DB/Exhaustion
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1.12.1.5875
struct ExhaustionRec { uint32_t m_ID; uint32_t m_xp; float m_factor; // Rate EXP is earned in this state float m_outdoorHours; float m_innHours; langstringrefⁱ m_name_lang; float m_threshold; // Rested has a value of 12. All else 0. };
6.0.1.18179
struct ExhaustionRec { uint32_t m_ID; uint32_t m_xp; float m_factor; float m_outdoorHours; float m_innHours; langstringrefⁱ m_name_lang; float m_threshold; langstringrefⁱ m_combatLogText; };