DB/DestructibleModelData: Difference between revisions

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m (Added in 3.1.)
 
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Added in 3.1.
{{Sandbox/VersionRange|min_expansionlevel=3}}


==unknown probably wotlk==
*ID
*ID
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} damaged
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} damaged
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*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} smoke
*{unknown, unknown,[[GameObjectDisplayInfo.dbc]], unknown} smoke


[[Category:DBC]]
==6.0.1.18179==
struct DestructibleModelDataRec {
  uint32_t m_ID;
  uint32_t m_state0Wmo;
  uint32_t m_state0ImpactEffectDoodadSet;
  uint32_t m_state0AmbientDoodadSet;
  uint32_t m_state0NameSet;
  uint32_t m_state1Wmo;
  uint32_t m_state1DestructionDoodadSet;
  uint32_t m_state1ImpactEffectDoodadSet;
  uint32_t m_state1AmbientDoodadSet;
  uint32_t m_state1NameSet;
  uint32_t m_state2Wmo;
  uint32_t m_state2DestructionDoodadSet;
  uint32_t m_state2ImpactEffectDoodadSet;
  uint32_t m_state2AmbientDoodadSet;
  uint32_t m_state2NameSet;
  uint32_t m_state3Wmo;
  uint32_t m_state3InitDoodadSet;
  uint32_t m_state3AmbientDoodadSet;
  uint32_t m_state3NameSet;
  uint32_t m_ejectDirection;
  uint32_t m_repairGroundFx;
  uint32_t m_doNotHighlight;
  uint32_t m_healEffect;
  uint32_t m_healEffectSpeed;
};
 
[[Category:DBC]][[Category:DBC_WotLK]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Latest revision as of 17:40, 1 January 2020

≥ Wrath

unknown probably wotlk

6.0.1.18179

struct DestructibleModelDataRec {
  uint32_t m_ID;
  uint32_t m_state0Wmo;
  uint32_t m_state0ImpactEffectDoodadSet;
  uint32_t m_state0AmbientDoodadSet;
  uint32_t m_state0NameSet;
  uint32_t m_state1Wmo;
  uint32_t m_state1DestructionDoodadSet;
  uint32_t m_state1ImpactEffectDoodadSet;
  uint32_t m_state1AmbientDoodadSet;
  uint32_t m_state1NameSet;
  uint32_t m_state2Wmo;
  uint32_t m_state2DestructionDoodadSet;
  uint32_t m_state2ImpactEffectDoodadSet;
  uint32_t m_state2AmbientDoodadSet;
  uint32_t m_state2NameSet;
  uint32_t m_state3Wmo;
  uint32_t m_state3InitDoodadSet;
  uint32_t m_state3AmbientDoodadSet;
  uint32_t m_state3NameSet;
  uint32_t m_ejectDirection;
  uint32_t m_repairGroundFx;
  uint32_t m_doNotHighlight;
  uint32_t m_healEffect;
  uint32_t m_healEffectSpeed;
};