DB/DestructibleModelData: Difference between revisions
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}; | }; | ||
==6.0.1.18179== | |||
struct DestructibleModelDataRec { | |||
uint32_t m_ID; | |||
uint32_t m_state0Wmo; | |||
uint32_t m_state0ImpactEffectDoodadSet; | |||
uint32_t m_state0AmbientDoodadSet; | |||
uint32_t m_state0NameSet; | |||
uint32_t m_state1Wmo; | |||
uint32_t m_state1DestructionDoodadSet; | |||
uint32_t m_state1ImpactEffectDoodadSet; | |||
uint32_t m_state1AmbientDoodadSet; | |||
uint32_t m_state1NameSet; | |||
uint32_t m_state2Wmo; | |||
uint32_t m_state2DestructionDoodadSet; | |||
uint32_t m_state2ImpactEffectDoodadSet; | |||
uint32_t m_state2AmbientDoodadSet; | |||
uint32_t m_state2NameSet; | |||
uint32_t m_state3Wmo; | |||
uint32_t m_state3InitDoodadSet; | |||
uint32_t m_state3AmbientDoodadSet; | |||
uint32_t m_state3NameSet; | |||
uint32_t m_ejectDirection; | |||
uint32_t m_repairGroundFx; | |||
uint32_t m_doNotHighlight; | |||
uint32_t m_healEffect; | |||
uint32_t m_healEffectSpeed; | |||
}; | |||
[[Category:DBC]][[Category:DBC_WotLK]] | [[Category:DBC]][[Category:DBC_WotLK]] |
Revision as of 20:33, 2 November 2014
Added in 3.1.
- ID
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} damaged
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} destroyed
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} destroyed_constructing
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} smoke
struct DestructibleModelDataEntry // sizeof(0x50) { m_ID; // +0x0, size 0x4, type 0 m_state0Wmo; // +0x4, size 0x4, type 0 m_state0ImpactEffectDoodadSet; // +0x8, size 0x4, type 0 m_state0AmbientDoodadSet; // +0xC, size 0x4, type 0 m_state1Wmo; // +0x10, size 0x4, type 0 m_state1DestructionDoodadSet; // +0x14, size 0x4, type 0 m_state1ImpactEffectDoodadSet; // +0x18, size 0x4, type 0 m_state1AmbientDoodadSet; // +0x1C, size 0x4, type 0 m_state2Wmo; // +0x20, size 0x4, type 0 m_state2DestructionDoodadSet; // +0x24, size 0x4, type 0 m_state2ImpactEffectDoodadSet; // +0x28, size 0x4, type 0 m_state2AmbientDoodadSet; // +0x2C, size 0x4, type 0 m_state3Wmo; // +0x30, size 0x4, type 0 m_state3InitDoodadSet; // +0x34, size 0x4, type 0 m_state3AmbientDoodadSet; // +0x38, size 0x4, type 0 m_ejectDirection; // +0x3C, size 0x4, type 0 m_repairGroundFx; // +0x40, size 0x4, type 0 m_doNotHighlight; // +0x44, size 0x4, type 0 m_healEffect; // +0x48, size 0x4, type 0 m_healEffectSpeed; // +0x4C, size 0x4, type 0 };
6.0.1.18179
struct DestructibleModelDataRec { uint32_t m_ID; uint32_t m_state0Wmo; uint32_t m_state0ImpactEffectDoodadSet; uint32_t m_state0AmbientDoodadSet; uint32_t m_state0NameSet; uint32_t m_state1Wmo; uint32_t m_state1DestructionDoodadSet; uint32_t m_state1ImpactEffectDoodadSet; uint32_t m_state1AmbientDoodadSet; uint32_t m_state1NameSet; uint32_t m_state2Wmo; uint32_t m_state2DestructionDoodadSet; uint32_t m_state2ImpactEffectDoodadSet; uint32_t m_state2AmbientDoodadSet; uint32_t m_state2NameSet; uint32_t m_state3Wmo; uint32_t m_state3InitDoodadSet; uint32_t m_state3AmbientDoodadSet; uint32_t m_state3NameSet; uint32_t m_ejectDirection; uint32_t m_repairGroundFx; uint32_t m_doNotHighlight; uint32_t m_healEffect; uint32_t m_healEffectSpeed; };