DB/GameObjectDisplayInfo

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Revision as of 03:06, 13 August 2007 by Snake (talk | contribs)
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GameObjectCache.wdb reads this file to associate models with objects. Actually this DBC is used for more than that it seems and also controls models used partially in some spells but not sure how at the moment. (Spell Focus objects like Anvils or Forges, maybe?)

This DBC holds information about every type of models (WMO too). For .WMOs all entries are 0. Models (M2) are listed as .MDX as always.

Header Info

Build Version............6337
Records..................2210
Fields.....................18
Record Size................72
String Block Size......142172

Structure

Column	Field 		Type 		Notes 
1 	ID 		Integer 	
2 	SRefPath 	string 		the model that this entry refers to 
3 	Unknown 	Integer* 	
4 	Unknown 	Integer* 	
5 	Unknown 	Integer* 	
6 	Unknown 	Integer* 	
7 	Unknown 	Integer* 	
8 	Unknown 	NULL 	
9 	Unknown 	Integer* 	
10 	Unknown 	Integer* 	
11 	Unknown 	Integer* 	
12 	Unknown 	Integer* 	
13 	Unknown 	Float 	
14 	Unknown 	Float 	
15 	Unknown 	Float 	
16 	Unknown 	Float 	
17 	Unknown 	Float 	
18 	Unknown 	Float 	 

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