DB/CreatureDisplayInfo: Difference between revisions

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==Structure==
__TOC__
This defines textures, scale, models and some other things that are used for showing creatures.
 
==Classic==
===0.5.3.3368===
====Struct====
struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  uint32_t m_modelID;
  uint32_t m_soundID;
  uint32_t m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;  // if UNIT_FLAG_GHOST | UNIT_FLAG_SNEAK the unit is faded to 1/3 of this value
  {{Template:Type|stringref}} m_textureVariation[3];
  uint32_t m_bloodID;
};
===1.12.1.5875===
====Struct====
struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  uint32_t m_modelID;
  uint32_t m_soundID;
  uint32_t m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;
  {{Template:Type|stringref}} m_textureVariation[3];
  uint32_t m_sizeClass;
  uint32_t m_bloodID;
  uint32_t m_NPCSoundID;
};
 
==Wrath==
===3.0.2.8905-3.3.5.12340===
====Table====
{| style="background:#FCFCFC; color:black"
{| style="background:#FCFCFC; color:black"
|-  
|-  
Line 7: Line 40:
! width="600" | Notes
! width="600" | Notes
|-  
|-  
| 1  || ID || Integer ||  
| 1  || ID || Integer || 65536 is maximum value on WotLK TC2 for .morph command. For NPCs, higher IDs should be still fine.
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
| 2 || [[CreatureModelData.dbc|Model1]] || iRefID || A model to be used.
| 2 || [[CreatureModelData.dbc|Model]] || iRefID || A model to be used.
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
| 3 || [[CreatureModelData.dbc|Model2]] || iRefID || Some kind of alternative. Not set for that much models.
| 3 || [[CreatureSoundData.dbc|Sound]] || iRefID || If 0 - CreatureModelData information is used. Otherwise, overrides generic model settings for this displayID.
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
| 4 || [[CreatureDisplayInfoExtra.dbc|PutDown]] || iRefID || If this display-id is a NPC wearing things that are described in there.
| 4 || [[CreatureDisplayInfoExtra.dbc|ExtraDisplayInformation]] || iRefID || Applies only to NPCs with character model (hair/facial feature/... and equipment settings). Not used for creatures.
|-  
|-  
| 5 || Scale || Float || Default scale, if not set by server. 1 is the normal size.
| 5 || Scale || Float || Default scale. Stacks (by multiplying) with other scale settings (in creature_template, applied auras...).
|-  
|-  
| 6 || Opacity || Integer || 0 (transparent) to 255 (opaque).  
| 6 || Opacity || Integer || 0 (transparent) to 255 (opaque).  
|-  
|-  
| 7 || Skin1 || String || Skins that are used in the model.  
| 7 || Texture1 || String || Name of texture for 1st geoset with type 2 (see [[M2#Texture_Types|this]]). Texture must be in the same dir as M2 file of creature is.
|-  
|-  
| 8 || Skin2 || String || See [[M2#Texture_definitions|this]] for information when they are used.
| 8 || Texture2 || String || Name of texture for 2nd geoset with type 2 (see [[M2#Texture_Types|this]]). Texture must be in the same dir as M2 file of creature is.
|-  
|-  
| 9 || Skin3 || String ||
| 9 || Texture3 || String || Name of texture for 3rd geoset with type 2 (see [[M2#Texture_Types|this]]). Texture must be in the same dir as M2 file of creature is.
|-  
|-  
| 10 || Icon || String || Holding an icon like INV_Misc_Food_59. Only on a few.
| 10 || portraitTextureName || String || Holding an icon like INV_Misc_Food_59. Only on a few.
|-  
|-  
| 11  || Unknown || Integer || Examples: 4 for dragons, 3 for mammoths, 2 for vrykuls, 1 for the most, 0 for gnomes, -1 for zombies.
| cata || sizeClass || Integer ||
|-  
|- style="background:#F0F8FF;"
| 12  || Unknown || Integer || Another weird one. 0 to 4, only 69 are not 0.
| 11  || [[UnitBloodLevels.dbc|bloodLevel]] || iRefID || If 0, this is read from CreatureModelData. (CGUnit::RefreshDataPointers) Seems to have no effect in game.
|-  
|- style="background:#F0F8FF;"
| 13  || [[NPCSounds.dbc|NPCSounds]] || iRefID || Sounds used when interacting with the NPC.
| 12  || [[UnitBlood.dbc|blood]] || iRefID || Sets up color of blood.
|-  
|- style="background:#F0F8FF;"
| 14  || Unkown || Integer || Values are 0 and >281.
| 13  || [[NPCSounds.dbc|NPCSounds]] || iRefID || Sounds used when interacting with the NPC (on-left-click said hello talk).
|- style="background:#F0F8FF;"
| 14  || [[ParticleColor.dbc|Particles]] || iRefID || Values are 0 and >281. Wherever they are used ..  
|- style="background:#C1FFC1;"
|- style="background:#C1FFC1;"
| 15  || Unkown || Integer || Only set for IronDwarfs. 0x1111 to 0x1213. (WotLK)
| 15  || [[M2/.skin#Mesh_part_ID|creatureGeosetData]] || Integer || With this one, you can select a geoset out of the first 8 groups. 0x00200000 will select geoset 2 out of group 600 and therefore 602.
|- style="background:#C1FFC1;"
|- style="background:#C1FFC1;"
| 16  || Unkown || Integer || Some kind of group. Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK)
| 16  || [[ObjectEffectPackage.dbc|objectEffectPackageID]] || iRefID || Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK)
|}
|}


==Warlords==
===6.0.1.18179===
====Struct====
struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  {{Template:Type/foreign_key|table=CreatureModelData}} m_modelID;
  {{Template:Type/foreign_key|table=CreatureSoundData}} m_soundID;                              // if not found, resolve via {{Template:DBField|table=CreatureModelData|column=m_soundID}}
  {{Template:Type/foreign_key|table=CreatureDisplayInfoExtra}} m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;
  {{Template:Type|stringref}} m_textureVariation[3];
  {{Template:Type|stringref}} m_portraitTextureName;
  uint32_t m_portraitCreatureDisplayInfoID;
  uint32_t m_sizeClass;
  uint32_t m_bloodID;
  uint32_t m_NPCSoundID;
  uint32_t m_particleColorID;
  uint32_t m_creatureGeosetData;
  uint32_t m_objectEffectPackageID;
  uint32_t m_animReplacementSetID;
  uint32_t m_flags;
  uint32_t m_gender;
  uint32_t m_stateSpellVisualKitID;
};
==BFA==
===8.0.1.25902===
struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  float m_creatureModelScale;
  uint16_t m_modelID;
  uint16_t m_NPCSoundID;
  uint8_t m_sizeClass;
  uint8_t m_flags;
  uint8_t m_gender;
  uint32_t m_extendedDisplayInfoID;
  int32_t m_portraitTextureName;
  uint8_t m_creatureModelAlpha;
  uint16_t m_soundID;
  float PlayerModelScale;
  int32_t m_portraitCreatureDisplayInfoID;
  uint8_t m_bloodID;
  uint16_t m_particleColorID;
  uint16_t m_objectEffectPackageID;
  uint16_t m_animReplacementSetID;
  uint8_t UnarmedWeaponSubclass; // added in build 20810
  int32_t m_stateSpellVisualKitID;
  float InstanceOtherPlayerPetScale; // added in build 21134
  int32_t MountSpellVisualKitID; // added in build 7.2.0.23436
  int32_t Unk1; // values 789, 790, 843, added in 8.0.1
  uint32_t m_textureVariation[3];
};
===8.0.1.26871===
  "CreatureDisplayInfo": [
    { "data_type": "i", "field": "id" },
    { "data_type": "H", "field": "model_id" },
    { "data_type": "H", "field": "sound_id" },
    { "data_type": "B", "field": "size_class" },
    { "data_type": "f", "field": "creature_model_scale" },
    { "data_type": "B", "field": "creature_model_alpha" },
    { "data_type": "B", "field": "blood_id" },
    { "data_type": "i", "field": "extended_display_info_id" },
    { "data_type": "H", "field": "npc_sound_id" },
    { "data_type": "H", "field": "particle_color_id" },
    { "data_type": "H", "field": "portrait_creature_display_info_id" },
    { "data_type": "H", "field": "portrait_texture_file_data_id" },
    { "data_type": "H", "field": "object_effect_package_id" },
    { "data_type": "H", "field": "anim_replacement_set_id" },
    { "data_type": "B", "field": "flags" },
    { "data_type": "i", "field": "state_spell_visual_kit_id" },
    { "data_type": "f", "field": "player_model_scale" },
    { "data_type": "f", "field": "instance_other_player_pet_scale" },
    { "data_type": "B", "field": "unarmed_weapon_subclass" },
    { "data_type": "i", "field": "mount_spell_visual_kit_id" },
    { "data_type": "i", "field": "dissolve_effect_id" },
    { "data_type": "B", "field": "gender" },
    { "data_type": "i", "field": "unk_1" },
    { "data_type": "i", "field": "unk_2" },
    { "data_type": "i", "field": "texture_variation", "elements": 3 }
  ],
[[Category:DBC]]
[[Category:DBC]]
[[Category:DBC_Alpha]]
[[Category:DBC_Vanilla]]
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Latest revision as of 08:39, 14 April 2019

This defines textures, scale, models and some other things that are used for showing creatures.

Classic

0.5.3.3368

Struct

struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  uint32_t m_modelID;
  uint32_t m_soundID;
  uint32_t m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;   // if UNIT_FLAG_GHOST | UNIT_FLAG_SNEAK the unit is faded to 1/3 of this value
  stringref m_textureVariation[3];
  uint32_t m_bloodID;
};

1.12.1.5875

Struct

struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  uint32_t m_modelID;
  uint32_t m_soundID;
  uint32_t m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;
  stringref m_textureVariation[3];
  uint32_t m_sizeClass;
  uint32_t m_bloodID;
  uint32_t m_NPCSoundID;
};

Wrath

3.0.2.8905-3.3.5.12340

Table

Column Field Type Notes
1 ID Integer 65536 is maximum value on WotLK TC2 for .morph command. For NPCs, higher IDs should be still fine.
2 Model iRefID A model to be used.
3 Sound iRefID If 0 - CreatureModelData information is used. Otherwise, overrides generic model settings for this displayID.
4 ExtraDisplayInformation iRefID Applies only to NPCs with character model (hair/facial feature/... and equipment settings). Not used for creatures.
5 Scale Float Default scale. Stacks (by multiplying) with other scale settings (in creature_template, applied auras...).
6 Opacity Integer 0 (transparent) to 255 (opaque).
7 Texture1 String Name of texture for 1st geoset with type 2 (see this). Texture must be in the same dir as M2 file of creature is.
8 Texture2 String Name of texture for 2nd geoset with type 2 (see this). Texture must be in the same dir as M2 file of creature is.
9 Texture3 String Name of texture for 3rd geoset with type 2 (see this). Texture must be in the same dir as M2 file of creature is.
10 portraitTextureName String Holding an icon like INV_Misc_Food_59. Only on a few.
cata sizeClass Integer
11 bloodLevel iRefID If 0, this is read from CreatureModelData. (CGUnit::RefreshDataPointers) Seems to have no effect in game.
12 blood iRefID Sets up color of blood.
13 NPCSounds iRefID Sounds used when interacting with the NPC (on-left-click said hello talk).
14 Particles iRefID Values are 0 and >281. Wherever they are used ..
15 creatureGeosetData Integer With this one, you can select a geoset out of the first 8 groups. 0x00200000 will select geoset 2 out of group 600 and therefore 602.
16 objectEffectPackageID iRefID Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK)

Warlords

6.0.1.18179

Struct

struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  foreign_key<uint32_t, &CreatureModelDataRec::m_ID> m_modelID;
  foreign_key<uint32_t, &CreatureSoundDataRec::m_ID> m_soundID;                              // if not found, resolve via CreatureModelDataRec::m_soundID
  foreign_key<uint32_t, &CreatureDisplayInfoExtraRec::m_ID> m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;
  stringref m_textureVariation[3];
  stringref m_portraitTextureName;
  uint32_t m_portraitCreatureDisplayInfoID;
  uint32_t m_sizeClass;
  uint32_t m_bloodID;
  uint32_t m_NPCSoundID;
  uint32_t m_particleColorID;
  uint32_t m_creatureGeosetData;
  uint32_t m_objectEffectPackageID;
  uint32_t m_animReplacementSetID;
  uint32_t m_flags;
  uint32_t m_gender;
  uint32_t m_stateSpellVisualKitID;
};

BFA

8.0.1.25902

struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  float m_creatureModelScale;
  uint16_t m_modelID;
  uint16_t m_NPCSoundID;
  uint8_t m_sizeClass;
  uint8_t m_flags;
  uint8_t m_gender;
  uint32_t m_extendedDisplayInfoID;
  int32_t m_portraitTextureName;
  uint8_t m_creatureModelAlpha;
  uint16_t m_soundID;
  float PlayerModelScale;
  int32_t m_portraitCreatureDisplayInfoID;
  uint8_t m_bloodID;
  uint16_t m_particleColorID;
  uint16_t m_objectEffectPackageID;
  uint16_t m_animReplacementSetID;
  uint8_t UnarmedWeaponSubclass; // added in build 20810
  int32_t m_stateSpellVisualKitID;
  float InstanceOtherPlayerPetScale; // added in build 21134
  int32_t MountSpellVisualKitID; // added in build 7.2.0.23436
  int32_t Unk1; // values 789, 790, 843, added in 8.0.1
  uint32_t m_textureVariation[3];
};

8.0.1.26871

 "CreatureDisplayInfo": [
   { "data_type": "i", "field": "id" },
   { "data_type": "H", "field": "model_id" },
   { "data_type": "H", "field": "sound_id" },
   { "data_type": "B", "field": "size_class" },
   { "data_type": "f", "field": "creature_model_scale" },
   { "data_type": "B", "field": "creature_model_alpha" },
   { "data_type": "B", "field": "blood_id" },
   { "data_type": "i", "field": "extended_display_info_id" },
   { "data_type": "H", "field": "npc_sound_id" },
   { "data_type": "H", "field": "particle_color_id" },
   { "data_type": "H", "field": "portrait_creature_display_info_id" },
   { "data_type": "H", "field": "portrait_texture_file_data_id" },
   { "data_type": "H", "field": "object_effect_package_id" },
   { "data_type": "H", "field": "anim_replacement_set_id" },
   { "data_type": "B", "field": "flags" },
   { "data_type": "i", "field": "state_spell_visual_kit_id" },
   { "data_type": "f", "field": "player_model_scale" },
   { "data_type": "f", "field": "instance_other_player_pet_scale" },
   { "data_type": "B", "field": "unarmed_weapon_subclass" },
   { "data_type": "i", "field": "mount_spell_visual_kit_id" },
   { "data_type": "i", "field": "dissolve_effect_id" },
   { "data_type": "B", "field": "gender" },
   { "data_type": "i", "field": "unk_1" },
   { "data_type": "i", "field": "unk_2" },
   { "data_type": "i", "field": "texture_variation", "elements": 3 }
 ],