DB/Exhaustion: Difference between revisions

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(Updated. Header still needs update,)
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==Header Info==
==1.12.1.5875==
  Records.....................5
  struct ExhaustionRec {
Fields.....................15
  uint32_t m_ID;
Record Size................60
  uint32_t m_xp;
  String Block Size..........37
  float m_factor;            // Rate EXP is earned in this state
  float m_outdoorHours;
  float m_innHours;
  {{Type|langstringref}} m_name_lang;
  float m_threshold;        // Rested has a value of 12. All else 0.  
  };


==Structure==
==6.0.1.18179==
  '''Column Field Type Notes'''
  struct ExhaustionRec {
1 ID Integer
  uint32_t m_ID;
2 xp Integer
  uint32_t m_xp;
3 factor Float Rate EXP is earned in this state
  float m_factor;
4 outdoorHours Float
  float m_outdoorHours;
5 innHours Float
  float m_innHours;
6-22 sRefName String + [[Loc]] Name of rested state
  {{Type|langstringref}} m_name_lang;
23 threshold Float Rested has a value of 12. All else 0.
  float m_threshold;
 
  {{Type|langstringref}} m_combatLogText;
Retrieved from "http://www.sourcepeek.com/wiki/Exhaustion.dbc"
};


[[Category:DBC]]
[[Category:DBC]]
[[Category:DBC_Vanilla]]
[[Category:DBC_WotLK]]
[[Category:DBC_WotLK]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Latest revision as of 16:30, 1 January 2020

1.12.1.5875

struct ExhaustionRec {
  uint32_t m_ID;
  uint32_t m_xp;
  float m_factor;            // Rate EXP is earned in this state 
  float m_outdoorHours;
  float m_innHours;
  langstringref m_name_lang;
  float m_threshold;         // Rested has a value of 12. All else 0. 
};

6.0.1.18179

struct ExhaustionRec {
  uint32_t m_ID;
  uint32_t m_xp;
  float m_factor;
  float m_outdoorHours;
  float m_innHours;
  langstringref m_name_lang;
  float m_threshold;
  langstringref m_combatLogText;
};