DB/DurabilityQuality
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Header Info
Records....................14 Fields......................2 Record Size.................8 String Block Size...........1
Structure
Column Field Type Notes 1 ID Integer 2 multiplier? Float Perhaps a modifier to how much dmg an item can take before losing each durability point.
Build Data
1 1.000000 2 0.600000 Quality 0 Modifier 3 1.000000 4 0.800000 Quality 1 Modifier 5 1.000000 6 1.000000 Quality 2 Modifier 7 1.200000 8 1.250000 Quality 3 Modifier 9 1.440000 10 2.500000 Quality 4 Modifier 11 1.728000 12 3.000000 Quality 5 Modifier 13 0.000000 14 0.000000 Quality 6 Modifier
6.0.1.18179
struct DurabilityQualityRec { uint32_t m_ID; float m_data; };