DB/PetPersonality: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
==Structure== | ==Structure== | ||
'''Column Field Type Notes ''' | '''Column Field Type Notes ''' |
Revision as of 00:21, 23 February 2016
Structure
Column Field Type Notes 1 ID Integer 2-18 sRefName String + Loc Name of the personality 19 happinessThreshold Integer* UnhappyLevel (Value of 0) (Unhappy at 0% / 0 mood points) 20 happinessThreshold Integer* ContentLevel (Value of 333000) (Content at 33% / 333000 mood points) 21 happinessThreshold Integer* HappyLevel (Value of 666000) (Content at 66% / 666000 mood points) 22 happinessDamage Float Unhappy Damage Modifier (Value of 0.75) (Pet does only do 75% damage) 23 happinessDamage Float Content Damage Modifier (Value of 1) (Pet does 100% damage) 24 happinessDamage Float Happy Damage Modifier (Value of 1.25) (Pet does 125% damage)