DB/DurabilityQuality

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Structure

Column 	Field 		Type 		Notes 
1 	ID 		Integer 	
2 	multiplier?	Float		Perhaps a modifier to how much dmg an item can take before losing each durability point.

Build Data

1	1.000000
2	0.600000	Quality 0 Modifier
3	1.000000
4	0.800000	Quality 1 Modifier
5	1.000000
6	1.000000	Quality 2 Modifier
7	1.200000
8	1.250000	Quality 3 Modifier
9	1.440000
10	2.500000	Quality 4 Modifier
11	1.728000
12	3.000000	Quality 5 Modifier
13	0.000000
14	0.000000	Quality 6 Modifier

6.0.1.18179

struct DurabilityQualityRec {
  uint32_t m_ID;
  float m_data;
};