DB/ChrRaces: Difference between revisions
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("flags" ... god, i guess, all of them are just irefs ..) |
m (→Structure) |
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| 1 || ID || Integer || | | 1 || ID || Integer || | ||
|- | |- | ||
| 2 || Flags || Integer || This can remove or show boots. Set to 12 to show them. Known to be checked: 4 together with CMD 0x80. (?) | | 2 || Flags || Integer || &1: Not playable; This can remove or show boots. Set to 12 to show them. Known to be checked: 4 together with CMD 0x80. (?) | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 3 || [[FactionTemplate.dbc|FactionID]] || iRefID || facton template id. The order in the creation screen depends on this. | | 3 || [[FactionTemplate.dbc|FactionID]] || iRefID || facton template id. The order in the creation screen depends on this. |
Revision as of 07:00, 20 July 2009
Information about character creation and selection screens.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Flags | Integer | &1: Not playable; This can remove or show boots. Set to 12 to show them. Known to be checked: 4 together with CMD 0x80. (?) |
3 | FactionID | iRefID | facton template id. The order in the creation screen depends on this. |
4 | Exploration | iRefID | Played on exploring zones with SMSG_EXPLORATION_EXPERIENCE. |
5 | MaleModel | iRefID | only used for the char creation/selection screen. Ingame the server sets the model. |
6 | FemaleModel | iRefID | only used for the char creation/selection screen. Ingame the server sets the model. |
7 | Abbrev | String | A short form of the name. Used for helmet models. |
8 | Unknown | Float | This is 1.0 for the most. Maybe some sort of size or speed. |
9 | Faction | Integer | 1 = Horde, 7 = Alliance & not playable |
10 | CreatureType | iRefID | Always 7 (humanoid). |
11 | Unknown | Integer | Always 15007. |
12 | Unknown | Integer | 1090 for dwarfs, 1096 for the others. Getting stored in CGUnit at CGUnit::PostInit. |
13 | InternalName | String | Same as the one used in model-filepathes. |
14 | Camera | iRefID | Used for the opening cinematic. |
15-31 | RaceNameMale | Loc | A name to display. |
32-48 | RaceNameFemale | Loc | always is NULL for zhCN. |
49-65 | RaceNameNeutral | Loc | always is NULL for zhCN. |
66 | Feature1 | String | Internal names for the facial features. |
67 | Feature2 | String | The localized ones are in luas. |
68 | Feature3 | String | |
69 | Expansion | Integer | 0 for classic and non-playables, 1 for Burning Crusade |