DB/CreatureDisplayInfo: Difference between revisions

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  };
  };
==Wrath==
==Wrath==
===3.0.2.8905===
===3.0.2.8905-3.3.5.12340===
====Table====
{| style="background:#FCFCFC; color:black"
|-  
! width="80" | Column
! width="180 " | Field
! width="80" | Type
! width="600" | Notes
|-
| 1  || ID || Integer ||
|- style="background:#F0F8FF;"
| 2 || [[CreatureModelData.dbc|Model]] || iRefID || A model to be used.
|- style="background:#F0F8FF;"
| 3 || [[CreatureSoundData.dbc|Sound]] || iRefID || Not set for that much models. Can also be set in CreatureModelData.
|- style="background:#F0F8FF;"
| 4 || [[CreatureDisplayInfoExtra.dbc|ExtraDisplayInformation]] || iRefID || If this display-id is a NPC wearing things that are described in there.
|-
| 5 || Scale || Float || Default scale, if not set by server. 1 is the normal size.
|-
| 6 || Opacity || Integer || 0 (transparent) to 255 (opaque).
|-
| 7 || Skin1 || String || Skins that are used in the model.
|-
| 8 || Skin2 || String || See [[M2#Texture_Types|this]] for information when they are used.
|-
| 9 || Skin3 || String ||
|-
| 10 || portraitTextureName || String || Holding an icon like INV_Misc_Food_59. Only on a few.
|-
| cata || sizeClass || Integer ||
|- style="background:#F0F8FF;"
| 11  || [[UnitBloodLevels.dbc|bloodLevel]] || iRefID || If 0, this is read from CreatureModelData. (CGUnit::RefreshDataPointers)
|-  style="background:#F0F8FF;"
| 12  || [[UnitBlood.dbc|blood]] || iRefID ||
|-  style="background:#F0F8FF;"
| 13  || [[NPCSounds.dbc|NPCSounds]] || iRefID || Sounds used when interacting with the NPC.
|-  style="background:#F0F8FF;"
| 14  || [[ParticleColor.dbc|Particles]] || iRefID || Values are 0 and >281. Wherever they are used ..
|- style="background:#C1FFC1;"
| 15  || [[M2/.skin#Mesh_part_ID|creatureGeosetData]] || Integer || With this one, you can select an geoset out of the first 8 groups. 0x00200000 will select geoset 2 out of group 600 and therefore 602.
|- style="background:#C1FFC1;"
| 16  || [[ObjectEffectPackage.dbc|objectEffectPackageID]] || iRefID || Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK)
|}
 
===3.3.5.12340===
====Table====
====Table====
{| style="background:#FCFCFC; color:black"
{| style="background:#FCFCFC; color:black"

Revision as of 13:26, 16 July 2016

This defines textures, scale, models and some other things that are used for showing creatures.

Classic

0.5.3.3368

Struct

struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  uint32_t m_modelID;
  uint32_t m_soundID;
  uint32_t m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;
  stringref m_textureVariation[3];
  uint32_t m_bloodID;
};

Wrath

3.0.2.8905-3.3.5.12340

Table

Column Field Type Notes
1 ID Integer
2 Model iRefID A model to be used.
3 Sound iRefID Not set for that much models. Can also be set in CreatureModelData.
4 ExtraDisplayInformation iRefID If this display-id is a NPC wearing things that are described in there.
5 Scale Float Default scale, if not set by server. 1 is the normal size.
6 Opacity Integer 0 (transparent) to 255 (opaque).
7 Skin1 String Skins that are used in the model.
8 Skin2 String See this for information when they are used.
9 Skin3 String
10 portraitTextureName String Holding an icon like INV_Misc_Food_59. Only on a few.
cata sizeClass Integer
11 bloodLevel iRefID If 0, this is read from CreatureModelData. (CGUnit::RefreshDataPointers)
12 blood iRefID
13 NPCSounds iRefID Sounds used when interacting with the NPC.
14 Particles iRefID Values are 0 and >281. Wherever they are used ..
15 creatureGeosetData Integer With this one, you can select an geoset out of the first 8 groups. 0x00200000 will select geoset 2 out of group 600 and therefore 602.
16 objectEffectPackageID iRefID Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK)

Warlords

6.0.1.18179

Struct

struct CreatureDisplayInfoRec {
  uint32_t m_ID;
  foreign_key<uint32_t, &CreatureModelDataRec::m_ID> m_modelID;
  foreign_key<uint32_t, &CreatureSoundDataRec::m_ID> m_soundID;                              // if not found, resolve via CreatureModelDataRec::m_soundID
  foreign_key<uint32_t, &CreatureDisplayInfoExtraRec::m_ID> m_extendedDisplayInfoID;
  float m_creatureModelScale;
  uint32_t m_creatureModelAlpha;
  stringref m_textureVariation[3];
  stringref m_portraitTextureName;
  uint32_t m_portraitCreatureDisplayInfoID;
  uint32_t m_sizeClass;
  uint32_t m_bloodID;
  uint32_t m_NPCSoundID;
  uint32_t m_particleColorID;
  uint32_t m_creatureGeosetData;
  uint32_t m_objectEffectPackageID;
  uint32_t m_animReplacementSetID;
  uint32_t m_flags;
  uint32_t m_gender;
  uint32_t m_stateSpellVisualKitID;
};