DB/GameObjectDisplayInfo

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Revision as of 19:06, 24 July 2007 by Schlumpf (talk | contribs)
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GameObjectCache.wdb reads this file to associate models with objects. Actually this DBC is used for more than that it seems and also controls models used partially in some spells but not sure how at the moment.

Header Info

Build Version............6337
Records..................2210
Fields.....................18
Record Size................72
String Block Size......142172

Structure

Column	Field 		Type 		Notes 
1 	ID 		Integer 	
2 	SRefPath 	string 		the model (.mdx) location that this entry refers to 
3 	Unknown 	Integer* 	
4 	Unknown 	Integer* 	
5 	Unknown 	Integer* 	
6 	Unknown 	Integer* 	
7 	Unknown 	Integer* 	
8 	Unknown 	NULL 	
9 	Unknown 	Integer* 	
10 	Unknown 	Integer* 	
11 	Unknown 	Integer* 	
12 	Unknown 	Integer* 	
13 	Unknown 	Float 	
14 	Unknown 	Float 	
15 	Unknown 	Float 	
16 	Unknown 	Float 	
17 	Unknown 	Float 	
18 	Unknown 	Float 	 

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