DB/ItemDisenchantLoot: Difference between revisions
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==Structure== | ==Structure== | ||
'''Column Field Type Notes''' | '''Column Field Type Notes''' | ||
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Retrieved from "http://www.sourcepeek.com/wiki/ItemDisenchantLoot.dbc" | Retrieved from "http://www.sourcepeek.com/wiki/ItemDisenchantLoot.dbc" | ||
==Structure (6.0.2.19000)== | |||
struct ItemDisenchantLootRec { | |||
int m_ID; | |||
int m_class; | |||
int m_subclass; | |||
int m_quality; | |||
int m_minLevel; | |||
int m_maxLevel; | |||
int m_skillRequired; | |||
}; | |||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 13:49, 19 October 2014
Structure
Column Field Type Notes 1 ID Integer 2 Unknown Integer values are either 2 or 4 (Theory iRefID_ItemClass, 2 = Weapons, 4 = Armor) 3 Unknown BitMask 4 Unknown Integer values are 2, 3, or 4 (Theory Quality: 2=Uncommon, 3=Rare, 4=Epic) 5 Unknown Integer Theory Minimum Item Level 6 Unknown Integer Theory Maximum Item Level 7 Unknown Integer sRef to somewhere? 8 Unknown Integer
Retrieved from "http://www.sourcepeek.com/wiki/ItemDisenchantLoot.dbc"
Structure (6.0.2.19000)
struct ItemDisenchantLootRec { int m_ID; int m_class; int m_subclass; int m_quality; int m_minLevel; int m_maxLevel; int m_skillRequired; };