DB/NPCSounds: Difference between revisions

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m (Marlamin moved page NPCSounds.dbc to DB/NPCSounds)
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Line 14: Line 14:
  4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Pissed  
  4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Pissed  
  5 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Q: stores last sound file? memory allocation when table is loaded.  
  5 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Q: stores last sound file? memory allocation when table is loaded.  
Retrieved from "http://www.sourcepeek.com/wiki/NPCSounds.dbc"


==6.0.1.18179==
==6.0.1.18179==

Revision as of 00:07, 22 February 2016

What the NPC's say when clicked on. These sound files are irrelevant to quests.

Header Info

Records...................193
Fields......................5
Record Size................20
String Block Size...........1

Structure

Column	Field 			Type 		Notes 
1 	ID 			Integer 		
2 	iRefID_SoundEntries 	Integer 	Greetings 
5 	iRefID_SoundEntries 	Integer 	Farewells 
4 	iRefID_SoundEntries 	Integer 	Pissed 
5 	iRefID_SoundEntries 	Integer 	Q: stores last sound file? memory allocation when table is loaded. 

6.0.1.18179

struct NPCSoundsRec {
  uint32_t m_ID;
  uint32_t m_SoundID[4];
};