DB/GameObjectDiffAnimMap
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6.0.1.18179
struct GameObjectDiffAnimMapRec { uint32_t m_ID; uint32_t m_gameObjectDiffAnimID; foreign_keyⁱ<uint32_t, &DifficultyRec::m_ID> m_difficultyID; foreign_keyⁱ<uint32_t, &AnimationDataRec::m_ID> m_animation; uint32_t m_attachmentDisplayID; // as of 18179, only used as boolean whether to attach to parent's Base attachment };