DB/DungeonMap

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Revision as of 19:10, 13 July 2014 by Schlumpf (talk | contribs) (add full and correct info for 6.0.1.18179)
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9551

Column Field Type Notes
0 ID Integer
1 Map iRefID
2 Layer Integer for instances with multiple floors
3-6 Coordinates Float[4] in which range in x and y is this shown. used for scaling.
7 Area iRefID if only used in a specific area. see the northrend one.

6.0.1.18179

struct DungeonMapRec {
  int m_ID;
  int m_mapID;
  int m_floorIndex;
  float m_min[2];
  float m_max[2];
  int m_parentWorldMapID;
  int m_flags;
};