DB/CharSections
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This table defines the textures for the different types of character-variations that involve a texture only. These are hair, beards, the base skin etc.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Race | iRefID | |
3 | Gender | Boolean | Male = 0, female = 1. |
4 | GeneralType | Integer | See below. |
5 | Texture1 | String | |
6 | Texture2 | String | |
7 | Texture3 | String | |
8 | Flags | Integer | |
9 | Type | Integer | |
10 | Variation | Integer | These are the variations / colors of the Type. |
It seems to have been reordered in WotLK. The Type and Variation fields have been in front of the textures before.
Field Descriptions
The meaning of some of the fields change depending on the GeneralType value.
/ | 0 - Base Skin | 1 - Face | 2 - Facial Hair | 3 - Hair | 4 - Underwear |
---|---|---|---|---|---|
Type | - | FaceType | FacialHairType | HairStyle | - |
Color | SkinColor | SkinColor | HairColor | HairColor | SkinColor |
Texture1 | SkinTexture | FaceLowerTexture | FacialLowerTexture | HairTexture | PelvisTexture |
Texture2 | ExtraSkinTexture | FaceUpperTexture | FacialUpperTexture | ScalpLowerTexture | TorsoTexture |
Texture3 | - | - | - | ScalpUpperTexture | - |