DB/CreatureDisplayInfo: Difference between revisions
Jump to navigation
Jump to search
Line 28: | Line 28: | ||
|- | |- | ||
| 10 || Icon || String || Holding an icon like INV_Misc_Food_59. Only on a few. | | 10 || Icon || String || Holding an icon like INV_Misc_Food_59. Only on a few. | ||
|- | |- style="background:#F0F8FF;" | ||
| 11 || | | 11 || [[UnitBloodLevels.dbc|bloodLevel]] || iRefID || Examples: 4 for dragons, 3 for mammoths, 2 for vrykuls, 1 for the most, 0 for gnomes, -1 for zombies. - No blood for zombies? :D If 0, this is read from somewhere else. (CGUnit::RefreshDataPointers) | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 12 || [[UnitBlood.dbc| | | 12 || [[UnitBlood.dbc|blood]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 13 || [[NPCSounds.dbc|NPCSounds]] || iRefID || Sounds used when interacting with the NPC. | | 13 || [[NPCSounds.dbc|NPCSounds]] || iRefID || Sounds used when interacting with the NPC. |
Revision as of 23:00, 9 July 2009
This defines textures, scale, models and some other things that are used for showing creatures.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Model | iRefID | A model to be used. |
3 | Sound | iRefID | Not set for that much models. By chance a similar model. |
4 | ExtraDisplayInformation | iRefID | If this display-id is a NPC wearing things that are described in there. |
5 | Scale | Float | Default scale, if not set by server. 1 is the normal size. |
6 | Opacity | Integer | 0 (transparent) to 255 (opaque). |
7 | Skin1 | String | Skins that are used in the model. |
8 | Skin2 | String | See this for information when they are used. |
9 | Skin3 | String | |
10 | Icon | String | Holding an icon like INV_Misc_Food_59. Only on a few. |
11 | bloodLevel | iRefID | Examples: 4 for dragons, 3 for mammoths, 2 for vrykuls, 1 for the most, 0 for gnomes, -1 for zombies. - No blood for zombies? :D If 0, this is read from somewhere else. (CGUnit::RefreshDataPointers) |
12 | blood | iRefID | |
13 | NPCSounds | iRefID | Sounds used when interacting with the NPC. |
14 | Particles | iRefID | Values are 0 and >281. Wherever they are used .. |
15 | creatureGeosetData | Integer | Only set for IronDwarfs. 0x1111 to 0x1213. (WotLK) |
16 | objectEffectPackageID | iRefID | Set for gyrocopters, catapults, rocketmounts and siegevehicles. (WotLK) |