DB/CreatureDisplayInfo
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This defines textures, scale, models and some other things that are used for showing creatures.
Classic
0.5.3.3368
Struct
struct CreatureDisplayInfoRec { uint32_t m_ID; uint32_t m_modelID; uint32_t m_soundID; uint32_t m_extendedDisplayInfoID; float m_creatureModelScale; uint32_t m_creatureModelAlpha; // if UNIT_FLAG_GHOST | UNIT_FLAG_SNEAK the unit is faded to 1/3 of this value stringrefⁱ m_textureVariation[3]; uint32_t m_bloodID; };
1.12.1.5875
Struct
struct CreatureDisplayInfoRec { uint32_t m_ID; uint32_t m_modelID; uint32_t m_soundID; uint32_t m_extendedDisplayInfoID; float m_creatureModelScale; uint32_t m_creatureModelAlpha; stringrefⁱ m_textureVariation[3]; uint32_t m_sizeClass; uint32_t m_bloodID; uint32_t m_NPCSoundID; };
Wrath
3.0.2.8905-3.3.5.12340
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | 65536 is maximum value on WotLK TC2 for .morph command. For NPCs, higher IDs should be still fine. |
2 | Model | iRefID | A model to be used. |
3 | Sound | iRefID | If 0 - CreatureModelData information is used. Otherwise, overrides generic model settings for this displayID. |
4 | ExtraDisplayInformation | iRefID | Applies only to NPCs with character model (hair/facial feature/... and equipment settings). Not used for creatures. |
5 | Scale | Float | Default scale. Stacks (by multiplying) with other scale settings (in creature_template, applied auras...). |
6 | Opacity | Integer | 0 (transparent) to 255 (opaque). |
7 | Texture1 | String | Name of texture for 1st geoset with type 2 (see this). Texture must be in the same dir as M2 file of creature is. |
8 | Texture2 | String | Name of texture for 2nd geoset with type 2 (see this). Texture must be in the same dir as M2 file of creature is. |
9 | Texture3 | String | Name of texture for 3rd geoset with type 2 (see this). Texture must be in the same dir as M2 file of creature is. |
10 | portraitTextureName | String | Holding an icon like INV_Misc_Food_59. Only on a few. |
cata | sizeClass | Integer | |
11 | bloodLevel | iRefID | If 0, this is read from CreatureModelData. (CGUnit::RefreshDataPointers) Seems to have no effect in game. |
12 | blood | iRefID | Sets up color of blood. |
13 | NPCSounds | iRefID | Sounds used when interacting with the NPC (on-left-click said hello talk). |
14 | Particles | iRefID | Values are 0 and >281. Wherever they are used .. |
15 | creatureGeosetData | Integer | With this one, you can select a geoset out of the first 8 groups. 0x00200000 will select geoset 2 out of group 600 and therefore 602. |
16 | objectEffectPackageID | iRefID | Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK) |
Warlords
6.0.1.18179
Struct
struct CreatureDisplayInfoRec { uint32_t m_ID; foreign_keyⁱ<uint32_t, &CreatureModelDataRec::m_ID> m_modelID; foreign_keyⁱ<uint32_t, &CreatureSoundDataRec::m_ID> m_soundID; // if not found, resolve via CreatureModelDataRec::m_soundID foreign_keyⁱ<uint32_t, &CreatureDisplayInfoExtraRec::m_ID> m_extendedDisplayInfoID; float m_creatureModelScale; uint32_t m_creatureModelAlpha; stringrefⁱ m_textureVariation[3]; stringrefⁱ m_portraitTextureName; uint32_t m_portraitCreatureDisplayInfoID; uint32_t m_sizeClass; uint32_t m_bloodID; uint32_t m_NPCSoundID; uint32_t m_particleColorID; uint32_t m_creatureGeosetData; uint32_t m_objectEffectPackageID; uint32_t m_animReplacementSetID; uint32_t m_flags; uint32_t m_gender; uint32_t m_stateSpellVisualKitID; };
BFA
8.0.1.25902
struct CreatureDisplayInfoRec { uint32_t m_ID; float m_creatureModelScale; uint16_t m_modelID; uint16_t m_NPCSoundID; uint8_t m_sizeClass; uint8_t m_flags; uint8_t m_gender; uint32_t m_extendedDisplayInfoID; int32_t m_portraitTextureName; uint8_t m_creatureModelAlpha; uint16_t m_soundID; float PlayerModelScale; int32_t m_portraitCreatureDisplayInfoID; uint8_t m_bloodID; uint16_t m_particleColorID; uint16_t m_objectEffectPackageID; uint16_t m_animReplacementSetID; uint8_t UnarmedWeaponSubclass; // added in build 20810 int32_t m_stateSpellVisualKitID; float InstanceOtherPlayerPetScale; // added in build 21134 int32_t MountSpellVisualKitID; // added in build 7.2.0.23436 int32_t Unk1; // values 789, 790, 843, added in 8.0.1 uint32_t m_textureVariation[3]; };
8.0.1.26871
"CreatureDisplayInfo": [ { "data_type": "i", "field": "id" }, { "data_type": "H", "field": "model_id" }, { "data_type": "H", "field": "sound_id" }, { "data_type": "B", "field": "size_class" }, { "data_type": "f", "field": "creature_model_scale" }, { "data_type": "B", "field": "creature_model_alpha" }, { "data_type": "B", "field": "blood_id" }, { "data_type": "i", "field": "extended_display_info_id" }, { "data_type": "H", "field": "npc_sound_id" }, { "data_type": "H", "field": "particle_color_id" }, { "data_type": "H", "field": "portrait_creature_display_info_id" }, { "data_type": "H", "field": "portrait_texture_file_data_id" }, { "data_type": "H", "field": "object_effect_package_id" }, { "data_type": "H", "field": "anim_replacement_set_id" }, { "data_type": "B", "field": "flags" }, { "data_type": "i", "field": "state_spell_visual_kit_id" }, { "data_type": "f", "field": "player_model_scale" }, { "data_type": "f", "field": "instance_other_player_pet_scale" }, { "data_type": "B", "field": "unarmed_weapon_subclass" }, { "data_type": "i", "field": "mount_spell_visual_kit_id" }, { "data_type": "i", "field": "dissolve_effect_id" }, { "data_type": "B", "field": "gender" }, { "data_type": "i", "field": "unk_1" }, { "data_type": "i", "field": "unk_2" }, { "data_type": "i", "field": "texture_variation", "elements": 3 } ],