DB/GameTables: Difference between revisions
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3 numColumns Integer | 3 numColumns Integer | ||
==6.0.1.18179== | |||
struct GameTablesRec { | |||
uint8_t padding_0[4]; | |||
stringref m_name; | |||
uint32_t m_numRows; | |||
uint32_t m_numColumns; | |||
}; | |||
[[Category:DBC]][[Category:DBC_WotLK]] | [[Category:DBC]][[Category:DBC_WotLK]] |
Revision as of 20:42, 2 November 2014
Header Info
Records....................78 (in 3.0[zhCN], this value is 82) Fields......................3 Record Size................12 String Block Size........1404 (in 3.0[zhCN], this value is 1499)
They list different tables. The real content is in files called gtName.dbc. Not many of them exist in the archives. Far less than in here. As of 3.0.9 the clientside list is:
- gtBarberShopCostBase
- gtCombatRatings
- gtChanceToMeleeCrit
- gtChanceToMeleeCritBase
- gtChanceToSpellCrit
- gtChanceToSpellCritBase
- gtNPCManaCostScaler
- gtOCTRegenHP
- gtOCTRegenMP
- gtRegenHPPerSpt
- gtRegenMPPerSpt
Structure
Column Field Type Notes 1 Name String how the DBC is called. 2 numRows Integer 3 numColumns Integer
6.0.1.18179
struct GameTablesRec { uint8_t padding_0[4]; stringref m_name; uint32_t m_numRows; uint32_t m_numColumns; };