DB/NPCSounds: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 24: | Line 24: | ||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_WotLK]] | [[Category:DBC_WotLK]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Revision as of 00:58, 6 November 2014
What the NPC's say when clicked on. These sound files are irrelevant to quests.
Header Info
Records...................193 Fields......................5 Record Size................20 String Block Size...........1
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_SoundEntries Integer Greetings 5 iRefID_SoundEntries Integer Farewells 4 iRefID_SoundEntries Integer Pissed 5 iRefID_SoundEntries Integer Q: stores last sound file? memory allocation when table is loaded.
Retrieved from "http://www.sourcepeek.com/wiki/NPCSounds.dbc"
6.0.1.18179
struct NPCSoundsRec { uint32_t m_ID; uint32_t m_SoundID[4]; };