DB/GameTables: Difference between revisions
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struct GameTablesRec { | struct GameTablesRec { | ||
uint8_t padding_0[4]; | uint8_t padding_0[4]; | ||
stringref m_name; | {{Template:Type|stringref}} m_name; | ||
uint32_t m_numRows; | uint32_t m_numRows; | ||
uint32_t m_numColumns; | uint32_t m_numColumns; |
Revision as of 12:43, 23 February 2016
They list different tables. The real content is in files called gtName.dbc. Not many of them exist in the archives. Far less than in here. As of 3.0.9 the clientside list is:
- gtBarberShopCostBase
- gtCombatRatings
- gtChanceToMeleeCrit
- gtChanceToMeleeCritBase
- gtChanceToSpellCrit
- gtChanceToSpellCritBase
- gtNPCManaCostScaler
- gtOCTRegenHP
- gtOCTRegenMP
- gtRegenHPPerSpt
- gtRegenMPPerSpt
Structure
Column Field Type Notes 1 Name String how the DBC is called. 2 numRows Integer 3 numColumns Integer
6.0.1.18179
struct GameTablesRec { uint8_t padding_0[4]; stringrefⁱ m_name; uint32_t m_numRows; uint32_t m_numColumns; };