DB/NPCSounds: Difference between revisions
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m (Marlamin moved page NPCSounds.dbc to DB/NPCSounds) |
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4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Pissed | 4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Pissed | ||
5 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Q: stores last sound file? memory allocation when table is loaded. | 5 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Q: stores last sound file? memory allocation when table is loaded. | ||
==6.0.1.18179== | ==6.0.1.18179== |
Revision as of 00:07, 22 February 2016
What the NPC's say when clicked on. These sound files are irrelevant to quests.
Header Info
Records...................193 Fields......................5 Record Size................20 String Block Size...........1
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_SoundEntries Integer Greetings 5 iRefID_SoundEntries Integer Farewells 4 iRefID_SoundEntries Integer Pissed 5 iRefID_SoundEntries Integer Q: stores last sound file? memory allocation when table is loaded.
6.0.1.18179
struct NPCSoundsRec { uint32_t m_ID; uint32_t m_SoundID[4]; };