ<uint32_t, &SoundEntriesRec::m_ID> m_SoundID;
};
Structure
Column Field Type Notes 1 ID Integer 2 SoundType Integer Key for grouping records together 3 SoundSubtype Integer Valid values are 0, 4, 8. Exactly one of each must be used in each group 4 iRefID_SoundEntries Integer