DB/CharComponentTextureLayouts

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Revision as of 20:14, 2 November 2014 by Schlumpf (talk | contribs)
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Contains the sizes of the character skinning textures referenced in CharComponentTextureSections. There are only 2 layouts currently, 512x512 and 1024x512.

Structure

Column Field Type Notes
1 ID Integer
2 Width Integer
3 Height Integer

6.0.1.18179

struct CharComponentTextureLayoutsRec {
  uint32_t m_ID;
  uint32_t m_width;
  uint32_t m_height;
};