DB/CharComponentTextureLayouts

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Contains the sizes of the character skinning textures referenced in CharComponentTextureSections. There are only 2 layouts currently, 512x512 and 1024x512.

≥ Mists


???<6.0.1.18179-7.0.1.21737

Table

Column Field Type Notes
1 ID Integer
2 Width Integer
3 Height Integer

Struct

struct CharComponentTextureLayoutsRec {
  uint32_t m_ID;
  uint32_t m_width;
  uint32_t m_height;
};

8.0.1.25902

struct CharComponentTextureLayoutsRec {
  // uint32_t m_ID;
  uint16_t m_width;
  uint16_t m_height;
};