DB/DestructibleModelData: Difference between revisions
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m (Added Category WotLK) |
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{{Sandbox/VersionRange|min_expansionlevel=3}} | |||
==unknown probably wotlk== | |||
*ID | *ID | ||
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} damaged | *{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} damaged | ||
Line 7: | Line 8: | ||
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} smoke | *{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} smoke | ||
==6.0.1.18179== | |||
struct DestructibleModelDataRec { | |||
uint32_t m_ID; | |||
uint32_t m_state0Wmo; | |||
uint32_t m_state0ImpactEffectDoodadSet; | |||
uint32_t m_state0AmbientDoodadSet; | |||
uint32_t m_state0NameSet; | |||
uint32_t m_state1Wmo; | |||
uint32_t m_state1DestructionDoodadSet; | |||
uint32_t m_state1ImpactEffectDoodadSet; | |||
uint32_t m_state1AmbientDoodadSet; | |||
uint32_t m_state1NameSet; | |||
uint32_t m_state2Wmo; | |||
uint32_t m_state2DestructionDoodadSet; | |||
uint32_t m_state2ImpactEffectDoodadSet; | |||
uint32_t m_state2AmbientDoodadSet; | |||
uint32_t m_state2NameSet; | |||
uint32_t m_state3Wmo; | |||
uint32_t m_state3InitDoodadSet; | |||
uint32_t m_state3AmbientDoodadSet; | |||
uint32_t m_state3NameSet; | |||
uint32_t m_ejectDirection; | |||
uint32_t m_repairGroundFx; | |||
uint32_t m_doNotHighlight; | |||
uint32_t m_healEffect; | |||
uint32_t m_healEffectSpeed; | |||
}; | |||
[[Category:DBC]][[Category:DBC_WotLK]] | [[Category:DBC]][[Category:DBC_WotLK]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Latest revision as of 17:40, 1 January 2020
unknown probably wotlk
- ID
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} damaged
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} destroyed
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} destroyed_constructing
- {unknown, unknown,GameObjectDisplayInfo.dbc, unknown} smoke
6.0.1.18179
struct DestructibleModelDataRec { uint32_t m_ID; uint32_t m_state0Wmo; uint32_t m_state0ImpactEffectDoodadSet; uint32_t m_state0AmbientDoodadSet; uint32_t m_state0NameSet; uint32_t m_state1Wmo; uint32_t m_state1DestructionDoodadSet; uint32_t m_state1ImpactEffectDoodadSet; uint32_t m_state1AmbientDoodadSet; uint32_t m_state1NameSet; uint32_t m_state2Wmo; uint32_t m_state2DestructionDoodadSet; uint32_t m_state2ImpactEffectDoodadSet; uint32_t m_state2AmbientDoodadSet; uint32_t m_state2NameSet; uint32_t m_state3Wmo; uint32_t m_state3InitDoodadSet; uint32_t m_state3AmbientDoodadSet; uint32_t m_state3NameSet; uint32_t m_ejectDirection; uint32_t m_repairGroundFx; uint32_t m_doNotHighlight; uint32_t m_healEffect; uint32_t m_healEffectSpeed; };