DB/CharComponentTextureLayouts: Difference between revisions
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__TOC__ | |||
Contains the sizes of the character skinning textures referenced in [[CharComponentTextureSections.dbc|CharComponentTextureSections]]. There are only 2 layouts currently, 512x512 and 1024x512. | Contains the sizes of the character skinning textures referenced in [[CharComponentTextureSections.dbc|CharComponentTextureSections]]. There are only 2 layouts currently, 512x512 and 1024x512. | ||
== | ==???== | ||
===Table=== | |||
{| style="background:#FCFCFC; color:black" | |||
|- | |||
! width="80" | Column | |||
! width="180" | Field | |||
! width="80" | Type | |||
! width="500" | Notes | |||
|- | |||
| 1 || ID || Integer || | |||
|- style="background:#F0F8FF;" | |||
| 2 || Width || Integer || | |||
|- style="background:#F0F8FF;" | |||
| 3 || Height || Integer || | |||
|} | |||
==Warlords== | |||
===6.0.1.18179=== | |||
====Struct==== | |||
struct CharComponentTextureLayoutsRec { | |||
uint32_t m_ID; | |||
uint32_t m_width; | |||
uint32_t m_height; | |||
}; | |||
==Legion== | |||
===7.0.1.21737=== | |||
====Table==== | |||
{| style="background:#FCFCFC; color:black" | {| style="background:#FCFCFC; color:black" | ||
|- | |- | ||
Line 16: | Line 43: | ||
| 3 || Height || Integer || | | 3 || Height || Integer || | ||
|} | |} | ||
====Struct==== | |||
== | |||
struct CharComponentTextureLayoutsRec { | struct CharComponentTextureLayoutsRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
Line 24: | Line 50: | ||
}; | }; | ||
[[Category:DBC]] | [[Category:DBC]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] | [[Category:DBC_WoD]][[Category:6.0.1.18179]] | ||
[[Category:DBC_Legion]][[Category:7.0.1.21737]] |
Revision as of 20:33, 13 July 2016
Contains the sizes of the character skinning textures referenced in CharComponentTextureSections. There are only 2 layouts currently, 512x512 and 1024x512.
???
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Width | Integer | |
3 | Height | Integer |
Warlords
6.0.1.18179
Struct
struct CharComponentTextureLayoutsRec { uint32_t m_ID; uint32_t m_width; uint32_t m_height; };
Legion
7.0.1.21737
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Width | Integer | |
3 | Height | Integer |
Struct
struct CharComponentTextureLayoutsRec { uint32_t m_ID; uint32_t m_width; uint32_t m_height; };