DB/GameObjectDiffAnimMap: Difference between revisions

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   uint32_t m_ID;
   uint32_t m_ID;
   uint32_t m_gameObjectDiffAnimID;
   uint32_t m_gameObjectDiffAnimID;
   uint32_t m_difficultyID;
   foreign_key<uint32_t, &[[Difficulty.dbc|DifficultyRec]]::m_ID> m_difficultyID;
   uint32_t m_animation;
   uint32_t m_animation;
   uint32_t m_attachmentDisplayID;
   uint32_t m_attachmentDisplayID;

Revision as of 02:14, 18 August 2015

6.0.1.18179

struct GameObjectDiffAnimMapRec {
  uint32_t m_ID;
  uint32_t m_gameObjectDiffAnimID;
  foreign_key<uint32_t, &DifficultyRec::m_ID> m_difficultyID;
  uint32_t m_animation;
  uint32_t m_attachmentDisplayID;
};