DB/DungeonMap

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≥ Wrath

3.0.9.9551

struct DungeonMapRec {
  uint32_t m_ID;
  foreign_key<uint32_t, &MapRec::m_ID> m_mapID;
  uint32_t m_floorIndex;                                                // for instances with multiple floors 
  float m_min[2];                                                       // in which range in x and y is this shown. used for scaling. 
  float m_max[2];
  foreign_key<uint32_t, &AreaTableRec::m_ID> m_parentWorldMapID;       // if only used in a specific area. see the northrend one. 
};

6.0.1.18179

struct DungeonMapRec {
  uint32_t m_ID;
  foreign_key<uint32_t, &MapRec::m_ID> m_mapID;
  uint32_t m_floorIndex;                                                // for instances with multiple floors 
  float m_min[2];                                                       // in which range in x and y is this shown. used for scaling. 
  float m_max[2];
  foreign_key<uint32_t, &AreaTableRec::m_ID> m_parentWorldMapID;       // if only used in a specific area. see the northrend one. 
  uint32_t m_flags;
};