DB/CharHairGeosets: Difference between revisions

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__TOC__
Defines possible hairstyles for races.
Defines possible hairstyles for races.


==0.5.3.3368==
==Classic==
===0.5.3.3368===
====Struct====
  struct CharHairGeosetsRec {
  struct CharHairGeosetsRec {
   uint32_t m_ID;
   uint32_t m_ID;
Line 10: Line 13:
   uint32_t m_Showscalp;
   uint32_t m_Showscalp;
  };
  };
==Structure==
==Wrath==
===3.0.2.8905===
====Table====
{| style="background:#FCFCFC; color:black"
{| style="background:#FCFCFC; color:black"
|-  
|-  
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|}
|}


==6.0.1.18179==
===3.3.5.12340===
====Table====
{| style="background:#FCFCFC; color:black"
|-
! width="80" | Column
! width="180 " | Field
! width="80" | Type
! width="600" | Notes
|-
|1  || ID  || Integer  || God knows why these columns never start at 0..
|- style="background:#F0F8FF;"
|2  || [[ChrRaces.dbc|Race]]  || iRefID  ||
|-
|3  || Gender  || Boolean  || 0 = Male, 1 = Female
|-
|4  || HairType  || Integer  ||
|-
|5  || Geoset  || Integer  || Defines the connection between HairType and Geoset number in MDX model
|-
|6  || Bald  || Boolean  || If this hairstyle bald or not .
|}
 
==Warlords==
===6.0.1.18179===
====Struct====
  struct CharHairGeosetsRec {
  struct CharHairGeosetsRec {
   uint32_t m_ID;
   uint32_t m_ID;
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   uint32_t m_ColorIndex;
   uint32_t m_ColorIndex;
  };
  };
[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]]
[[Category:DBC]]
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Revision as of 20:36, 13 July 2016

Defines possible hairstyles for races.

Classic

0.5.3.3368

Struct

struct CharHairGeosetsRec {
  uint32_t m_ID;
  uint32_t m_RaceID;
  uint32_t m_SexID;
  uint32_t m_VariationID;
  uint32_t m_GeosetID;
  uint32_t m_Showscalp;
};

Wrath

3.0.2.8905

Table

Column Field Type Notes
1 ID Integer God knows why these columns never start at 0..
2 Race iRefID
3 Gender Boolean 0 = Male, 1 = Female
4 HairType Integer
5 Geoset Integer Defines the connection between HairType and Geoset number in MDX model
6 Bald Boolean If this hairstyle bald or not .

3.3.5.12340

Table

Column Field Type Notes
1 ID Integer God knows why these columns never start at 0..
2 Race iRefID
3 Gender Boolean 0 = Male, 1 = Female
4 HairType Integer
5 Geoset Integer Defines the connection between HairType and Geoset number in MDX model
6 Bald Boolean If this hairstyle bald or not .

Warlords

6.0.1.18179

Struct

struct CharHairGeosetsRec {
  uint32_t m_ID;
  uint32_t m_RaceID;
  uint32_t m_SexID;
  uint32_t m_VariationID;
  uint32_t m_VariationType;    // 0 = skinColor, 1 = face, 2 = beardStyle, 3 = hairStyle & hairColor
  uint32_t m_GeosetID;
  uint32_t m_GeosetType;
  uint32_t m_Showscalp;
  uint32_t m_ColorIndex;
};