DB/Holidays: Difference between revisions
Jump to navigation
Jump to search
m (→9183) |
m (→9183) |
||
Line 27: | Line 27: | ||
|52 || periodAdjustment (?) || Integer || Adjustment for reoccurance-timers (+/- the amount of "periodTypes" | |52 || periodAdjustment (?) || Integer || Adjustment for reoccurance-timers (+/- the amount of "periodTypes" | ||
|- | |- | ||
|53 || periodType || Integer || -1, 0, 1, 2 | |53 || periodType || Integer || -1, 0, 1, 2 | ||
|- | |- | ||
|} | |} | ||
[[Category:DBC]] | [[Category:DBC]] | ||
''periodType'' - defines if the event is to wait, pause, stop, start etc., and if it uses different stages(?) : | |||
-1: <unknown> | |||
0: <unknown> | |||
1: pre-event exists - do stage1, start stage2 at once as it's timed out (with mainEventLength (stage2) being the eventActive time) | |||
2: wait X hours untill next occurance (with mainEventLength(stage2) being the eventPause time) |
Revision as of 23:11, 18 October 2010
9183
Column | Field | Type | Notes |
---|---|---|---|
0 | ID | Integer | Not complettely sure - most likely will be |
1 | prepEventLength | Integer | Event preparation length (stage1 - where they create their tents etc etc etc) |
2 | mainEventLength | Integer | Event length (stage2 - where all the fun is) |
11 | eventStart | Integer | Unixtime-style timestamp with WotLK startdate as origin date, or just simply day/month pickup. |
12 - 23 | eventReoccuranceTimes | Integer | Adjusted eventdates for certain events |
24 - 36 | <unknown> | Integer | <Unknown> |
49 | Holidayname | iRefID | Ref to Loc in HolidayNames.dbc |
50 | Holidaydescription | iRefID | Ref to Loc in HolidayDescriptions.dbc |
51 | Calendarname | String | If the Holiday is part of the Calendar its name is written here |
52 | periodAdjustment (?) | Integer | Adjustment for reoccurance-timers (+/- the amount of "periodTypes" |
53 | periodType | Integer | -1, 0, 1, 2 |
periodType - defines if the event is to wait, pause, stop, start etc., and if it uses different stages(?) :
-1: <unknown> 0: <unknown> 1: pre-event exists - do stage1, start stage2 at once as it's timed out (with mainEventLength (stage2) being the eventActive time) 2: wait X hours untill next occurance (with mainEventLength(stage2) being the eventPause time)