DB/DestructibleModelData: Difference between revisions
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m (Marlamin moved page DestructibleModelData.dbc to DB/DestructibleModelData) |
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*ID | *ID | ||
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} damaged | *{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} damaged | ||
Line 6: | Line 4: | ||
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} destroyed_constructing | *{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} destroyed_constructing | ||
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} smoke | *{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} smoke | ||
{{Template:Sandbox/VersionRange|min_expansionlevel=3}} | |||
struct DestructibleModelDataEntry // sizeof(0x50) | struct DestructibleModelDataEntry // sizeof(0x50) |
Revision as of 02:43, 20 July 2016
- ID
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} damaged
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} destroyed
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} destroyed_constructing
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} smoke
struct DestructibleModelDataEntry // sizeof(0x50) { m_ID; // +0x0, size 0x4, type 0 m_state0Wmo; // +0x4, size 0x4, type 0 m_state0ImpactEffectDoodadSet; // +0x8, size 0x4, type 0 m_state0AmbientDoodadSet; // +0xC, size 0x4, type 0 m_state1Wmo; // +0x10, size 0x4, type 0 m_state1DestructionDoodadSet; // +0x14, size 0x4, type 0 m_state1ImpactEffectDoodadSet; // +0x18, size 0x4, type 0 m_state1AmbientDoodadSet; // +0x1C, size 0x4, type 0 m_state2Wmo; // +0x20, size 0x4, type 0 m_state2DestructionDoodadSet; // +0x24, size 0x4, type 0 m_state2ImpactEffectDoodadSet; // +0x28, size 0x4, type 0 m_state2AmbientDoodadSet; // +0x2C, size 0x4, type 0 m_state3Wmo; // +0x30, size 0x4, type 0 m_state3InitDoodadSet; // +0x34, size 0x4, type 0 m_state3AmbientDoodadSet; // +0x38, size 0x4, type 0 m_ejectDirection; // +0x3C, size 0x4, type 0 m_repairGroundFx; // +0x40, size 0x4, type 0 m_doNotHighlight; // +0x44, size 0x4, type 0 m_healEffect; // +0x48, size 0x4, type 0 m_healEffectSpeed; // +0x4C, size 0x4, type 0 };
6.0.1.18179
struct DestructibleModelDataRec { uint32_t m_ID; uint32_t m_state0Wmo; uint32_t m_state0ImpactEffectDoodadSet; uint32_t m_state0AmbientDoodadSet; uint32_t m_state0NameSet; uint32_t m_state1Wmo; uint32_t m_state1DestructionDoodadSet; uint32_t m_state1ImpactEffectDoodadSet; uint32_t m_state1AmbientDoodadSet; uint32_t m_state1NameSet; uint32_t m_state2Wmo; uint32_t m_state2DestructionDoodadSet; uint32_t m_state2ImpactEffectDoodadSet; uint32_t m_state2AmbientDoodadSet; uint32_t m_state2NameSet; uint32_t m_state3Wmo; uint32_t m_state3InitDoodadSet; uint32_t m_state3AmbientDoodadSet; uint32_t m_state3NameSet; uint32_t m_ejectDirection; uint32_t m_repairGroundFx; uint32_t m_doNotHighlight; uint32_t m_healEffect; uint32_t m_healEffectSpeed; };